Harbingers of Doom Update Pt. 2 - November 5th, 2019
Greetings Officer,
Our 2nd week of horror has begun. The Harbingers are now in Homeland Horror with a slight twist.
Defend the SAM Sites to prevent the Harbingers from spawning into the world!
For those who missed out last year Halloween event, come and join us for this one.
In this update, we've also included several minor fixes and updates to the main game.
For those in the region, drop by our LevelUp KL happening this week.
There are some goodies and prizes to be won! See you there.

Release Notes for 6th November 2019
[Halloween Event]
- Added Homeland Horror to PVE Map Rotation
- Harbingers are added in Homeland Horror
- Amount of Harbingers scales with Difficulty Setting
- Halloween 2018 Callsigns and Banner can be unlocked at Halloween Shop in Main Menu
- Pestilence now has a 150M indicator radius
- Pestilence global attack now deals slightly higher damage
- Dispellers HP and Shield reduced
- Ambient Bat audio volume severely reduced
[Halloween Event Fixes]
- Fixed Dispellers not spawning properly
- Fixed War not firing its weapon properly
- Fixed Pestilence getting stuck at various locations
- Fixed Pestilence being able to exit gameplay area
- Fixed Death shield not appearing in Hard Difficulty
- Fixed Death 'jerking' Idle animation
- Fixed Allied Units being assigned to Harbingers
- Fixed Halloween Candy Bonus not showing at Post Match Screen
[Fixes]
- Fixed Resupply Crate interaction issue
- Fixed GSF Construction flare not expiring after a building is built
- Fixed GSF Bio Injector Liquid De-sync issue
- Fixed AXR AI Officers getting stuck on Command Center
- Fixed AI Officers from spawning after game ends
[VFX]
- Updated GSF ATR Rifle VFX
- Added new smoke effect for Smoke Grenades
[Misc.]
- Added Mission Objectives for Homeland Security
- Added Capturing Indicator for Victory Points (RTS Only)
- Grenades cook time lowered from 5 seconds to 4 seconds
Our 2nd week of horror has begun. The Harbingers are now in Homeland Horror with a slight twist.
Defend the SAM Sites to prevent the Harbingers from spawning into the world!
For those who missed out last year Halloween event, come and join us for this one.
In this update, we've also included several minor fixes and updates to the main game.
For those in the region, drop by our LevelUp KL happening this week.
There are some goodies and prizes to be won! See you there.

Release Notes for 6th November 2019
0.55.2 Changelog
[Halloween Event]
- Added Homeland Horror to PVE Map Rotation
- Harbingers are added in Homeland Horror
- Amount of Harbingers scales with Difficulty Setting
- Halloween 2018 Callsigns and Banner can be unlocked at Halloween Shop in Main Menu
- Pestilence now has a 150M indicator radius
- Pestilence global attack now deals slightly higher damage
- Dispellers HP and Shield reduced
- Ambient Bat audio volume severely reduced
[Halloween Event Fixes]
- Fixed Dispellers not spawning properly
- Fixed War not firing its weapon properly
- Fixed Pestilence getting stuck at various locations
- Fixed Pestilence being able to exit gameplay area
- Fixed Death shield not appearing in Hard Difficulty
- Fixed Death 'jerking' Idle animation
- Fixed Allied Units being assigned to Harbingers
- Fixed Halloween Candy Bonus not showing at Post Match Screen
[Fixes]
- Fixed Resupply Crate interaction issue
- Fixed GSF Construction flare not expiring after a building is built
- Fixed GSF Bio Injector Liquid De-sync issue
- Fixed AXR AI Officers getting stuck on Command Center
- Fixed AI Officers from spawning after game ends
[VFX]
- Updated GSF ATR Rifle VFX
- Added new smoke effect for Smoke Grenades
[Misc.]
- Added Mission Objectives for Homeland Security
- Added Capturing Indicator for Victory Points (RTS Only)
- Grenades cook time lowered from 5 seconds to 4 seconds