Eximius Update - July 26th, 2019
Release Notes for 26th July 2019
[Challenges Update]
- AXR Aegis Challenge now unlockable
[Gameplay Updates]
- Command Centre now has multiple spawn location
- AXR Aegis Fortify skill now have proper VFX on affected unit
- Added a Confirmation Visual Indicator when a Battlesuit is called down
- MULE armory module is now positioned correctly
- New sound for AXR MRPG
[Balance Changes]
- Rebalanced hacked duration for GSF Exploit Vanguard
- Increased GSF Exploit Vanguard Scarab damage from 200 to 300 per second
[AI Updates]
- AI Officer no longer run past enemy units to their destination.
- AI Officer no longer charge in to capture stuff while being under attack
[Fixes]
- Fixed player respawning as a Commander again after resigning as one.
- Fixed missing fire particle when AXR Crawler and AXR Omicron have "soft" death
- Fixed AXR MULE not moving if they get assigned to another player after deploying
- Fixed GSF Phalanx and Echelon Weapon Crew sometimes having their indicator on when not selected
- Fixed AI officer using team resources to purchase upgrade
- Fixed EMPs not disabling shield
- Fixed GSF Assault Vanguard CAMG firing inaccurately
- Fixed AXR Shield Reconstruction upgrade not showing in scoreboard
- Fixed AXR Shield Reconstruction not having regen delay bonus (now have 1 second reduction in delay)
- Fixed Commander losing Commander Ability when dying inside a battlesuit pod
- Repair Drone and Battlesuit pods no longer announce damage
- Fixed ForceAttack command being ignored for Units with no weapon but only has Turrets (AXR Crawler)
- Base Announcer should now announce under attack messages more accurately
- Fixed some sounds not being affected by volume settings
- Fixed issue where resigning as Commander in RTS Mode causes Commander to be kicked out of Commander Mode While Score Board is stuck on screen
- Fixed battlesuit pods becoming unusable when the Player dies or Leaves the game within the Pod or during the forging Animation
- Fixed battlesuit pod not getting destroyed when the player dies immediately after leaving the GSF battlesuit pod
0.53.0 Changelog
[Challenges Update]
- AXR Aegis Challenge now unlockable
[Gameplay Updates]
- Command Centre now has multiple spawn location
- AXR Aegis Fortify skill now have proper VFX on affected unit
- Added a Confirmation Visual Indicator when a Battlesuit is called down
- MULE armory module is now positioned correctly
- New sound for AXR MRPG
[Balance Changes]
- Rebalanced hacked duration for GSF Exploit Vanguard
- Increased GSF Exploit Vanguard Scarab damage from 200 to 300 per second
[AI Updates]
- AI Officer no longer run past enemy units to their destination.
- AI Officer no longer charge in to capture stuff while being under attack
[Fixes]
- Fixed player respawning as a Commander again after resigning as one.
- Fixed missing fire particle when AXR Crawler and AXR Omicron have "soft" death
- Fixed AXR MULE not moving if they get assigned to another player after deploying
- Fixed GSF Phalanx and Echelon Weapon Crew sometimes having their indicator on when not selected
- Fixed AI officer using team resources to purchase upgrade
- Fixed EMPs not disabling shield
- Fixed GSF Assault Vanguard CAMG firing inaccurately
- Fixed AXR Shield Reconstruction upgrade not showing in scoreboard
- Fixed AXR Shield Reconstruction not having regen delay bonus (now have 1 second reduction in delay)
- Fixed Commander losing Commander Ability when dying inside a battlesuit pod
- Repair Drone and Battlesuit pods no longer announce damage
- Fixed ForceAttack command being ignored for Units with no weapon but only has Turrets (AXR Crawler)
- Base Announcer should now announce under attack messages more accurately
- Fixed some sounds not being affected by volume settings
- Fixed issue where resigning as Commander in RTS Mode causes Commander to be kicked out of Commander Mode While Score Board is stuck on screen
- Fixed battlesuit pods becoming unusable when the Player dies or Leaves the game within the Pod or during the forging Animation
- Fixed battlesuit pod not getting destroyed when the player dies immediately after leaving the GSF battlesuit pod