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Eximius: Seize the Frontline News

PVP Fest (US Timezone)



Date: May 31st, 2020 (Sunday)
Time: 8PM PST

It's that time of the week for battle. Officers, to the Frontline. Come join us for some games or just chat with the devs. We'll be at discord.gg/ammoboxstudios

Eximius Update - May 31st, 2020


[h3]Game Update[/h3]

Hello Officers,

In this update, we added 'Intel' in the Main Menu. Intel will serve as a library for players new and old to learn more about the units, Battlesuits, structures, weapons and vehicles in Eximius. We plan to expand it with the upcoming new content. Do let us know what other stats you would like to see. We also did some minor tweaks to the AI, weapons and the Spectator Mode as well as the usual bug fixes.

For our next major update we're toying with the idea of adding a DBNO mechanic. It should create a more interesting team dynamic and experience surrounding a downed teammate. We're curious to know what do you think about it? Let us know here or on our Discord channel.



[h3]Eximius Level-Up Play-One Invitational Tournament[/h3]

We have something special coming up for those who enjoys watching Eximius tournaments. On the 13th and 14th June, we'll be having an invitational only tournament in the South East Asia region. The tournament will be part of Level UP Play-One online event. Do check out the website and the other interesting online activities and seminars. All the competing teams have been invited. We will be sharing more information regarding the teams, times and online streams in the very near future.



[h3]Eximius is part of Bitsummit Gaiden![/h3]

For lovers of Indie Games, we're proud to announce that we'll be part of this year Bitsummit Gaiden, the first ever online Bitsummit event. The on-site event was supposed to happen a few months back in Kyoto, Japan. However, due to the ongoing pandemic, the event was converted to an online one instead. The event will start on the 27th June. In the mean time, do check out the other cool and amazing indie games being showcased on the website. We'll be sharing more Bitsummit related news sometime in June.



Release Notes for 31st May 2020
0.56.4 Changelog


[New Feature: Intel]

- Added Intel in Main Menu
- Players can now see unit stats, damage stats and more

[AI Improvement and Changes]

- Improved Confidence system for AI. Surrounding units confidence are now updated correctly. High confidence units will need more suppression damage before being forced to retreat
- AI Units will now prioritize targeting enemy units over 'harmless' structures like Armory
- AI now uses a different Crowd System. Clumped up AI infantry should now path find better among themselves
- AI Commander will now limit the amount of turrets build
- AI Commander now respond faster when given the role from a player who resigned as a Commander

[Weapon Changes]

GSF CPC Gauntlet

- Damage per shot increase from 400 to 440

Pistol: GSF GX45 & AXR PZ9

- Both pistols now have lower spread, fire-rate, recoil and damage

Anti-Material Rifle: GSF ATR & AXR AMPAW

- Both weapons have similar spread profile, damage and ammo per magazine
- AMPAW have 1 extra magazine
- AMPAW has slightly lower fire rate; 10% longer (ATR 0.85 vs AMPAW 0.935 time between shot)
- ATR has some recoil between rapid firing shot. AMPAW has none.
- ATR projectile speed is 20% faster than AMPAW. 100m/second vs 120m/second

Light Machine Gun: GSF Warthog & AXR ISW

- Both weapons have similar recoil curve
- ISW has higher fire rate (ISW 0.08 vs Warthog 0.1 time between shot) but slightly lower damage (105 vs 115)

[Spectator Mode]

- Removed Camera Fade in and Fade Out while traveling to a location
- Increased the traveling speed to a Location when clicked on Minimap by 70%
- Follow Arm length can now be changed by using Mouse Wheel Up and Down

[Fixes]

- Fixed AI Units sometimes missing their shots when targeting AXR Repair Drone and AXR Forging Drone
- Fixed AI Commander sometimes ignoring nearby capture points
- Fixed Post Match Screen not clearing In Game Widgets such as Battlesuit Screen and Armoury
- Fixed Interaction System randomly stop displaying In Both Offline and Online
- Fixed players not being able to enter RTS control inputs after entering Commander Mode immediately after Setup Lobby
- Fixed GSF Bio Injector being usable when no other targets are available
- Fixed Spectator Kill Feed playing specific team voice profile
- Fixed Spectator Kill Feed displaying Incorrect Team Colors
- Fixed Spectator Kill Feed using Allies or Enemy Forces/Officers
- Fixed Spectator not exiting the Follow Mode when the Follow Target dies
- Fixed Spectator Mode showing duplicated Player Cards
- Fixed Missing Player Cards in Spectator Mode
- Fixed AXR Repair and Forging Drones not targetable by AI units
- Fixed AXR Rook Ironguard taking bonus damages at all area
- Fixed AXR Rook Ironguard pelvis collision
- Improved performance issue related to GSF Sigar and AXR XM13 Spec-Ops sights
- Fixed inaccuracy issue related to GSF Sigar and AXR XM13 Spec-Ops sights
- Fixed a few crashes

PVP Fest (EU Timezone)



It's that time of the week for battle. Officers, to the Frontline. Come join us for some games or just chat with the devs.

We'll start at the following times
- 11PM SGT
- 3PM GMT
- 8AM PST

Chat with us at discord.gg/ammoboxstudios

PVP Fest (US Timezone)



It's that time of the week for battle. Officers, to the Frontline. Come join us for some games or just chat with the devs.
Chat with us at discord.gg/ammoboxstudios

PVP Fest (EU Timezone)



It's that time of the week for battle. Officers, to the Frontline. Come join us for some games or just chat with the devs.

Chat with us at discord.gg/ammoboxstudios