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Eximius: Seize the Frontline News

1.0 Release Launched

Officers!

The time has come, the battle is here, we are proud to announce the Eximius: Seize the Frontline 1.0 is now officially released.

So grab your equipment and put on your battlesuits, cause its time to Seize the Frontline.

Our first planned update will drop in a few days time. We'll be adding localisation support for Russian, Chinese (Simplified) and German and the usual bug fixes.

We'll be posting more updates soon on what's to come, so stay tuned!

[ Final ] Launch Countdown + Customizations

We're few hours away from 1.0 Launch.

In this round of showcase, we will be presenting the customization and cosmetic system that is newly implemented. This will serve as part of player progressions. Unlock skin packs with in-game currency and level them up when playing and completing online matches. As you level up the pack tiers, more cosmetic items will be available such as callsigns, banner, and frames. The skin itself will also increase in complexity. You can also buy your way through these tiers with in-game currency.

[previewyoutube][/previewyoutube]

These are some notes on how the cosmetic items work :
    Skin packs : Individual cosmetic pack , unique to each faction. Can only be unlocked with in-game currency. After unlocking, it can be upgraded up to 8 times. Each upgrade will provide an additional item. Skin packs can be upgraded as you win matches with the equipped skin or by fast-leveling them with in-game currency known as 'Credits'
    Credits : Credits can be earned when you level your rank. It is used to purchase new skin packs and to fast-level them.
    Player Skins: These replaces the texture material on the character, each pack contain up to 3 tier. At the highest tier, your assigned squad members will also receive the skins, allowing you to have a full squad with the skin.
    Player Frames : These are the frames that display your callsign in-game. Like the skins, they also have tiers that can be unlocked.
    Team Banners : These are commander selected only cosmetic. By choosing a banner, your base and surrounding areas will be decorated with these banner. Show the enemy who is in town.
    Callsigns : Your player character will be identified as these callsigns in-game. They are unique to per-faction and is one of the item unlocked in the skin packs. These callsign will also have an individual representation on the minimap. Unlike the Early Access version, callsigns can now have customized frames , hence you can mix and match them.
    Rank : Represent your rank this season. As you play more matches, you will rank up. Each game earns you experience(XP). Victory gives you higher XP than loses. As you rank up, you gain Credit. Rank will be reset each season but not your stats.


CODENAME RIMAU PROGRESSION

An often requested feature, offline progression, is still being worked on and will be added in the very near future. This will not be in on launch day. We apologize for this, but we will certainly update it to accommodate.

Tiered frame system

Mix and Match Callsign and Frame

As usual you can reach out to us directly on the Steam Forum or our Discord Channel

[2 Days] Launch Countdown + Asset Remastering

Officers!

For today's countdown we'll be looking at the next content update. On top of having new maps. All the current PVP / PVE map has gone through remastering. Lighting, shading , foliage and assets has been remastered and optimized. Many of the Early Access art model has been replaced. This includes gameplay assets.

The entire GSF faction has also received completely redesigned and remodeled infantry characters. Some of the older characters has been remodeled for better details. This also include weapons as well. Take a look at some of it.

[previewyoutube][/previewyoutube]


Academy

Crossing

Express

Homeland Security

As usual you can reach out to us directly on the Steam Forum or our Discord Channel

[3 Days] Launch Countdown + Faction Division

Greetings Officer,

We've showed GSF Faction Division yesterday, so today of course is AXR's turn!. Utilize on either the Robotic Division, Energy Division, and even Stealth Division to turn the battle to your favor!

[previewyoutube][/previewyoutube]

ROBOTICS
Axeron's Robotic Division places emphasis on the utilization of robotic infantries. This division has the best of available Iron Guards and it's supporting technologies. Improvements to its industrial capability also increases it's production capacity to allow highly efficient deployment of Iron Guards.



ENERGY
Energy Division of Axeron Industries brings together efficient power manipulation capability and superior ingenuity. Their technology allows them to focus their firepower in a highly precise manner. Commanders of this division usually favor energy-based weapon rather than explosive ordnance.



STEALTH
Stealth Division's main strength lies in the disruption and deception of enemy forces and commander. Capable of dropping Phantom Drone which cloaks units in target area, and even firing hologram army to divert attention. The Stealth Division forces the enemy to doubt their own eye and judgement.




As usual you can reach out to us directly on the Steam Forum or our Discord Channel

[4 Days] Launch Countdown + Faction Division

Hello Officers,

For today's countdown, we'll be giving you a breakdown on the 3 Divisions available for the GSF Faction. Choose the division of your choice as commander during pre-game lobby, and make the best of it to win the battle!

[previewyoutube][/previewyoutube]

INFANTRY
GSF's Infantry Division focuses on fast and agile tactics. Combining highly trained infantry and specialized light vehicles allows this division to quickly move their assets and effectively across the frontline. Key commander abilities include QRF drops that can quickly reinforce your positions.



ARMOR
GSF's Armor Division owns some of the heaviest armored assets in the battalion. Commanders on this division relies on the use of heavy vehicles and state of the art vehicle modifications to destroy it's enemies. The pride of the GSF's heavy machinery ; the M33 Battletank coupled with specialized Active Protection System (APS) often proves to be an unstoppable force on the frontline.



FORTIFICATION
GSF's Fortification Division relies on powerful defensive strategies and area denial capabilities. Commanders of this division usually prefers to set up resilient forward bases to hold key territories. With it's powerful defensive upgrade, you could easily create unbreakable strongholds on the frontline, slowly pushing enemy through a battle of attrition.



As usual you can reach out to us directly on the Steam Forum or our Discord Channel