1. Archmage Rises
  2. News

Archmage Rises News

Update #133: Build 13 Combat Preview Now Available


Now you can try what we’ve been busily working on for so many months.

This work in progress has 5 combat scenarios, each engaging enough to show the tactical depth we will bring to the finished game. See the full details on how to download the testing branch.

http://www.archmagerises.com/news/2021/4/16/update-133-build-13-combat-preview-now-available

Update #132: Combat Build Next Week


The four of us have been working hard on Combat (Build 13) and a taste of it is coming next week!

Finishing the game design continues. Then we can decide by feature what we will: Keep, Free Update, DLC, and Cut.

Tough calls to make, but hey, if this were easy... Well if this were easy we'd be done already!

http://www.archmagerises.com/news/2021/4/10/update-132-combat-build-next-week

Update #131: Meet New Team Member Josh!



Meet the newest team member helping finish Archmage Rises: Josh! Get to know Josh's background a bit, what he's been working on, and the thoughts he'll bring to procedural storytelling.

http://www.archmagerises.com/news/2021/3/12/update-131-meet-new-team-member-josh

Update #129 Business of Indie Games: Archmage Rises Annual Report 2021



Today I tell my wife how much of our money I spent making my dream indie game.
In this annual report we review effort from 2014-2020, expenses and revenue, and the road ahead to completing the project.

http://www.archmagerises.com/news/2021/1/30/update-129-business-of-indie-game-development-archmage-rises-annual-report-2021