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Totally Accurate Battle Simulator News

Teaser: How to build a Zorro in the Unit Creator!

[h3]Hello everyone! We're working hard to get the Unit Creator update out to you as soon as possible.

But to make the wait easier Zorro who's one of the devs working on the Unit Creator has created a little video showing how it works. Enjoy![/h3]


[previewyoutube][/previewyoutube]



[h3]The current estimate for the Unit Creator Update is sometime in Q4 (October-December) this year. You can always find our most recent estimates and info about the updates on our Roadmap[/h3]

Patch 0.12.1: Bug fixes and some unit balance



[h2]Bug Fixes[/h2]
  • Fixed the double spine on the skeletons
  • It is now possible to change video settings on the Legacy map
  • Fixed issue when adding some win conditions using a gamepad


[h2]Balance[/h2]
  • [h3]Farmer[/h3]
  • Decreased the damage of the Haybaler
  • Increased the attack speed of the Haybaler
  • [h3]Dynasty[/h3]
  • Made the Samurai more accurate with their katana
  • Made the Samurai’s katana slightly larger
  • Made the samurai’s dash in slightly longer
  • [h3]Legacy[/h3]
  • Made Thor’s hammer more accurate
  • Made Thor’s lightning bolt attack a bit larger
  • Increased the knockback of Thor’s hammer on large units
  • Increased the range of the dash in of Thor’s hammer
  • Slightly increased the size of the explosion when Thor’s hammer hits
  • Slightly increased the damage of the explosion when Thor’s hammer hits
  • Slightly increased the knockback of the explosion when Thor’s hammer hits


Legacy Faction update!

[h2]The Legacy update is here![/h2]

[h3]You have to find all 16 legacy units in the legacy map to unlock the new campaign, happy hunting![/h3]

[previewyoutube][/previewyoutube]

[h2]Patch Notes - 0.12.0 Legacy Faction[/h2]

[h3]Features[/h3]
  • Legacy faction (secret units - you need to find them)
  • Legacy map
  • Legacy campaign




[h3]Bug Fixes[/h3]
  • Made the Samurai’s sword go through the enemy less frequently
  • The Chu Ko Nu will now back away from units again.


[h3]Changes[/h3]
  • Changed when units despawn after winning a campaign level


[h3]Balance[/h3]
Tribal
  • Added a chance for a small jump attack to the Club’s club
  • Added a charge to the mammoth.
Farmer
  • Added a step in for the Farmer
  • Slightly decreased the damage of the Farmer
  • Decreased the health points of the Farmer
  • Added a small dash back to the Harvester's scythe
Ancient
  • Added a small step-in to the Hoplite’s spear.
  • Added a small step-in to the Hoplite’s shield.
  • Added a small dash in to the Shield Bearer’s Shield.
Viking
  • Added a small dash to the Brawler’s ax.
  • Added a small dash to the Brawler’s shield
  • Increased the damage of the Headbutter’s fists
  • Increased the damage of the headbutter’s head
Dynasty
  • Made the Dragon’s fire breath larger.
  • Made the Dragon’s fire breath hit units closer to itself.
  • Made the Dragon aim it’s fire towards enemies a bit faster.
  • Added a small step in and step back to the Samurai’s sword
  • Increased the accuracy of the Hwacha
  • Increased the fire rate of the Hwacha
Renaissance
  • Added a step back to the Halberd’s halberd
  • Very slightly decreased the damage of the halberd
  • Added collision damage to the Da Vinci Tank’s Cannons
  • Very Slightly reduced the health points of the Da Vinci Tank
  • Increased the attack speed of the Da Vinci Tank’s cannons
Spooky
  • Slightly decreased the size of the Reaper’s scythe attack
  • Slightly decreased the attack speed of the Reaper’s scythe
Pirate
  • Slightly reduced the attack speed of the Blunderbuss
  • Slightly reduced the damage of the Blunderbuss
  • Slightly reduced the range of the Blunderbuss
  • Increased the knockback of the Blunderbuss
  • Slightly decreased the damage of the Flintlock’s punch
  • Slightly increased the damage of the Flintlock’s flintlock
  • Slightly increased the knockback on small units of the Flintlock’s flintlock
  • Added a small step in to the Captain’s sword
  • Slightly increased the cooldown of Pirate Queen’s parry ability
  • Very Slightly increased the cooldown of the Pirate Queen’s bomb Ability
Wild West
  • Slightly increased the health points of the Miner
  • Increased the damage of the Miner’s Explosion


[h3]We're still working on the workshop bugs, thank you for your patience![/h3]

Wishlist Webbed on Steam https://store.steampowered.com/app/1390350/Webbed/

Patch 0.11.2: New option LOD quality and a hotfix for controller issue.

Hello everyone! We have a small patch incoming.



Added:

  • - New option in settings for "LOD Quality" (higher settings change LODs further away).

We also know that some of you are having issues with the game detecting a controller when you’re trying to get past the early access screen. We have a hotfix you can try alongside the previous recomended solutions.

The following solution will disable the use of gamepads (if you want to play with gamepad please dont use it).
  1. Right-click the game on your game list.
  2. Choose Properties>general
  3. Set launch options “-disablegamepad”.




New roadmap!

Hello everyone! We’re back and working on the game harder than ever. In the past couple of weeks, we’ve discussed our current timeline for the game and realized that it’s no longer realistic.

Due to the unforeseen bugs in the Wild West update and other issues, we have decided to revamp our roadmap and change the order of some of the updates.

The new estimated timeline is as follows:

[h3]Q4 (October-December)[/h3]

Update 0.13.0 Unit Creator
The Unit Creator! We’re super excited to release this update where you will be able to create your own units and factions.

1.0 Full release
Full release with the last faction, localization, achievements, twitch integration (PC only), and some unannounced features.

[h3]2021[/h3]
  • Hero Unit.
  • PS4 and Nintendo Switch.
  • Cool secret stuff and the possibility of more post-release content.



This roadmap and the estimations can change at any time and we can not give any closer estimations than the time of year.

Game development is hard to estimate as many unforeseen things can happen. We are committed to not crunching as we believe it damages both the game and the developers working on it, we want to bring you the best game possible and be healthy at the same time.

We're still working to solve the bugs in the game asap.