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Kuboom News

Kuboom News - IN DEVELOPMENT! Mobile version of the game!



Did you miss the developer diaries?šŸ˜


Catch full information about what we are actively doing lately.

Many of you know that our games have a mobile version for devices running on Android OS.

Sorry, we could not pay due attention to the handheld version of the game, so it was in a terrible state; It had huge problems running on slower devices, constant lag, awkward controls, reduced functionality, and many other issues. And there was a mobile KUBOOM just "for show" and we didn't want that.

Now we happily announce the new mobile version of our game, which is already in the final stages of development and will be released soon!

šŸ˜Ž

We finished the following:

  • We've spent a lot of optimizations that will allow to play comfortably even on relatively weak devices with decent FPS. It is worth noting that the graphics on mobile devices are practically identical to the PC version of the game.

  • Brand new interface: The mobile version now supports all of the functionality of the PC version, including in-game chat, the minimap and your favorite inspected view of the skin.

  • Changed the menu and made it feel more comfortable. Note that in the mobile version of the game is a function of movement, due to which they "Break Fingers", trying to shoot an enemy and at the same time trying to aim and press the fire button.

    Now you simply target an enemy and you will start shooting! Its really that easy! šŸ˜‰

  • We have also divided the server, from now on, Mobile players will no longer meet with PC players, and the battles And the battles for mobile will be smaller paced aswell as changed player count from 16 players to 4 v 4. The pocket version of the game will have almost every map from the PC version!

  • Fixed bugs with the money and EXP accumulation.

    For those who didn't know, note also that in the mobile version of the game has the ability to log in via a social network - Vkontakte. What does this give you? All your progress (experience, money, bought Arsenal) are combined and will be available on both mobile and PC version of the game. Play anywhere, anytime without losing what you've managed to accumulate!


We hope you will appreciate our work on the bugs and take an active part in
the general test of the game, which will be held in the near future!

In the meantime, Heres a photo from closed beta test 😃

Kuboom News - Still Alive!

Hello Everyone!





We just wanted to let everyone know that we're still here. We've been busy these last few months, and in a few days we will make an announcement!

(Its a major one too..) So, you might wanna stay tuned.

BUT!

Before we create that announcement we need your input!

Vote here

Click the link to find out what it is!

Until then we will see you in the next announcement!



Kuboom News - Still Alive!

Hello Everyone!





We just wanted to let everyone know that we're still here. We've been busy these last few months, and in a few days we will make an announcement!

(Its a major one too..) So, you might wanna stay tuned.

BUT!

Before we create that announcement we need your input!

Vote here

Click the link to find out what it is!

Until then we will see you in the next announcement!



Kuboom - V4.7 - Neural Net - Update



Hello Comrades!


Today, we have uploaded our second update! Double Update!

Anyway, this is the changelog and info.


+Have you ever heard of a "Neural Network"? If not, then i'll explain.

This new feature in Kuboom adds a brand new server "browser", you see what it does it upon pressing the play button the game searches for matches based on your skill (K/D Ratio), Map Player Count and player levels. And of course you can still use the legacy brower. Just click on the "Inspector Tool" to use the legacy browser.


+Fixed a multitude of bugs.

+Fixed Freeze upon joining map

We hope you guys continue to enjoy Kuboom!

Write down some comments about anything! even if its negative, we will strive to make this game our community dream!



We have plenty of suprises we got in store, including a Zombie Mode?!

Stay tuned, Fellas

Kuboom - V4.7 - Neural Net - Update



Hello Comrades!


Today, we have uploaded our second update! Double Update!

Anyway, this is the changelog and info.


+Have you ever heard of a "Neural Network"? If not, then i'll explain.

This new feature in Kuboom adds a brand new server "browser", you see what it does it upon pressing the play button the game searches for matches based on your skill (K/D Ratio), Map Player Count and player levels. And of course you can still use the legacy brower. Just click on the "Inspector Tool" to use the legacy browser.


+Fixed a multitude of bugs.

+Fixed Freeze upon joining map

We hope you guys continue to enjoy Kuboom!

Write down some comments about anything! even if its negative, we will strive to make this game our community dream!



We have plenty of suprises we got in store, including a Zombie Mode?!

Stay tuned, Fellas