1. SCUM
  2. News

SCUM News

Community showcase QA- PSA

Hello everyone, happy Wednesday once more!

Hope everyone is having a nice summer and that you're keeping off the heat. We are here yet again with another showcase and Q&A. Since you were robbed of a proper Q&A last time, I've added a couple more in this one. Fortunately, there are always people that have something to say. Before all that, a little announcement.

We have changed the server reset times.
So the server resets every day at 04:00 (4 AM) and 16:00 (4 PM) local server time.


We're also trying a new thing. In order to keep up the flow of communication with our community, we have implemented a new thread which is called "Developers Daily Diary & EA Roadmap". In it we will write updated situations on current progress, so check it out!



So lets get into the showcase:



The 3 little piggies might have bested the wolf but they have yet face the most dangerous beast: man.

There is no chicken dinner here.

We also have mountains you can see and climb.



"Hey dev why are my framerates dropping?"

"Did you just look at my girlfirend bruh?"

A certain rapper approves this image.

Careful of the wizard.

Breathtaking. Set the controls for the heart of the sun.

Beware of the radioactive dogs comrade.(And no this does not mean we are adding radioactive dogs.)



Alright time for some Q&A:
  • It is planned somewhere down the line.


  • But it makes the trees grow back faster.


  • This is a problem in single player. It seems to not save the time of local client so it resets every time you login. We are working on the fix.


  • The cooking became more elaborate and we are still working on improving it further. BBQ is meant to be here for raw meat not skewers. Also, be careful on the BBQ. You need to find and tune perfect heat so your meat does not burn. If durability starts dropping rapidly it means it is burning.


  • Sticks and stones...

    Jokes aside we tend to avoid wipes as much as we can but sometimes they are necessary. You should see Leva's face when he figures there will need to be a wipe and he will lose all his progress. I'll tell you what server he is on for 5$ on my paypal


  • As for the wipe same as above. We avoid them as much as possible. But if you feel burnt out it is understandable. Hey, if taking a break means you can enjoy the game even more once we roll more out go for it. As for the update times I answered this before. Things are not that simple. You might not be affected by certain issues, but some players are, and everyone deserves to play right? Also, if we have something we consider ready for release, why not release it and see if or what issues it causes with the rest on live build. It is better practice than releasing a bunch of stuff at once and then everything is a mess.


  • Good news on that front. NPCs and missions are all planned to make an appearance. As well as further loot balances.


  • What the heck are tattons?


  • Wipes usually don't touch single player save files unless something goes terribly wrong but that is another subject.


  • As always, verify your steam files first. If that does not work, try going to: C:\Users\*username*\AppData\Local\SCUM and delete the saved data folder. That usually fixes the situation but unfortunately you will lose your SP progress. Multiplayer is safe as that is stored on the server.


  • I plead the fifth.


  • I censored this reply a little, if you are interested the original is still there so you can look it up. The question is good so here we go: Yes, that function has always been planned.


  • Hard choice.


  • Someone didn't read the FAQ.


That is it from us for now. Stay safe out there.
Your favorite drink, Bedämeister

SCUM - Another hotfix 0.2.46.15471 SCUM Comic #17



Greetings everyone and Happy Friday. Our Hotfix gun is not empty yet so here we go firing another one:



  • Fixed a bug where bases would randomly disappear.

  • Potential fix for a bug where a player wouldn't be able to connect to the servers.

  • Tweaked the HP and damage model on some base building elements.

  • Fixed floating foliage on castle.

  • Fixed a bug on interaction with bushes.

  • Potential fix for server crashes.

  • Removed the ability to build blueprints inside enemy Flag zones.



WIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIPEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!


In order to implement these fixes effectively a full wipe is needed. Also during these issues a lot of players were affected with losses of items so we are leveling the field.



It is Friday! As usual it means a new comic page! We know you love them.
If you missed any of the previous editions here is the list:



And now for the newest edition, page 17:


That is it from us, hope to see you out there on the island.

The one that turns wine into water, Beda.

Community Showcase QA-Situation Update

Hello everyone, happy Wednesday!

We know you are waiting for a new update to fix the issues that affected so many. We are working hard on rolling the fix and the plan is to release it this week so thank you for your patience. Until then we have a new Community Showcase & Q&A to entertain you so hope you enjoy it.


First up we have a Community showcase:

Hear me out comrade: first we gather birds, then we strap bombs on them...

I think someone took that song way too literally

Officially I cannot condone booze and firearms. Officially.

This looks like a nice family friendly photo till you wonder if that is indeed animal meat.

I'M NOT LOCKED IN HERE WITH YOU! YOU'RE LOCKED IN HERE WITH ME!

The bois revising the plan one last time before rushing Area 51...

...only to find something like this.

The sun will rise on the island once again.

But where is the lamb sauce?!?

*Record Scratch* *Freeze Frame* "Hi there, you might be wondering how I got here..."



And now the Q&A:


No standard format of Q&A this time as most comments are related to these same questions.We are aware of the issues everyone thank you for taking time to report them and your patience. We are working hard to fix this issue and have made progress and managed to get a repro but not a stable one. Everyone is working hard on this even our sound guy and 3D artists are currently part of the QA team. This is where you guys come in. We would ask the whole community to help out this time. Any information you might have about this issue, any fixes you have, issues you encountered literally any information now matter how insignificant you think it is, is more than welcome. Feel free to spam it to us either on general forums or directly towards any dev you find online on discord at that time.

Thank you all for your help upfront!

Love and Peace, Beda.

SCUM - Hotfix for a hotfix 0.2.46.15446 SCUM Comic #16



Yes, we all know what we did yesterday, and we're very sorry, so here we are trying to fix the issues. :)

Regarding yesterday's chaos, the patch that we deployed had issues with the base build system and in return it caused corrupted databases, so we had to revert to the older game version. This hotfix contains everything from the last one, plus some extras we added, and the fix for the issue that caused the problem. If you notice that items/base build elements/vehicles are gone, we are also sorry for that, but we aren't able to restore your lost assets. Unfortunately, such is life in early access.



  • Fixed the bug where you could see chests through cabin doors.

  • Fixed the bug where the flag area indicator would rotate with the flag.

  • Fixed the bug where items in chests disappeared on double click if inventory is full.


And here are the notes from the last update!




Comic time! For those who just tuned in, here is a list of the previous issues:



And the newest page:



And as always...remember to test your games thoroughly before pushing a patch out!

Sippy.

SCUM - Status update 2

Hey guys we managed to revert everything to the 17:38 database. So everything after that is deleted. Huge thanks to Gportal for helping us as fast as possible to fix the issues. Thank you for your patience, and again we apologize for the inconvenience.