1. DUSK
  2. News

DUSK News

DUSK HD Hotfix

DUSK HD changes:


Added Steam achievements
Removed leftover developer camera lerp key
Secondary weapons can now be selected via the weapon wheel
Removed unneeded specularity on some Materials
Added in-game lights to keycard
Darkened Matal Particles

E1M5
• moved logs
E1MS
• Fixed a gap.
E2M1
• Removed Barbed Wire Collisions
• Fixed Exit Door UVs
• Repositioned “Turn and leap” text
• Shortened Fire effect with smoke clipping a rooftop
E2M2
• Stairs collisions flattened
• Final room Shelf explosion less wimpy
E2M3
• Fixed Some UVs
• Improved Entrace UVs
E2M4
• HD’d spiral staircase and collisions
• Corrected collisions
• Brightened "Dont Shoot The Buttons" sprite
E2M6
Updated UVs
E2M7
• Some UVs and bad lightmapping fixed
• Spikey Construct glowing particle effect spins now
E2M8
• Adjusted Sky tower energy effect
• Corrected stairs collisions
E2MS
• Big machine room floor crack Subdivided
• Big machine room wall normal error fixed
• Big machine room light added near ladder
• Room of stairs given new collisions

10/10 Doom like boomer shooter gets free remaster, big Steam sale

Dusk is a great shooter, especially for those of you who want the old-school fast-paced stylings of FPS games like Doom. It remains a modern classic, and now it's dirt cheap as the team releases a free HD update, alongside some great new features, mod support, and a whole lot more. You can even run around Half-Life and Counter-Strike in the game, if you want to.


Read the rest of the story...


RELATED LINKS:

10/10 Doom-like boomer shooter is getting a free Steam remaster

Retro FPS Dusk adds mod support

The low-poly architecture of '90s shooters like Quake is back to terrify us all

Original "boomer shooter" Dusk gets free HD remaster, five years in the making


New Blood Interactive have released a free HD DLC remaster for their reputation-making retro FPS Dusk, almost five years to the day since the original shooter launched on Steam. Honestly, the idea of remastering an alt-history "199X"-style homage to Half-Life and Doom does a number on my sense of time - which multiversal branch are we in now? Still, those gibbable demon Klansters certainly look swish. Find a comparison trailer below:


Read more

DUSK HD + SDK & Steam Workshop out now - needs Proton on Linux / Steam Deck

David Szymanski + New Blood Interactive have released DUSK HD as a free DLC for the retro FPS, but you'll need Proton to play it on Linux Desktop and Steam Deck.

Read the full article here: https://www.gamingonlinux.com/2023/12/dusk-hd-sdk-steam-workshop-out-now-linux-steam-deck

DUSK HD + SDK & Steam Workshop OUT NOW

[h3]Five years.

It's been five long years since we launched DUSK v1.0[/h3]

Even longer than that if you count Early Access and the two years of development that started in 2016.

And throughout all that time, we always promised to make DUSK as open and moddable for you as we possibly can.

But what we didn't promise you was a full remaster of the game only 5 years after its release. And that's what we've somehow done. What started as a fun way to beef up the DUSK Steam Workshop soon evolved into a full blown visual remaster thanks to the hard work of a group of very talented developers at New Blood under the supervision of David Szymanski, myself (Dave), our QA Lead Cam, Dev Support Lead Scott, and the rest of the New Blood crew. And the result? is DUSK HD

[previewyoutube][/previewyoutube]
The response to DUSK HD has been bigger than we ever could have possibly imagined. So much so that we've decided to make it into its own FREE DLC that you can download and play without having to install anything else... RIGHT NOW.


https://store.steampowered.com/app/2717300/DUSK_HD/

Go ahead, prove yourself... WORTHY.

What that also means is that we've spent the last few months working overtime on DUSK HD to make sure it's as legitimate and cohesive and possible. Constantly iterating, tweaking and adding new things every day. It rules. We hope you love it.
HOWEVER

While DUSK has indeed been somewhat moddable and mappable for years - Shout out to DUSKmods.com - we've always envisioned a world in which DUSK was just as moddable as DOOM and and the other classics that inspired us.


We knew that undertaking would be massive, requiring us to basically rewrite the entire game and engine from scratch (which we have) but here we are, closing in on a decade of development, with the full DUSK DDK (Dusk Development Kit) ALMOST ready for you to use.

That's right, while DUSK HD and the basic SDK and Steam Workshop are indeed AVAILABLE FOR YOU NOW. The Full Dusk Development Kit built upon the new version of DUSK is still a few weeks away.

What does that mean?

Well, DUSK HD is playable now and the Steam Workshop is fully functional!

You can:

Make and play custom maps, (even basically drag and drop Quake and Half Life maps) use texture replacements and sound replacements. Plus every file from the base game is available for you to use.

You cannot:

Have custom models (enemies), entities, weapons, and nothing from the HD pack is available for you to use yet.

Once the FULL SDK built on the new version of DUSK is available SOON™ you will be able to play all the custom maps with both Classic or HD visuals, replace weapons, models and more.

Speaking of which, we've added a new weapon to the game :)

[previewyoutube][/previewyoutube](It shares slot 7 with the crossbow)

Oh and DUSK - Moddable will even detect any installed games with compatible assets and allow you to seamlessly load their maps. Thanks, Garry.


This massive undertaking has been the work of primarily two of our developers.

Ben "Zombie" Moir has been rewriting DUSK from the ground up for nearly 5 years and David "Garumin" Bonin has remade every single visual asset from DUSK by hand over the last two years as well as creating all new ones to add to DUSK HD.

And unbeknownst to them, all the profits from DUSK for the month of December 2023 will be split between David and Ben. Don't spend it all in one place, lads.

The entirely new enemy and weapon models were made by our 3D artist Cody Lambert and all the new animations you see were made by our animators Dom Antonazzo and Lachlan Milne.

These developers all started out as external contractors for us and because of DUSK HD they are now full time New Blood employees working across all our games. WELCOME TO THE CULT.



All that being said... if you, dear reader, are playing DUSK for the first time, fifth time, or 500th time...

We hope it helps you realize a few things.

Firstly: We love you and we hate money.

Secondly: We work hard.

[h3]And lastly: There's only one... DUSK[/h3]

https://store.steampowered.com/app/519860/DUSK/