1. For The King
  2. News

For The King News

For The King: Lost Civilization Out Now

[h3]It's time to dust off your trusty staff and get the party back together. Brand new For The King Adventure Pack 'Lost Civilization' is available now on Steam for £4.99 / $5.99 / €5.99 - plus a 20% launch discount.[/h3]

Lost Civilization adds a veritable tropical feast of new content for players to unearth including the brand new Jungle Falls zone, two new playable character classes and lots more. Check out the trailer.

[previewyoutube][/previewyoutube]
[h2]Features[/h2]

Explore the lost Jungle Falls Realm
A lush jungle forest beckons adventurers to explore its dense wood, but what dangers lurk under its thick mysterious canopy?

Two New Playable Characters
Go on the offensive with the glory-seeking Gladiator or harness dark energy from the heavens with the wise Astronomer!

Spectacular Arena Battles
For Glory! Defeat waves of enemies before a cheering crowd in the new gladiator arenas.

New Weapons
Throw caution to the wind with devastating dual wield weapons or gamble on the destructive power of the versatile wands.

New Enemies and Loot
More than 90 new items closely guarded by over 50 new enemies. From giant snakes to petrifying golems, the rewards are great but the stakes are even higher.


[h2]Queen's Armor now on Discord[/h2]


We're also excited to reveal the Queen's Armor, a brand new armor set that can be used in For The King and all of its expansions, available exclusively on our Discord server.

[h3]Want to get your hands on the set? Just join our Discord server, follow the instructions in the #Queens-Armor channel and you'll be automatically sent a code![/h3]

Our Discord is a fantastic place to get up to speed on all things For The King - as well as find fellow adventurers to join you on your journey.

New to the land of Farhul? You can get For The King itself with a 60% discount!

Be sure to tell us what you think of Lost Civilzation on Discord and Twitter!

[h3]Want to keep up-to-date on all things For The King? Be sure to follow our store page too!
[/h3]
https://store.steampowered.com/app/527230/For_The_King/
[h3]Curve presents... the Lunar New Year Sale!
[/h3]

To give you even more cause for celebration starting today we’re having our biggest ever Lunar New Year Sale, with brand new content and incredible discounts of up to 88%!



Save 33% off Space Crew, the sci-fi sequel to our smash hit WWII sim, Bomber Crew
Peaky Blinders: Mastermind, the puzzle adventure based on the iconic TV series, is half price
Save 33% off lightning-fast arcade racer, Hotshot Racing Live out your worst (or greatest?) dating nightmares in Table Manners, now half price

Hotfix part 2 - Electric Boogaloo


v 1.1.0.11259 is where you want to be

Hotfixes

Hi all,
We've been ahrd at work processing your excellent bug requests and have some new fixes. The version you're looking to be on now is 1.1.0.11257

Fixes
- Fixed Issue with Dark Carnival Desync
- Fixed Issue with Legacy Frost Adventure Hang at Crafting Adventure
- Pirate Boat Deed is no longer erroneously awarded at the start of Act 2 of Into The Deep Adventure.
- Progressing through Water Temples in the Into The Deep Adventure no longer cause a soft lock
- Fixed issue with Quest Board Bounties sometimes causing a soft lock
- Fixed issue with Frost Adventure not completing.
- Fixed issue with Quest Board creating an endless siege
- Going to the Armory in the Frost Adventure no longer causes a soft Lock
- Lost Civilization Adventure Pack Scourge no longer appearing outside of Adventures hosted by someone who owns the Lost Civ Adventure Pack.
- Lost Civilization Adventure Pack Enemies no longer appearing in Hildebrandt's Cellar when host does not own the DLC.
- Hanged Man ambushes no longer can appear after a Boss or Scourge fight (such as when fighting the Sea King or the Mind Bender)
- Entering the Forgotten Cellar in For The King adventure no longer causes a soft lock
- Fixed issue with players sometimes not being able to leave town or end turn

Hotfixes

We've addressed the most pressing concerns with some game freezes. Most readily: a freeze when encountering the Forgotten Cellar. This also affected other encounters using the same back end logic and this fix should address them all.

Thank you for your patience

v1.1 Pre-DLC update

General
Increased base game speed
Optimized the game to allow for better overall performance

Engineering
Rebuilt map generation tech to allow for future flexibility
Faster adventure loading due to rebuilt map generation tech.
Rebuilt and organized adventure files into a simpler data structure
Rebuilt encounter logic to allow for new Multi-Encounters
Added new state logic to quests
Optimised town market generation
Fixed front end issues causing some crashes
Fixed fx asset management issues
Fixed an issue causing online game values to get out of sync
Added new correction logic for an Air Balloon issue

Visuals
Improved readability on overworld icons
Improved Crag Hulk death physics
Fixed rock color and FX on Crag Hulk pieces
Improved Jelly Cube FX
Improved FX for bite and claw attacks
Small visual tweaks for plant enemies
Improved Character Ability FX, Audio, and Animations
Fixed Rain icon on Status Bar
Fixed Roc model
Small improvements to physics and ragdolls
Amped up high level magic attack FX
Small tweaks to XP and Gold Drops
Hangman now has custom minions
Improved Treasure Chest art
Various small improvements to localizations
Small improvements to Parched Waste Diorama
Ragdoll Bees
Improved diorama kickup FX

Gameplay
Added chance for treasure chest after an enemy camp via Multi-Encounter
Hang-Man minions now ambush via Multi-Encounter
Frost Adventure town siege quests are now Multi-Encounter
Cannon Pirates speed increased to balance reload
Reduce absolute minimum stat values
Micro Balancing of Items and Enemies
Bow Bandits no longer Steal
Rogue Wave no longer spawns on land
Removed blocking overworld hex from Parched Waste
Called Shot now works with the ranged attacks of firearms
Justice now works with the melee attacks of 2-handed firearms

Audio
Fixed doubled up audio on Plants
Fixed persistent audio from Adventure Map being played in combats
Some POIs now play audio on reveal
Improved audio for various encounters

Notes
Due to substantial restructuring there are some minor anomalies with old save files
Shore line water may appear different when loading an old save game due to incompatibility with the new map generation
The optional quest in the Guardian Forest of the For the King adventure may produce 2 quest rewards
If you notice anything else please let us know