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Warhammer 40,000: Inquisitor - Martyr News

Hotfix for Inquisitor - v2.5.1 | December 16

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

[h3]Patch v2.5.1[/h3]

[h2]Balance[/h2]

  • Added additional loot to the Empyrean Elite's loot table when it drops items for players below level 35 to compensate for the lack of Void Crusade access
  • Slightly reduced the frequency of Caligari Credit drops from destructible objects
  • From now on, Morality items will not drop if the character's level is below 50
  • Buffed the enchant values of the Empyrean Sight Sniper Rifle from 25%/5% to 50%/15%
  • The Empyrean Slaughter buff on Purge missions now lasts for 15 seconds, up from 3


[h2]Fixed Bugs[/h2]

  • Fixed an issue where some seasonal enchants did not roll on items
  • Fixed an issue where the Wandering Servoskull could be killed while it was teleporting out, resulting in receiving both the failed/success video messages
  • Fixed some seasonal enchant descriptions appearing incorrectly
  • Construct kills now properly trigger the Empyrean Slaughter buff on Purge missions
  • Fixed some seasonal maps from the previous season still appearing on the starmap
  • Constructs are now properly triggering Killstreak bonuses as well as receiving their respective Killstreak buffs
  • Fixed a bug with the Angel of Death Killstreak bonus as it could be triggered too frequently
  • The Concentrated Beams passive skill of the Psiloi Combustor now properly works in Multiplayer
  • Constructs' stats are now properly displayed in Multiplayer

Season of the Empyrean Echoes - December 8

[h2]Inquisitors,[/h2]

the Season of Empyrean Echoes is here. Deadly enemies of past eras have been resurrected by the Warp and vomited back into Realspace, bringing a new reign of terror and havoc to the Imperium. Hunt down these Revenants and Empyrean Elites with extreme prejudice and send them back into the Sea of Souls where they belong. Then embark on a Crusade in the Void and reap your well-deserved rewards.

[previewyoutube][/previewyoutube]

A full overview of the features of Inquisitor's 4th Season can be found here - make sure to check it out to see the new mechanics, objectives and other things.

Based on community feedback we reworked some existing features of Inquisitor listed below:

[h3]New/reworked features[/h3]
  • GUI redesign: the second instalment of the refreshed interface has arrived. After the Main Menu and Character Creation, all in-game panels have received visual and UX updates
  • Reworked Purge: within Purge missions, you players gain a stacking buff increasing damage and movement speed. Slain enemies may also explode to enhance the carnage, and as you progress, their aggro radius increases
  • Reworked Killstreaks: there are now 7 Killstreak effects that grant increasing Damage / XP bonuses for 10 seconds. These can be enhanced via the new Seasonal Items as well
  • Reworked the Unholy Cathedral: players now have 10 minutes to defeat 10 extremely strong waves within the new Unholy Cathedral. A new Leaderboard for the fastest times has been implemented along with new, special rewards that can be acquired once per day, per character

[h3]Fixed bugs[/h3]
  • If one switched from the General channel to another in the Chat, they could not enter the channel again. From now on, using the /g command, players can open the General channel. Switching between the channels with the Tab is also possible
  • Fixed the missing flashlight of the Tech-Adept
  • Fixed the missing Inoculator effect of the Tech-Adept
  • Corrected the Static-burst Psalm-Code's description: it increases the duration by 1 second
  • Corrected the Electro-haze Psalm-Code's description: it increases the duration by 1 second
  • Increased the drop-rate of the Void Shards. Some rarely dropped, while others could be regularly looted in missions. Moreover, only 1 could drop at a time but this number can be even 9 at certain cases. The higher drop-rate will be more noticeable on higher level missions
  • Upon creating a character in Spanish localization the descriptions of the given class mechanics were not displayed properly. With the new GUI redesign, this issue has been removed
  • Fixed an issue where if a character increased its level two times in a single mission, the Seasonal objectives which required the character to reach a certain level did not count the accomplishment
  • The Death Cult Blade of Storm item's relic enchant did not apply Blind properly. This has been fixed

[h3]Balance[/h3]
  • From now on, the Cheating Death Heroic Deed will count the destroyed traps as well, not just the activated ones

ANNOUNCING a New Class DLC - SORORITAS

Inquisitors,


we have some really good news for you all!

Besides the new Inquisitorial Season coming later this year, we're happy to announce that an entire new playable class, an INQUISITOR with an ADEPTA SORORITAS background, is coming soon as a DLC.



Fans of the Warhammer 40,000 universe are surely familiar with the Adepta Sororitas. The Sisters of Battle are devout followers of the Emperor, and a bastion against corruption and heresy across the Imperium. They lay waste to the heretics with a wide array of weaponry ranging from Flamers to Blessed Blades and Neural Whips, however, this faith is said to be a weapon stronger than any steel. Through this zealous faith they invoke powers beyond measure to perform Saintly Deeds, silencing every last heretic's final cries.

The Sisters of Battle background will bring new class mechanics and artifact types to Warhammer 40,000: Inquisitor - Martyr as well.

Players will be able to access various Acts of Faith to empower their characters and allies or smite enemies, as well as further customize their playstyle through the Sacred Rite passive skills. With strong enough Faith, the Sister of Battle will be able to transform into Embodied Saint form gain access to a wide array of unique abilities, feared across the entire Caligari Sector.

The new playable class DLC is arriving in 2022, first on PC, and later on consoles.

[h3]The Emperor Protects.[/h3]

Content Update for Inquisitor - Patch v2.4.2 | October 4

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

[h3]Patch v2.4.2[/h3]

New event: Unexpected Revolt


Inquisitors,

We have received news of a large-scale rebellion on Marsonia-III. The planet is a significant industrial center in the subsector and the rebels have severely decreased its production levels. This would normally not warrant our attention but there is a worrisome circumstance. A throne agent has recently begun an investigation on the planet and we've had no reports from him in a while. He has gone dark right around the start of the uprising. The implications are troubling. Locate Inquisitor Houlikos and find out what happened!

[h2]Fixed bugs[/h2]

  • Fixed various crash issues
  • Fixed an issue where if Construct weapons were upgraded above level 100, the weapons could grey out and did not grant damage bonus any longer
  • Fixed the Main Implant of Wrath's relic enchant '+X to the maximum of Enraged tokens' which did not work in Co-Op
  • Fixed an issue where an item enchant called 'Welcome to the Season of the Inferno' could roll onto items
  • Fixed various typos as well as strings
  • Corrected the description of the tooltip of the Movement Skill Tree's Quickening skill which falsely displayed +20% movement boost instead of +15%
  • Fixed an issue in Warzone Stage 3 Mission 9, where the object teleported the player into the hidden room but immediately teleported them out too

Update for Inquisitor - v2.4.1 | August 12

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Patch v2.4.1


[h2]Fixed bugs[/h2]

  • Fixed a rare crash issue which could occur if one received vast amount of loot drops in a mission
  • Fixed a rare crash issue which could occur if one purchased an item from any of the stores right when the timer got reset
  • Fixed an issue where Tech-Adept weapons could not be upgraded with the controller under certain circumstances
  • Fixed the drop rate of the Empyrean Seals, as it could be skewed in Tarot Cards' favor too much
  • Fixed the description of a few item enchants which were related to the Life-Drain mechanism
  • The Thunderbolt of Authority relic enchant could display a nonsensical value sometimes. This has been corrected
  • Fixed the overlapping text problem which appeared on the Reward window
  • Fixed the "Aegis Psalm + Hypergheist Psalm + Shroud Psalm + Nova Psalm" Psalm-code Doctrine
  • Blessing-type Psychic Powers combined with a certain relic enchant could make the character invulnerable to any damage. This has been fixed
  • The Concordia ability of the Psyker's Psy Focus Attribute has been fixed and now affects the Warp Heat reservation of the Blessing-type Psychic Powers
  • Fixed an issue where items dropped from destructible objects could fall under the ground
  • Fixed an issue where the lightning sound effect appearing for Seasonal characters in the Main menu didn't cease to play if one opened the Credits
  • Fixed the Mortify the Flesh Heroic Deed which didn't work. Additionally, its requirement was slightly changed, from now any received damage counts for the deed.
  • Fixed the Forbidden Knowledge Radical skill which did not grant XP bonus in certain cases
  • Corrected the Ordeal Tarot card's description which did not contain the time-limit penalty effect
  • Fixed an issue where the Phosphoenic Psalm + Technomartyr Psalm + Neuralis Psalm + Binharic Psalm Psalm-code Doctrine did not work together with the Heat Attacks skill tree's Spontaneous Combustion and the Superheated Discharge
  • Fixed the mission counter under the Player Info window which did not count the Seasonal characters' achievements
  • Fixed an issue where the "+ X% Damage Bonus to Constructs summoned from the Armour slot" relic enchant could roll onto armours which didn't have a summon slot
  • From now on the Heat Damage Bonus stat will get updated if one activates the Witchfire Symbiotics passive skill on the Heat Attacks passive skill tree
  • Fixed the Block active skill of both the Storm Shield and the Suppression Shield as the skill didn't consume Focus while being active
  • Fixed a Construct module skill's lightning effect which could become distorted and as such very unpleasant to the eye
  • Removed the blueprints of the various Construct weapons from all the stores as Construct weapons can no longer be crafted
  • Fixed the Caustic Reagents passive skill of the DoT skill tree which did not grant +1 second to DoT effects duration
  • Fixed the Volkite Psalm which didn't increase the DoT duration
  • Fixed an item enchant which didn't grant DoT duration
  • Fixed the Main Implant of Wrath's relic enchant '+X to the maximum of Enraged tokens' which did not work in Co-Op, unless one took off and then equipped the item once again in mission


[h2]Balance[/h2]

  • The time-limit in Multiplayer after the completion of the main objective was 1 minute before players were teleported out. This limit has been increased to 3 minutes to provide enough time to gather loot or finish any other action
  • Rebalanced the Palace Under Siege campaign mission to make it easier to complete it within the given time-limit
  • Slightly reduced the amount of dropped items from destructible objects