1. Warhammer 40,000: Inquisitor - Martyr
  2. News

Warhammer 40,000: Inquisitor - Martyr News

Content Patch for Martyr - v2.1.0 - July 30 - Prophecy Expansion Released!

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. No maintenance required this time.

The Prophecy Expansion is now Available on Steam!

Martyr owners will receive 30% off from Prophecy for a limited time!

https://store.steampowered.com/app/1042800/Warhammer_40000_Inquisitor__Prophecy/
  • New class: Tech-Adept Inquisitor
    Play as a Tech-Adept Inquisitor and summon and enhance units in battles to help you defeat enemies and complete investigations. This new summoner class comes with new unique abilities and mechanics and offers a unique skill-tree and various new melee and ranged builds.
  • New Story Campaign available
  • New Feature: Ordos
    • Players can now obtain Reputation for three different Ordos: Ordo Xenos, Ordo Hereticus, and Ordo Malleus. Completing Ordo missions boosts the player's Reputation to that specific Ordo, and unlocks certain perks. Each Ordo has their unique store and missions available for players. See more details abour Ordos at the Compendium.


Martyr Patch v2.1.0
New Features
  • The Ebony Void Crusade is now available
    • Wandering Servoskull
      • During Void Crusades, players may encounter a Wandering Servoskull. The presence of a Servoskull is indicated by a special icon on the Void Crusade map when the player arrives to a nearby mission. Within the mission, the player will receive a message when the encounter with the Servoskull starts. The Servoskull tries to escape fast, and the player has a limited time to defeat it before the Servoskull disappears. If succesful, the player is rewarded with high quality loot, increased mission loot bonuses, and an extra Void Chest Key. The location of the Wandering Servoskull is picked at random when a Void Crusade is generated, and it also randomly spawns on various spots within missions.
  • A New Warzone Stage is now available
  • New enemy Factions: Aeldari, Tyranid


Miscellaneous New Features
  • Added a Rank display Inquisitorial Rosette next to the character portrait that improves with each level
  • Added several new environmental assets to Desert and Death World maps
  • Captain Ragna van Wynter now always sells items in correlation with the player's current character
  • Refined the Quality value of items during comparison
  • Various quality of life improvements for Void Crusades
  • Added new map scripts for Void Crusades
  • Clarified the Cover selection popup
  • Adjusted several minimap icons for variety and clarity


Fixed Bugs
  • Various stability improvements
  • Major Co-Op stability and performance fixes
  • Several localization fixes
  • Fixed a bug where Imperial Guards were unresponsive during Rescue missions
  • Fixed a bug where Empyrean Seals weren't consumed upon use
  • Fixed a bug where Level 5 Tarot Cards still consumed upgrades
  • Fixed a Tarot Hazard where enemies could get over 100% damage reduction
  • Fixed a bug where Loot Auto Pickup was active regardless of the user setting
  • Fixed a bug where the crafting charges weren't automatically added to an already learned item's charges when acquiring a new Blueprint of the same item
  • Numerous supply interact fixes on missions
  • Fixed the enchant which increased the effect duration of the Inoculator
  • Fixed the "+ maximum HP" enchant
  • Fixed a popup error with enchant modification
  • Fixed faulty decimals in several "hit taken" enchants

Hotfix for Inquisitor - July 9

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. No maintenance required this time.

Fixed Bugs
  • Fixed the too high Damage and HP multipliers in Tarot Hazards (this fix also applies to Warzone and Intel missions)
  • Various stabilization improvements & crash fixes
  • Fixed high-tier Lasgun models not appearing properly

Update for Inquisitor - v2.0.1 - July 4

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. No maintenance required this time.

New Features
  • Using Teleport beacons will now always face players in the same direction
  • The Volume sliders now adjust volume in 1% increments - check your volume settings and adjust accordingly
  • Clarified and unified many tooltips and descriptions to use the same terminology everywhere
  • Added a reroll button to the Challenge window, and rewards are also displayed
  • Increased the number of Special Location slots on the Mission Deployment screen to 5
  • Blueprints now have class requirements, charge count, and item icons displayed in their tooltips
Fixed Bugs


Miscellaneous
  • Major stability improvements
  • Fixed a Siege Mission block on Desert maps
  • Fixed Challenge rotations
  • Fixed and clarified the unlock requirements of the Agartha Subsector
  • Fixed the loot mechanics of Unholy Cathedral and Maelstrom of Carnage
  • Fixed the influence counter display in the post-mission counter
  • Fixed an issue where the post-mission counter restarted with every new co-op vote
  • Fixed several interact issues with Supply chests
  • Fixed the tooltip of the Voltagheist Psalm
  • Fixed a bug where the floating combat text appeared over the opened character screen
  • Fixed several typos and missing strings
  • Fixed an issue with the VIP's AI in Panic Room missions
  • Fixed Glory reward display values and tracking
Crafting & Itemization
  • Fixed a bug where despite having enough resources, item crafting did not work
  • Fixed an issue where the Capacity of items could not be increased
  • Fixed various Psalm-Code Doctrine bonuses not working and being displayed on the character sheet
  • Fixed the tooltip of the locked Modify buttons
  • Fixed several Ancient item unlock conditions
  • Fixed Ancient enchant unlocks resetting on leaving missions
  • Fixed an exploit where rerolling Ancient items unlocked their enchants instantly
  • Fixed an issue where Class-Restricted Weapons could have different, class-specific enchants on them
  • Fixed socket slots staying on empty item slots when switching weapon sets
  • Fixed Morality enchant unlocks
  • Fixed an infinite crafting charge bug for Relic blueprints
  • Fixed the contents of Armour and Weapon collection reward boxes
Tarot & Warzone
  • Fixed the upgrade mechanics of DLC Tarot Cards
  • Fixed a Tarot card upgrade exploit
  • Fixed Loot Rarity of Tarot Cards among other items
  • Fixed the chances of the Demon Summon Tarot hazard
  • Fixed the Life Loss Tarot Hazard
  • Fixed the Criticals Disabled Tarot Hazard
  • Fixed the Heat reflect Tarot Hazard
  • Fixed terminology of Tarot Hazards to properly mention Champion type enemies
  • Fixed the Limited Lives Tarot Hazard
  • Fixed the Villain/Elite kills grant Life Tarot Hazard
Balance
  • Significantly increased the damage of the Heavy Bolter
  • Slightly increased the damage of the Autogun and the Plasma Cannon
  • Adjusted the cooldown values of the Boltgun
  • Adjusted timers and difficulty of the Palace Under Siege mission
  • Adjusted timers and added more World Skills to the Chapter 3 Data Sanctum mission
  • Increased the cooldown of the Voidripper Possessed's AoE attack

Hotfix for Inquisitor - v2.0.0d - June 25

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. No maintenance required this time.

Fixed Bugs
  • Major stability improvements
  • Added additional preventions for item loss
  • Fixed a bug where players got stuck at the start of Hot Pursuit missions due to a faulty tutorial
  • Removed delay in the skill usage of the Carthean Sword
  • High quality items will no longer be dropped without enchants
  • Fixed the Greataxe's Execute skill
  • Fixed several enchant descriptions
  • Fixed several missing strings
  • Players now gain 3 Sparks of Glory properly when salvaging high-tier items
  • Fixed a bug where Mind Resets did not work
  • Fixed blueprint price display
  • Fixed a bug where players could not proceed in the Forgotten Arsenal DLC
  • Fixed a bug where players could not progress with the Merciful Agony missions
  • Fixed a bug where the same enchants duplicated on various items
  • Fixed a Tarot card hazard which spawned Daemons upon killing enemies with 75% chance instead of 25%

Hotfix for Inquisitor - v2.0.0c - June 24

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

Miscellaneous
  • Added a confirmation prompt to item purchases costing Fate (such as Extreme Fortune).
  • Archeotech Relics, Ancient Relics, and Morality items can be now sold for Fate.
  • Captain Ragna Van Wynter now has some Blueprints in her stock.
Fixed Bugs
  • Several stability improvements
  • Fixed storage loss for several players and refunded items
  • Fixed a crash occurring at loading Forcefield missions
  • Fixed a crash occurring at item stacking
  • Fixed a bug where players received less or no XP from completing missions
  • Fixed a bug where players gained multiplicate XP amounts from failed Intel missions
  • Fixed a block on Desert Bunker Busting maps
  • Fixed several blocks on Purge maps (including the Warzone as well)
  • Fixed a bug that allowed players to choose the same Major Arcana card multiple times
  • Added descriptions for Feared, Enraged, Berserker, etc. player States
  • Added missing descriptions for Relic Enchants
  • Fixed an issue where right-clicking on a clue to display it in plain text made the clue become stuck
  • Fixed a bug where players could not interact with the Sentry Trap Chest
  • Visually improved all Mercyful Agony maps
  • Fixed a bug where players were unable to start a Void Crusade with a Controller
  • Fixed a bug occurring with Modify where item stats were not randomized
  • The post-mission currency counter won't show XP when the player is already at maximum level.
  • Fixed a bug where the Void Chests did not require keys to unlock them
  • Fixed a bug where the effects of a Mind Reset did not take hold
  • Fixed a bug where maximum level Tarot Cards were still upgradeable
  • Readjusted blueprint buy/sell costs