"Vampire: The Masquerade - Bloodlines 2 has been delayed again, this time until the second half of 2025," Edwin wrote in March this year. Today I write: Vampire: The Masquerade - Bloodlines 2 has been given a full release date at tonight's Gamescom Opening Night Live, along with a fresh trailer.
To this point, the tale of Bloodlines 2 has been one of fan swearing induced by delays that have been a seriously regular occurence. Originally worked on by Hardsuit Labs, the game's current devs The Chinese Room have said they're going for more of a spiritual successor than straight sequel. As of that last delay earlier this year, they were also very keen not to release it in as buggy a form as another Paradox project, Cities: Skylines 2.

The World of Darkness is just that: a world. While Vampire: The Masquerade is very much White Wolf's flagship TTRPG, there's also Werewolf: The Apocalypse, Hunter: The Reckoning, then seemingly long-forgotten entries like Mage: The Ascension and Changeling: The Dreaming - more on those later. While the noir-ish setting of VTM lends itself perfectly to videogames, we've also seen Hunter's self-titled videogame release in 2002, then Nacon brought Werewolf to virtual life with Earthblood in 2022, followed up by Choice of Games' choose-your-own-adventure-style visual novel, The Book of Hungry Names, in 2024. But with White Wolf taking ownership of the World of Darkness all over again, I ask LA By Night icon Jason Carl about the team's plans to adapt Werewolf or Hunter into projects as ambitious as Bloodlines 2.
RELATED LINKS:
Bloodlines 2 isn't a "greatest hits" as a redo isn't "desirable," says VTM boss
Ex Dragon Age writer hopes Bloodlines 2 is "the VTM game that's meant to exist"
Vampire The Masquerade Bloodlines 2 release date window and latest news
Still Wakes The Deep and Vampire: The Masquerade - Bloodlines 2 developers The Chinese Room have laid off a number of staff, seemingly as part of parent company Sumo Digital's wider strategic decision in February 2025 to move away from original game creation and "focus exclusively on development services for partners".

Vampire: The Masquerade - Bloodlines 2 feels, in many ways, like a flash point. It could reawaken the franchise, or it could be the final death for World of Darkness' virtual universes. While the TTRPG is still going strong, propped up by ever-popular live-action plays like LA and New York By Night and Alexander Ward's new spinoff, Project Ghostlight, more recent VTM videogames have struggled to make a real impact. While I will go to bat over Bloodhunt, Sharkmob's ill-fated battle royale, its struggle to contain cheaters nailed that coffin shut, and while Swansong's LA Noire detective vibes sounded great on paper, it was more irritating than enthralling in practice. Even Draw Distance's visual novels haven't quite managed to keep up the momentum, with the team's most recent endeavor, Reckoning of New York, earning muted praise. Kindred everywhere feel like they're shaking their fists, longing for the good ol' days of Troika's troubled but pioneering RPG, Bloodlines. A full, long-awaited sequel, then, it's safe to say that Bloodlines 2 has a lot riding on it.
RELATED LINKS:
Ex Dragon Age writer hopes Bloodlines 2 is "the VTM game that's meant to exist"
Vampire The Masquerade Bloodlines 2 release date window and latest news
All Vampire the Masquerade Bloodlines 2 clans