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Dying Light 2: Reloaded Edition News

Bloody Ties DLC for Dying Light 2 Stay Human is Out Now!



Celebrate with us the release of the first story-driven DLC for Dying Light 2 Stay Human. This time, the players will be able to visit the Carnage Hall - an old opera house turned fighting arena. The encounters will pose a real challenge, suitable for the most seasoned Pilgrims. However, this expansion is not only about a bloodsport tournament. Underneath the action-packed combat lies a deep narrative about power and revenge.



The dangerous show must go on
Carnage Hall is home to all manner of conflicts. In one moment, you might find yourself participating in a relatively small brawl only for you to jump straight into the Spectacle. What are those? Just the biggest fighting performances imaginable where you will not only have to clash with the Infected and other contenders but also perform various tasks to rile up the crowd and properly tell the story - think of it as a very bloody stage play. One of those might even take you back to the days of the crisis in Harran.

Actors of destruction
On your journey, you will meet a wide cast of characters with rich personalities and complicated relationships that drive everything around them. Discover the story of people such as - Astrid (Carnage Hall’s showrunner), Ciro (a young, enthusiastic fighter), and Skullface (the arena’s brutal champion).




Powerful loot
In a place like this, flashy weapons and equipment aren’t just the means of survival. They’re also an important symbol of status. That’s why you’ll need some serious gear to impress the crowd, such as the magnificent Carnage Manica - a special shield capable of withstanding even the heaviest of blows.

Fierce foes
You will also have to face a variety of new types of enemies. The wild Gorilla Demolisher, the dangerous Cataclysm, and the Molotov-throwing Grenadier. All of them, among an entire horde of the Infected and other fighters, will stand on your way to victory.



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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

Dying Light 2 update will bring back the X-ray stun effect

Dying Light 2 made some big changes to the formula established by the first entry in the zombie game series, adding new features and dropping a few others. One of the latter was the bone-crunching X-ray effect you'd see when you stunned an enemy: with the right kind of hit, you'd trigger a slowdown mode and see an infected's skeleton crushed by the impact of your weapon. That feature will be coming to Dying Light 2 in update 1.7.2, which will be available to play November 10 alongside the upcoming story DLC, Bloody Ties.


Read the rest of the story...


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Dying Light 2 update 1.6.0 fixes final cutscene crash

Dying Light 2 DLC introduces brutal Mad Max gladiator brawls

Update 1.7.2 is live!

Bloody Ties DLC is here! (available on November 10th)
Who doesn’t want hundreds of fans chanting their name in perfect unison? Or feel like they are loved and admired while obtaining unimaginable riches at the same time? But what if, to have it all, one must first pay the highest price?

Play The First Story DLC:
  • Discover a New Location — venture to Carnage Hall, the epicenter of splendor, death, fame, barbarity, fortune, and bloodshed. The place where the greatest fighters battle for glory!
  • Experience a New Narrative – secure a spot in the Pantheon of the best fighters, and make tough choices as the plot for power and revenge reaches its tipping point.
  • Behold… the Carnage Manica! — tap into the power barricade that is the Carnage Manica and take hold of new weapons to make creative combat that much more creative.
  • Fight the Freaks — face off against hordes of new Infected like the towering Gorilla Demolisher, fire-spewing Inferno, and many others!


X-Ray - First Phase
The all-time loved feature from Dying Light is back! X-ray is available and will make your gameplay more memorable! Please keep in mind that this is the first phase of this feature, and we will work in the future to make it iconic for Dying Light 2 Stay Human - your feedback is appreciated, so smash some bones and let us know what you think about it!

Game Update
In update 1.7.2, apart from introducing Bloody Ties DLC, we’ve worked on multiple QoL changes and major issues that did not allow you to enjoy the game to the fullest. Check the entire list below:

Gameplay Updates
  • The Nights in The City got darker! Overall darkness is way deeper than before
  • Throwable items trajectory implemented
  • Players can now run in the PK ship HUB
  • Outfits preview is available
  • Fixed an issue with the achievements not being granted to the players upon completion
  • Players will no longer be able to travel outside the playable area in Let’s Waltz quest
  • Waltz in Let’s Waltz quest will no longer be idle
  • You can no longer get stuck in a car during the Let’s Waltz quest
  • During the Let’s Waltz quest, toxic chemicals will reduce the player’s infection as usual
  • Fixed an issue where UV Safezone in Main Terminal Station was not fully functional
  • Hakon won’t fall asleep on the mattress in the Getting Stronger quest, allowing players to progress with the quest
  • The toxic area near Downtown and The Wharf will deal damage again
  • Howler’s alert indicator will be shown correctly
  • The death screen will be shown correctly when defeated in the Challenge
  • Collectibles from Chapter 2 will not count toward the achievements
  • Fixed an issue where the grappling hook was unavailable during Hooked on the Thrill Challenge, and Nightrunner Trial 3
  • Multiple Challenges got fixed objective count and timers
  • The Wharf water tower will be correctly assigned to Peacekeepers upon the player’s decision
  • Virals will hear better, reacting to various sounds with more intensity
  • Fixed an issue where the Infected becomes unresponsive and dies
  • Damage scaling for fists and dropkicks is fixed, no longer allowing players to box through the game easily
  • You can no longer fall through the elevator
  • Fixed an issue with “Leaving the mission area” during the Twin Brothers' quest
  • Added a new Craftmaster upgrading tutorial for the new players
  • The wardrobe is no longer blocking the exit in one of the safe zones
  • Frank’s door at the Fish Eye is now open during Explore Villedor mode, which will allow plates to get a collectible located there
  • Fixed AI outline during Rage Mode in one of the story quests
  • Fixed issues with Stamina not depleting during some of the Nightrunners’ trials


Co-op Updates
  • Users won’t encounter a black screen while activating windmill when one of the players is respawning
  • Animation of grabbing the player by infected should no longer freeze
  • You can now leave the game if the host dies during certain story quests
  • Fixed user’s online ID disappearing during some activities in co-op


UI/UX Updates
  • Removed a glitch where a white box showed up when LMB was clicked
  • Fixed a display timer on Challenges from Chapter 1
  • Players will be no longer to see outside the map with the Photo Mode
  • Fixed lighting inside buildings during the day
  • AI clothes will not stretch in a long distance
  • Fixed some missing textures in the bazaar
  • Beehives are more aligned with the trees in the Prologue
  • Fixed the sound glitch that did not play any sound during the death screen
  • Biters will ragdoll correctly when dropkicked
  • Raindrops will be appropriately displayed on the water’s surface
  • Aiden’s Stash text fixes
  • Multiple Lightning/Brightness tweaks
  • Fixed an issue with previously looted bags being highlighted during survival sense
  • Fixed issues with missing textures
  • Parts of the player’s outfits are now displayed correctly in Photomode, and inventory
  • Fixed an issue with parkour music being stuck on one track indefinitely


Technical Updates
  • Fixed an issue where using a rollback feature might lead to the game crashing
  • Fixed the framerate drop issue that was happening randomly after a few hours of gameplay
  • Fixed an issue with random crashes during the combat
  • Players will no longer be stuck in the infinite loop after launching the game in Steam Offline mode
  • Fixed multiple crashes on consoles
  • Fixed random freezes when changing some options
  • Fixed textures in X13
  • Fixed D3D failed to execute error
  • Fixed occasional crashes when playing with Video Settings set to D3D12 Ultimate Raytracing
  • New Intel XeSS upscaler available
  • Screen space reflections are now more stable & capable of reflecting particles
  • Improved water rendering
  • Improved water ambient lighting
  • Improved water screen space reflections
  • Water is now able to reflect reflection probes in the interiors
  • Water & fog interaction is enhanced.
  • The default sharpness value for upscalers closer resembles the native result
  • Ray-tracing VRAM consumption reduced (up to 1G)
  • New Intel XeSS upscaler available
  • Screen space reflections are now more stable & capable of reflecting particles
  • Improved water rendering
  • Improved water ambient lighting
  • Improved water screen space reflections
  • Water is now able to reflect reflection probes in the interiors
  • Water & fog interaction is enhanced.
  • The default sharpness value for upscalers closer resembles the native result
  • Ray-tracing VRAM consumption reduced (up to 1G)


Thanks for the continued support and feedback that you provide us on a daily basis!



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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

D2k Bloody Ties Special

Join us on Sunday, November 6 at 9 PM CET on Twitch for a special live episode of Dying 2 Know.
During the livestream, we will talk about the first story DLC, Dying Light 2 Stay Human: Bloody Ties, and all the news from the world of Dying Light. Expect new footage, interviews, and details about the new Carnage Hall location, the colorful cast of characters, a thrilling insight into the story, and new gameplay mechanics.
The story DLC releases on November 10, 2022.
Save the date and watch at twitch.tv/techland.



GET THE RAIS COMMANDO OUTFIT
Pick up a free Rais Commando Outfit for a limited time. Long-time fans of the series might recognize it!
Go to techlandgg.com and log in to your TechlandGG account to acquire a new suit before November 10. Find it in your in-game stash on the day of the release of Dying Light 2 Stay Human: Bloody Ties (11.10.2022).
Claim it now.



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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

Dying Laugh Bundle

Claim the new Dying Laugh Bundle for FREE. Put on the new creepy clown costume and take hold of a weapon that can’t contain its waves of laughter. After this, regular pumpkin smashing will never be the same.
We wanted to show how much we appreciate you being here with us. What better way to do that than to give you a nice holiday treat in the form of a free DLC?

The bundle contains:
Dying Laugh Weapon — bash your foes with a side-splitting proficiency.
Dying Laugh — a horrifying costume like this is no joke.
Dying Laugh Paraglider — a unique paraglider skin. Let's see who has the last laugh.

The free offer ends on November 10. So hurry and claim it before the end date.

The all-new bundle is available for purchase from Steam.



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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/