
Hello! The second major update for Nelo’s Alpha is here! We’ve got lots of new things so let’s dig in!
https://youtu.be/8EOAJz83ytY
Build 0.1.2.0
Major Features
Training Mode


-Training Mode is a Consequence free environment where players can learn Nelo's various gameplay mechanics in any order or fashion they choose.
-Each Mechanic can be selected in a menu and can be previewed via video and description.
-Training Mode also has a 'Free-roam' option where the player can freely move in an arena and spawn enemies whenever they want.
-Training Mode Menu is also accessible in the Help Menu in the form of 'Advanced Help' or a tip menu.
Steam Achievements

-Steam Achievements are now available to unlock.
-Since Nelo's campaign isn't finished, some achievements cannot be unlocked until the remaining content is added.
CQC Melee and other Melee Attacks

-Nelo can now engage Closed-Quarters Melee Combat using punches, kicks, and tail attacks.
-Added Gimbal Thrash, another upward thrash move similar to Zenith Thrash but with stun effects.
-Character can no longer step over destructible meshes when hitting them with Melee Attacks.
-Updated Melee Help Menu with new abilities and example video clips.
-Added more exaggerated impact effects for Melee attacks. This included brighter, light-emitting particles and 'Hit Frames' for larger attacks.
-New particle effects for Gimbal Thrash and Zenith Thrash.
New Endurance Maps

-Cloaked Patron

-Pale Nova
https://youtu.be/HjmdojbYCBQ
Nightsithe Enemy Animations

-Nightsithe Enemies from the campaign mode all have sets of animations for idle, dodge, attack, block, hit reaction, grabbed, and stunned.
-Nightsithe Charge attacks are now telegraphed with anticipating animations and flash effect cues.
-Some Nightsithe have a 'Phase' Ability where they glow blue and temporarily become invulnerable, can still move around but they cannot attack in this state.
Mission Logs

-20 Collectable Mission Logs can be found in Chapters 3 through 6
-Mission Logs contain extended lore following the attempted survivors of the Aurora Dwarf, as well as info about Tono Gian History, Nightsithe History, Redevelopment on Solace, and more.
Improvements to Aurora's Sacrifice

https://youtu.be/B5RlNXxjXpU
-further enhanced mood and lighting with varied color pallets for each corner of the level, more emphasized rain effects, and illuminated fog.
-Fixed bug where Fusion Key locks won't retrigger when player creates a fusion key standing inside a trigger.
-Added unlimited Stamina in Nova/Quasar Blast tutorial on Aurora's Sacrifice.
Other Fixes
-Added Option to toggle Omni-Fire instead of holding down the Omni-Fire Button.
-Fixed Endurance Bug where timer ticks when game is paused.
-Fixed Endurance Bug where near expired timer lights when territory is held.
-Added smoother character rotation update when wallrunning.
-Added teleport triggers in platforming sections on Chapter 4 and Chapter 6.
-Fixed issues with destructible boulders spawning on top of each other on Chapter 6.
-Fixed Bug where Loadout selection loses input focus in Main Menu.
-Hud elements including Crosshairs have been brightened.
-Hud bob effect has been added and can be adjusted in Settings Menu.
-Chromatic Aberration Effect has been reduced.
-Added Longer Iframes and unique animation and effects when dodging, airdashing, and divedashing.
-Hyper class Nightsithes have increased aggressiveness.
-Nightsithe Gunner Class reduced favoring Melee attacks.
-Flyer Class Nightsithe no longer favor Melee attacks at all.
-Added North Pin on Minimap.
-Fixed Texture filtering issues on some assets and effects.
-Made Nightsithe rocket effect more visible from the front and back view.
-spawn point for crafting materials from destructible meshes are slighter higher.
-improved collision on some of the building meshes
-Fixed level streaming bug on The Checkpoint on Aurora's Sacrifice at the gate requiring 3 fusion nodes.
-Vertical Camera Control with mouse when using Melee Attacks
-Emphasized Screen Effect taking damage.
-Fixed issue with inability to execute downed enemies while performing Melee attacks.
We will be adding more fixes soon. Please remember to report bugs on the Steam forum so we can eliminate them. The more detail you describe them with, the easier it is for us to hunt them down on our end.
We also strongly advise you verify integrity of the files after the update is finished downloading.
Thank you again,
- Kevin & Michelle