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Guts and Glory News

A Glorious New Year



I’m currently working on a massive new update for you guys!

The goal is to have this update ready for release sometime this Spring.

New stuff includes:
  • Control and handling overhaul by the super-talented Justin Couch. Say goodbye to twitchy controls and wonky handling. G&G controls are getting a proper upgrade.
  • 25 brand spankin’ new Official Tracks for the new characters
  • 40+ new Level Editor items for all you wonderful Workshop Level Creators out there
  • 15 additional Steam Achievements & in-game Rewards
  • 4 major YouTuber content additions and cameos
  • 2 mini Easter Egg challenges
  • 1 magnificent Halls of Glory, including a Trophy Room to see a visual indicator of your progress
  • Proper QA and bug squashing with the fine folks over at tinyBuild


This update will prepare things for the official version 1.0 launch and console ports. The goal is to have this update out sometime this Spring! It’s a ton of work, so I just wanted to let you all know what’s going on behind the curtain and what to expect in 2018.

Here's a brief look at one of the YouTuber cameos, CoryxKenshin!



Photo on the left, 3D game model on the right. It's crazy the gamedev software out there these days.
You can also view a cool timelapse of the character creation process over on my YouTube channel.



Localization

Now that most of the new content is in place, it’s time to update all the language translations. If you are interested in volunteering to review and edit the localization document, please email me at [email protected]. Accepted volunteers will get their names added to the Official Credits list, as well as a recommendation on LinkedIn, etc.

Serious inquiries only please. Translations will be peer-reviewed. No new languages can be added at this time.

Current languages include:
  • Chinese (Simplified)
  • Chinese (Traditional)
  • Korean
  • Japanese
  • German
  • Russian
  • French
  • Italian
  • Turkish
  • Arabic
  • Portuguese (Brazil)
  • Spanish
  • Estonian




Got Bugs?

If you have bugs to report, please send to [email protected] or use the in-game bug report tool. Bug squashing and QA is a huge priority right now. Please be sure to include computer specs and other details if you email me directly.

Hmm, what would Frogger be like in Guts and Glory?

Thank you all for your support in 2017!

It’s been fun shaping this game together during Early Access and I can’t wait to see what you think of the huge 1.0 update to come this Spring!

Sincerely,
HakJak

The Butler Patch



Uploaded a small patch today to fix some minor bugs and add the new Butler passenger.

Bug Fixes / Improvements


  • Fixed bug that kept the "Night Owl" achievement from being unlocked.
  • Increased suspension strength and height for AI Cars so they can handle rougher terrain more easily.
  • Reduced Zoe's Motorcycle suspension bounce by 40% for better control.
  • Increased Jack & Jill's Bike and Wagon mass for better control.
  • Increased mass of the prop trucks 4 & 5
  • Increased FlipPad trigger height so it's more compatible with Pedro's truck.
  • Removed Bug Report keyboard shortcuts because they interfered with custom control maps


IMPORTANT NOTE FOR LEVEL CREATORS
Avoid creating levels where the character will impact extremely stretched-out geometry at extremely high speeds, from an angle. Apparently Unity's physics engine can't handle this and returns null values that can actually crash the game. I'm hoping Unity will have a fix for this issue soon. Until then, it's best to use several smaller blocks instead. For example, build walls from multiple blocks, rather than just one super long block.



The Butler

Early access to The Butler is now available to the appropriate Kickstarter Backers! Simple where to Top Hat and your personal butler will appear, eager to please.

Missed the Kickstarter opportunity? No worries! The Butler will be available to everyone this Spring ːsteamhappyː



What's Next?

I'm currently working on a ton of new content for the big "official" launch of Guts and Glory this Spring, including over 20 new Official Tracks, The Halls of Glory, new Level Editor content, some YouTube celebrity cameos, and more!



Thank you for all the love you guys have given to this game! I'll continue to do my best to keep adding more content and making this game better and better!

The Butler Patch



Uploaded a small patch today to fix some minor bugs and add the new Butler passenger.

Bug Fixes / Improvements


  • Fixed bug that kept the "Night Owl" achievement from being unlocked.
  • Increased suspension strength and height for AI Cars so they can handle rougher terrain more easily.
  • Reduced Zoe's Motorcycle suspension bounce by 40% for better control.
  • Increased Jack & Jill's Bike and Wagon mass for better control.
  • Increased mass of the prop trucks 4 & 5
  • Increased FlipPad trigger height so it's more compatible with Pedro's truck.
  • Removed Bug Report keyboard shortcuts because they interfered with custom control maps


IMPORTANT NOTE FOR LEVEL CREATORS
Avoid creating levels where the character will impact extremely stretched-out geometry at extremely high speeds, from an angle. Apparently Unity's physics engine can't handle this and returns null values that can actually crash the game. I'm hoping Unity will have a fix for this issue soon. Until then, it's best to use several smaller blocks instead. For example, build walls from multiple blocks, rather than just one super long block.



The Butler

Early access to The Butler is now available to the appropriate Kickstarter Backers! Simple where to Top Hat and your personal butler will appear, eager to please.

Missed the Kickstarter opportunity? No worries! The Butler will be available to everyone this Spring ːsteamhappyː



What's Next?

I'm currently working on a ton of new content for the big "official" launch of Guts and Glory this Spring, including over 20 new Official Tracks, The Halls of Glory, new Level Editor content, some YouTube celebrity cameos, and more!



Thank you for all the love you guys have given to this game! I'll continue to do my best to keep adding more content and making this game better and better!

V0.8.0: Guts, HoverBoards, Leaderboards, and Pedestrian AI



Guts, Blood and Gore Settings, New Character, Pedestrian AI, more Blocks, and even a new Hazard in this big update!



Blood, Guts and Gore Settings


Yup, you heard right. I finally added GUTS for all you gore lovers! All characters, including pedestrians, now have bloody guts in their gooey middles.



Annnnnnd Blood/Gore Settings so you can crank it up even more and paint the town red…



…OR you can turn it all OFF, if you’re not into that sort of thing and just want to enjoy all the ragdoll physics hilarity.



The Final Character


Earlier this month, you guys helped me figure out who the 8th and final character should be, and here he is. With absolutely no affiliation with any blockbuster movie whatsoever, meet the HoverBoard-riding “Junior.”

Junior is one of the few unlockable contents in the game. Complete any 20 Official Tracks to unlock him. He can be used on any Class B, C, or F tracks!

If it’s a Class F track, press the Boost button to get vertical lift.



Pedestrian AI


One of the top requested features has been to add basic artificial intelligence to the pedestrian characters. Now you can set them to stand, wander, or even dance like idiots.



They’re somewhat aware of their surroundings and will attempt to flee from danger and try to avoid falling off of ledges.
It’s very basic AI, so they’re still pretty stupid, but entertaining.



Community Track Leaderboards


Community Tracks now have their own leaderboards too.

Old scores are not auto-uploaded like the Official Tracks were, so these are clean slates, ready for you to claim your spot at the top as the most glorious player in the world!

Rotating Blocks


I added a few new Blocks under the “Physics Blocks” category. These rotate around their centers and can be rotated and scaled however you wish. Should provide some really interesting level design options for all you creative types out there.

Barrel Launcher


If you’ve ever discovered the Easter Egg level in the game, then you’ve ran into these Donkey Kong-esque bouncing barrels! These are now available in the Level Editor for your sandbox physics entertainment.

Bug Fixes


No update would be complete without some bug fixes. Here’s a brief recap:

- Fixed Leaderboards sometimes not appearing after completing a level.
- Fixed "Next Track" button sometimes redirecting player to Main Menu when it shouldn't.
- Fixed pedestrian hand rigs
- Fixed Pedro being unaffected by Acid Fog and some other Hazards + other minor fixes to Pedro and his truck.
- Fixed 'Pumpkin Destructible' having no gravity while in Level Editor
- Fixed Settings-->General UI navigation issue with controller/keyboard input
- Improved Leaderboard update reliability
- Blood decal rendering optimizations

Special thanks to the handful of dedicated players that have consistently sent me quality bug reports! Very helpful, especially in these later stages of development.



Halloween Items


If you missed the update earlier this month, I also added several new Halloween and Christmas props to the Level Editor.

I hope you all enjoy the new update!

V0.8.0: Guts, HoverBoards, Leaderboards, and Pedestrian AI



Guts, Blood and Gore Settings, New Character, Pedestrian AI, more Blocks, and even a new Hazard in this big update!



Blood, Guts and Gore Settings


Yup, you heard right. I finally added GUTS for all you gore lovers! All characters, including pedestrians, now have bloody guts in their gooey middles.



Annnnnnd Blood/Gore Settings so you can crank it up even more and paint the town red…



…OR you can turn it all OFF, if you’re not into that sort of thing and just want to enjoy all the ragdoll physics hilarity.



The Final Character


Earlier this month, you guys helped me figure out who the 8th and final character should be, and here he is. With absolutely no affiliation with any blockbuster movie whatsoever, meet the HoverBoard-riding “Junior.”

Junior is one of the few unlockable contents in the game. Complete any 20 Official Tracks to unlock him. He can be used on any Class B, C, or F tracks!

If it’s a Class F track, press the Boost button to get vertical lift.



Pedestrian AI


One of the top requested features has been to add basic artificial intelligence to the pedestrian characters. Now you can set them to stand, wander, or even dance like idiots.



They’re somewhat aware of their surroundings and will attempt to flee from danger and try to avoid falling off of ledges.
It’s very basic AI, so they’re still pretty stupid, but entertaining.



Community Track Leaderboards


Community Tracks now have their own leaderboards too.

Old scores are not auto-uploaded like the Official Tracks were, so these are clean slates, ready for you to claim your spot at the top as the most glorious player in the world!

Rotating Blocks


I added a few new Blocks under the “Physics Blocks” category. These rotate around their centers and can be rotated and scaled however you wish. Should provide some really interesting level design options for all you creative types out there.

Barrel Launcher


If you’ve ever discovered the Easter Egg level in the game, then you’ve ran into these Donkey Kong-esque bouncing barrels! These are now available in the Level Editor for your sandbox physics entertainment.

Bug Fixes


No update would be complete without some bug fixes. Here’s a brief recap:

- Fixed Leaderboards sometimes not appearing after completing a level.
- Fixed "Next Track" button sometimes redirecting player to Main Menu when it shouldn't.
- Fixed pedestrian hand rigs
- Fixed Pedro being unaffected by Acid Fog and some other Hazards + other minor fixes to Pedro and his truck.
- Fixed 'Pumpkin Destructible' having no gravity while in Level Editor
- Fixed Settings-->General UI navigation issue with controller/keyboard input
- Improved Leaderboard update reliability
- Blood decal rendering optimizations

Special thanks to the handful of dedicated players that have consistently sent me quality bug reports! Very helpful, especially in these later stages of development.



Halloween Items


If you missed the update earlier this month, I also added several new Halloween and Christmas props to the Level Editor.

I hope you all enjoy the new update!