1. Battlestar Galactica Deadlock
  2. News

Battlestar Galactica Deadlock News

Battlestar Galactica Deadlock - Dev Diary #24 'Ghost Fleet Offensive'

I have attempted lawful warfare.
I have attempted genocide.
And for my failures, I watch God’s lands ravaged by fire, infestation, and nuclear storm.
I go where Atropos points. I slay whomever I find there. I am reduced to nothing more than a
scalpel.
Yet somehow, the flesh continues to resist…


Tomorrow we will be releasing the latest expansion for Battlestar Galactica Deadlock, which
includes the free Fleet Admiral Update, and the Ghost Fleet Offensive DLC. In this Dev
Diary, we will be looking into some of the new features and content in this expansion.

In the last Dev Diary, Colonial Day, we explored the new ships that the Colonials will have
access to. Of course, the Cylons are also getting new gear, in the form of a new ship, the
Medusa, and two new munitions.

The Medusa is a dedicated command ship with the ability to supercharge the systems on
nearby allies. Using a new Cylon technology called a Remote Transmission Processing
Augmentation Matrix (R-TPAM), the Medusa increases the processing power and overclock
caps on the targeted ships. Want to boost the Fire Control of a Cerestes so it can hold off
Vipers squadrons? Go for it! Want to boost your Phobos’ Tech Bay so it’s got a longer
tactical jump range? Done! The Medusa also has munition slots and a cluster of point
defence cannons, so it can defend itself when it needs to.

The Cylons also get a couple of new munition options: cluster nukes and virus mines.
Cluster nukes are, as the name suggests, a multi-warhead nuclear missile. They can target
from 1 to 6 ships when launched. Individually, each warhead is less powerful than the
regular single warhead nukes, but the ability to separate and target multiple ships will keep
Colonial anti-missile defenses on their toes.



Virus mines are an area control mechanism. Once deployed, these mines will attempt to
hack any Colonial vessels that get too close, causing subsystem damage that can disable
critical systems and leave your fleet vulnerable.

You’ll encounter these new Cylon terrors in the Ghost Fleet Offensive campaign. Set in the
10th year of the Cylon War, the Colonials have devised a plan to strike at the Cylon in their
own territory. If you’ve seen Battlestar Galactica: Blood & Chrome, you’ll be familiar with the
Ghost Fleet.

The Ghost Fleet Offensive campaign does not attempt to retell Adama and Coker’s story in
Blood & Chrome. Instead, you will be in command of the whole operation. You will decide
the composition of the Ghost Fleet. Your choices will determine whether the Ghost Fleet
Offensive is a success that strikes deep into Cylon territory, or a failure that sees the Twelve
Colonies fall. We want to hear how you will execute the most daring Colonial plan in this
desperate war.

As well as the Ghost Fleet Offensive DLC, the free Fleet Admiral Update will also available
from tomorrow.

The key feature of this update is the new Fleet Admiral difficulty setting. If you found the
regular Admiral difficulty wasn’t enough of a challenge, this new setting is for you.
Reinforcements, enemy ship quantities, resupply costs and more have been adjusted for this
mode to create the most challenging Battlestar Galactica Deadlock experience yet. All story
campaigns, including the base game and other expansions, can be played using the Fleet
Admiral settings.

Some of the other additions and changes in the update include new officer portraits, new loading screens, a new cinematic browser that lets you rewatch intro and endgame cinematics from any campaign you’ve unlocked, an update to the boarding mechanics to make them more fair and interesting, and a host of quality of life improvements to further improve the user interface.

The Fleet Admiral Update, and Ghost Fleet Offensive DLC, will be available tomorrow on PC. We’ll roll these out on Xbox One and PlayStation 4 as soon as possible.

https://store.steampowered.com/app/1143820/Battlestar_Galactica_Deadlock_Ghost_Fleet_Offensive/

Battlestar Galactica Deadlock - Dev Diary #23 'Colonial Day'

“What was I doing?” Jubal Sarkis stepped in so close he could recognise the politician’s aftershave. “What was I doing when Centurions marched down Atlas Promenade? When snipers covered every corner of Caprica Square?” Senator Cantrell sputtered into his microphone. “Your service has already been commended. But whole months are unaccounted for in these findings.”

Sarkis turned to face the room. They were hungry for his response. Cameras caught his every movement. Every word scrutinised. He folded his hands in front of him, and calmly walked away from the sweat-soaked senator. “Whole months. Well, damn me. Whole months unaccounted for. Maybe years, if you tally it all up. Years without oversight and receipts. Because of all the fighting, I guess. Years of being shot at. Blown up. Trampled, crushed, beaten.”

Jubal made sure to find Stefan in the crowd. The eye contact wouldn’t be lost on the Duke of Hadrian.

“What was I doing, Senator? I was saving your gods damn life. If I had a choice in the matter, maybe I’d be speaking to someone a little more appreciative. But it was my job, and I’m good at my job. So how about I leave you to your bookkeeping, with your little calendars, and I’ll go back out there and do my job. That way you might get to live and do all this again tomorrow.” He didn’t look back. “Whatever all this circus is.”

In the stunned silence, no one thought to ask another question. The cameras ate up his every step past the media pit, and out of the judiciary chamber.


It’s hard to believe it’s been over 2 months since we last updated you all on the latest developments in Battlestar Galactica Deadlock . We have a really good reason though - we’ve been hard at work on the next expansion, Ghost Fleet Offensive , which was recently announced. In this dev diary, we’ll share some more information about the new Colonial ships included in that expansion.

Most Battlestar Galactica fans will be familiar with the movie Battlestar Galactica: Blood & Chrome . Set in the 10th year of the Cylon War, it introduces the “ghost fleet”, a fleet comprised of Colonial ships that had apparently been destroyed, but were in fact hiding from the Cylons in order to strike in enemy territory.

A ship that was pivotal in the movie was the Osiris , an Orion-class battleship. When Ghost Fleet Offensive is released, you’ll get access to Orion . Packed with the latest Colonial electronic warfare technology, the Orion includes stealth features that make it harder to detect by enemy DRADIS.

The stealth technology does not make the ship invisible to naked eye - it’s still physically there, just harder to get a lock on. As such, when the stealth tech is engaged, an Orion can’t be targeted with munitions, and can’t be a focus fired target.



The stealth technology can only be activated for a relatively short period of time, and takes a few rounds to recharge after use, so how and when to use the Orion’s unique capabilities will create some tough choices for Colonial commanders.

The Orion also features a munition slot and a fighter slot.

The other new vessel the Colonials are bringing to the battlefield is the Defender . The Defender was designed by Todd Boyce before the 2004 series aired, but still got added to the ghost fleet in Battlestar Galactica: Blood & Chrome, as well as appearing to be the design used for the Adriatic 40 years later. We’ve seen a number of requests for this ship over the years, so we approached Todd and got his permission to include the ship in Deadlock.

The Defender is a mid-size support vessel of Gemenese origin. Being a support vessel, it goes in the fleet support slot (similar to a Celestra ), so you can add it to your campaign fleet without using one of your seven capital ship slots.

The Defender has a number of interesting abilities. A standout feature of the design is the underslung launch pod. This pod is the turnaround hanger. Any squadron in your Colonial fleet that has taken damage can dock on the Defender , get some emergency repairs, and relaunch to get back in the fight.



A Technical Support Raptor deployed from the Defender can be used to boost systems of another capital ship in your fleet. (If you’ve play Anabasis , the ability is similar to the Jury Rig ability of the freighter.)

Finally, the Defender also hosts a sizable detachment of marines that can be sent to any ship in your fleet that has been boarded. These marines will happily assist with the elimination of troublesome Cylon Centurion boarding parties.

Naturally, as well as being added to your campaign fleets during the Ghost Fleet Offensive campaign, both of these vessels will be available for skirmish battles and multiplayer matches.

Ghost Fleet Offensive will be releasing on PC on February 25, with Xbox One and PlayStation 4 launches soon after.

One last bit of info for today. We will be previewing Ghost Fleet Offensive on Thursday at 6 pm GMT on our Twitch channel. Sgt Zdog (freshly crowned champion in the latest tournament) will be showcasing the new campaign and the new ships. Don’t miss it! So say we all!

https://store.steampowered.com/app/1143820/Battlestar_Galactica_Deadlock_Ghost_Fleet_Offensive/

The Ghost Fleet is about to strike! New DLC for Deadlock announced

Battlestar Galactica Deadlock is back with a new DLC, Ghost Fleet Offensive.

With a new campaign, new ships, and munition types, Ghost Fleet Offensive will continue Battlestar Galactica Deadlock's Season 2.

Take initiative and bring the fight to the toasters in the new Ghost Fleet Offensive campaign, where you will be striking from the shadows and hitting hard behind enemy lines.

The DLC will be accompanied by a free update called Fleet Admiral Update, downloadable for free by all the owners of Battlestar Galactica Deadlock.

Ghost Fleet Offensive and the Fleet Admiral Update are due out on PC on February 25th, and it will be released on Xbox One and PlayStation 4 a few weeks later.


[h3]New Campaign[/h3]

Ghost Fleet Offensive is a brand new 10-mission story campaign. Relive the infamous Ghost Fleet Offensive, strike behind enemy lines and turn the tide of the war for the Twelve Colonies.

[h3]New ships[/h3]

Colonial Orion - Recon Frigate
A light frigate equipped with an experimental suite of ECM jamming and stealth technologies. Able to protect itself from hostile DRADIS sensors, the Orion can lay in wait, maneuver for the perfect torpedo angle, and then speed away while its stealth battery recharges.

Colonial Defender - Support Specialist
A support ship of Gemenese origin, the Defender is a mobile marine detachment platform. The Raptors from the Defender can both bolster the marine defense of friendly ships that have been boarded, and provide technical support to boost the strength of ally subsystems.
Based on the ship design and used with permission of Todd Boyce.

Cylon Medusa - Central Command
A technologically advanced command ship lined with point defense cannons, and capable of overclocking the subsystems of multiple ships with its advanced transmission arrays. The Medusa pushes the capabilities of Cylon technology to its very limits.

[h3]New Cylon Munitions[/h3]

Cylon Cluster Nukes - A devastating multi-missile system capable of striking six individual targets with high yield nuclear warheads.
Cylon Virus Mines - A short-range ECM field generator that both hacks the subsystems of hostile ships, and compromises enemy squadrons.

[h3]New Free Update[/h3]

Ghost Fleet Offensive will be accompanied by a new free update, called the Fleet Admiral Update.

The Fleet Admiral Update contains a plethora of new features and improvements, including:
- Fleet Admiralty Difficulty - For the ultimate challenge against Cylon Command.
- Updated officer profiles - All new artwork for your flagship officers .
- UI enhancements - More QoL improvements to the UI, including additional information tooltips, double-click to select all ships of the same type, more squadron groups, and more.
- Cinematics Browser - Replay any intro or outro cinematic you’ve unlocked.
- Select flagship - Select the ship in any campaign fleet you want as flagship, to get the most of your officer bonuses.
- New Loading Screens - Five new gorgeous loading screens.
- And more...



https://store.steampowered.com/app/1143820/Battlestar_Galactica_Deadlock_Ghost_Fleet_Offensive/

Join the Beta for the new Battlestar Galactica Deadlock DLC

Black Lab Games are looking for able and willing beta testers for the new upcoming and yet-to-be-announced DLC.

The new expansion will progress the story of Season 2 and it will also include brand new ship types. If you're eager to lend us a hand and offer your feedback, we'd love to have you on board.

Click here to sign up. Please note you need to own the base game, Battlestar Galactica Deadlock.

The S2 Debut Tournament is over, and we have a winner.

The Season 2 Debut tournament officially came to a close yesterday.

The fighting was tough, long, and made for one of the finest examples of competitive play, but even after running through all three rounds there could be only one left standing.

Congratulations to Sgt Zdog, who after a fierce fight took the crown and joins the ranks of Deadlock tournament winners. He will of course be receiving a brand-new copy of Ares Games’ amazing tabletop boardgame, Battlestar Galactica Starship Battles.

A shout out goes to Robot Penguin, who put up a great fight and as the runner up and will be receiving a set of miniatures from the board game.

You can rewatch the whole match here.