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KARDS - The WWII Card Game News

Early Access Build 0.9.14

This patch is about fixing bugs and some visual improvements. We welcome all feedback and thank for the bug reports we have received!



Bug Fixes
  • Fatigue damage was applied incorrectly if player with empty deck drew card in enemy turn. Fixed.
  • Units that give other units attack boost (like TYPE 93 and M8 GREYHOUND) sometimes removed their boost incorrectly. Fixed.
  • Cards that target failed sometimes in resolving their target effect (for example M16 HALF-TRACK). Fixed. Please let us know if you see this still, as it is difficult to test.
  • FOR FREEDOM, KITTYHAWK and SKUA could target incorrect targets. Fixed.
  • SHTURMOVIK did not apply damage correctly to units with Heavy Armor. Fixed.
  • G4M1 BETTY could not be attacked by ground units. Fixed.


Visual improvements
  • Changed the image of a few cards.
  • Adjusted the wording on a few cards.
  • The Kredit negate of ADMIRAL HIPPER is now shown correctly.
  • Players can now see how many wins they still need to be eligible for seasons rewards (5 wins needed in a season as minimum).

Early Access Build 0.9.11

KARDS Early Access Patch (Build 0.9.11)

This patch is to complete the base KARDS set of 350 cards, to balance existing cards and to bug fix.

New Features and Changes

We have introduced the following six new cards to complete the base set of 350 cards:
  • 93rd GUARDS
  • SUPPLY CHAIN
  • UNCLE SAM
  • G4M1 BETTY
  • EMPIRE OF THE SUN
  • HOME DEFENSE

We continue to balance cards as we get more stats and feedback.
  • DAYLIGHT BOMBING - now costs 4, deals 3 damage and destroys kredit slot
  • SHTURMOVIK IL-2M - now has Heavy Armor 1 and deals excess damage to HQ
  • U-375 - now only discards 5 cost or less and no HQ damage
  • M36 JACKSON - now costs 5
  • ULTRA - now costs 3
  • GRENADIER GUARDS - now has attack 5
  • 1st AIRLANDING BRIGADE - now has defense 5
  • PANZERZUG 61 BP42 - now has attack 5
  • STIRLING Mk I S3 - now has defense 4
  • CORSAIR F4U-1D - now has defense 4
  • BLADE OF THE SAMURAI - now costs 6
  • B-17 FLYING FORTRESS - now costs 9

Check out the dev blog The Final Countdown: KARDS base set completed! for full details on the new cards!

Bug Fixes
  • Units attacking an immune unit/HQ were able to attack more than once. Fixed.
  • Tutorial messages sometimes showed twice. Fixed.
  • A rare crash occurred when one player surrendered at the same time the other player triggered an event like ending turn. Fixed.
  • Cards sometimes got stuck on board after an invalid target was chosen. Fixed.
  • Help bubble text sometimes blocked history text. Fixed.


Graphic Improvements
  • Changed animation for cards played from enemy hand.
  • When dragging to attack an enemy unit, you now see the damage each unit will do.
  • National packs received in achievements are now visualized better.


Join us on Discord!

Welcome to KARDS Season 2

We just finished the first ever KARDS season at end of April and what a blast it was! Let’s celebrate the winner, go over some info, and have a look at Season 2.

Winner of Season 1: SoraTsukishima

The winner of Season 1, Number One of the elite Officer Club, is SoraTsukishima! The reward for this amazing feat is an original Kards survival bag with a Kards flask, a real Kards booster card pack, and a special 1939 Games certificate (we keep a twin of that certificate at the 1939 Office on display). We also have some in-game reward.

Congratulations, SoraTsukishima!

Rewards for Season 1

We handed extra packs as reward for Season 1. Depending on the amount ranked unlocked, you got various rewards with extra rewards for Field Marshals and members of the Officer Club: Season 1, Gold Cards, and Physical Items … OH MY!.


Claiming your seasonal reward

At the end of the season and with the start of the new season on May 1, the in-game rewards have been directly added to your Kards account. Enjoy!



Ranks Unlocked

Gold Card

Packs



5

1 Standard

1 Pack



10

1 Standard

2 Packs



15

1 Limited

2 Packs



20

1 Limited

3 Packs



25

1 Special

3 Packs



30

1 Special

4 Packs



Season 2

Now, that we have successfully closed Season 1, it is time to look ahead to Season 2 which started May 1st.

>>> Improved UI

As part of our ongoing improvements, we clarified the UI so that you can easily see what you need to do to get to the next level of rewards at the end of the season.


>>> Rank changes

We have adjusted all ranks to provide new challenges and to justify the good rewards that are waiting for you at the end of the season.

Except for Field Marshal rank, all ranks for all nations were lowered by 1 with start of Season 2. All stars earned in the rank so far were retained (e.g. a German Major with 3 stars became a German Captain with 3 stars).

The Field Marshal rank was lowered by two ranks down to Major 5 stars.

>>> Officer Club reset

Directly after the end of Season 1 and with the start of Season 2, we have removed everyone from the Officer Club as none matched the prerequisites of being Field Marshal in at least three nations (see above). We already see top players arriving joining the Officer Club for Season 2, are you one of them?


Welcome to Season 2!

KARDS Early Access Patch - Build 0.9.5

KARDS Early Access Patch (Build 0.9.5)

This patch is to prepare the rewards for Season 1 and to be ready for Season 2 starting May 1st.

New Features and Changes
  • Gold versions of existing cards are now available! Gold cards can be received as rewards and in packs. More about Gold cards.
  • Packs opened until now will be retroactively checked for gold versions, and if applicable, the normal version in players collections will be swapped for the corresponding gold version.
  • Tweaks to collection and deck builder to support gold cards.
  • Added backend support for the end of Season 1 and start of Season 2: More about rewards for Season 1.
  • An Officer Club leaderboard history has been added for previously completed seasons.
  • After analyzing our data and feedback from the player community, we’ve implemented several changes to our matchmaking system that should pair players more appropriately and thus improve the experience for new players and veterans alike. Note that this may result in slightly longer queue times for some players as a better match is found.
  • Feedback indicates that showing the national rank titles and icons when playing, is causing confusion instead of being helpful. As the national ranks is basically a part a progression system that doesn’t dictate matchmaking, we have decided to remove the ranks from being displayed in Battle to avoid confusion.


Bug Fixes
  • The Officer Club leaderboard showed a mismatch between top 100 position and points and player information below line. Fixed.
  • The 85mm D-44 FIELD GUN pinned attacking bombers and artillery units. Fixed.


Graphic Improvements
  • We slightly changed the animation for cards being played from the hand.
  • We changed / swapped a pictures on a few cards.
  • Preparations to change the main menu background image with the start of Season 2 on May 1st.

Season 1, Gold Cards, and Physical Items … OH MY!



Let’s talk about the rewards for KARDS Season #1: Gold Cards, Packs, and physical items!

Read on for the juicy details and reserve your weekend for KARDS!

Season #1

The first ever Season in Kards ends on Tuesday, April 30th, at 23:59:59 UTC.
Then, you will receive rewards based on the number of ranks you have gained.

The more ranks you have climbed up, the better the rewards


We look at the total number of ranks you have climbed up combined for all nations. The more ranks you have climbed up, the better the rewards - with a special twist for the Officer Club members and the Top-10 players.

For each of the five nations in Kards, you can gain up to six ranks up to a total of 30 ranks. Part of the reward are special Gold cards that we are going to introduce. Before we talk more about Gold cards, first the reward distribution.



For each Field Marshal rank, you get an extra National Pack for that nation!

Officer Club Rewards

Members of the elite Officer Club (you need to be Field Marshal in at least 3 nations) will receive a special reward and one extra pack!

Members of the Officer Club will get Gold Cards that are one rarity better


The regular Gold Card reward for members of the Officer Club will be buffed up by one rank. For example, if a member of the Officer Club has received 27 rank promotions, they will get an Elite Gold card instead of a Special Gold card.

Physical rewards for top players

The best five players of the first ever Season in Kards will get a special, physical reward! Make sure that you have your emails updated so that we can contact you.

The best players gets a real swag bag of Kards goodies, including a canteen and a pack of physical game cards


The first place will receive a bag of Kards goodies, including a canteen and a pack of promotional physical cards from the game (plus several more cool things). This player also gets an aluminum plaque with the player’s name engraved on it and the season. We will hang a duplicate plaque up in our office on our Wall of Fame, where the winner of every season will get a place.

The second to fifth place will receive the canteen and the pack.

The top ten players will get 5 extra packs.


Starting Season 2

With the start of Season 2 on May 1, 00:00:01 UTC, we will adjust the ranks.

For each nation, you will drop one rank, retaining any stars you already had at your previous highest rank (e.g. you were a Major with 3 stars for Germany then in the new season you will be a Captain with 3 stars).

The exception here is that for those nations you reached Field Marshal rank you will go to Major at 5 stars.

With the start of Season 2, the Officer Club will be initially empty (no one will be Field Marshal).

Gold Cards

We are introducing Gold Cards! Gold cards are gold version of existing cards. Cards of all rarities have Gold versions. Their stats are exactly as their non-gold counterparts, but they are more rare - and can be recycled for resources!

Gold cards are special variants of existing cards and can be recycled.


The resources from recycling Gold cards allow you to create exactly one other card of the same rarity. Breaking down a Gold card is irreversible - so be careful!

You can get Gold cards as Seasonal reward, or (rarely) by opening packs.

When you open a pack, you have a slight chance of getting a Gold card instead of a typical non-Gold card.

Gold Cards, opening packs and retroactive awards


Gold Cards are new and can be received when opening a pack (as well as a Seasonal reward).

We are going to retroactively award you Gold cards based on how many packs you have already opened so far.

The more packs you have opened, the higher the chance for Gold cards


The Gold cards you might receive from this retroactive award will be added to your collection by converting existing cards in your collection.
Keep an eye on your collection of cards with the update at the end of April.

Let us know what you think in the comments below!