1. KARDS - The WWII Card Game
  2. News

KARDS - The WWII Card Game News

BLOOD & IRON: NEW KARDS EXPANSION ARRIVES NOVEMBER 28TH



On November 28th, KARDS enters a new era with the release of Blood & Iron, the highly anticipated Winter Expansion.

Featuring 87 new cards and the groundbreaking Shock mechanic, this expansion puts battlefield combat in the spotlight, offering fresh tactical depth and thrilling opportunities to command the forces of WWII like never before. From tank and armored warfare to strategic support units and unit-to-unit action, Blood & Iron adds exciting new dynamics to every match.

[previewyoutube][/previewyoutube]

[h2]Expansion Highlights[/h2]
  • 87 new cards
    Fresh reinforcements for all factions, with 15 cards for major nations and 3 for minor nations.

  • Shock keyword
    Units with Shock can attack without receiving return damage on their first strike, adding a strategic element to gameplay.

  • Balance changes and Reserve Pool updates
    Several reworked cards return to active duty from the Reserve Pool, and some existing cards receive balance adjustments. More details will follow in dedicated articles.

  • New Battlefields
    Each major nation receives one new battlefield with new visuals matching the overall expansion theme of Blood & Iron.

  • Additional improvements
    Bug fixes, performance enhancements, and ongoing adjustments to the Blitz tournament system.




[h2]New Keyword: Shock[/h2]
The new Shock mechanic gives your units a one-time advantage of attacking without taking return damage from the defending unit, making their first strike even more devastating. Use this ability wisely to tip the scales in your favor.



[h2]Nation-Specific Features[/h2]
  • Britain
    Gains strategic bonuses by punishing enemies for making no or wrong attacks; additional minor theme around pinning.

  • Germany
    High-attack units dominate, with good Fight cards. Also benefits for damaging the enemy HQ.

  • Soviet Union
    Shock units take center stage, alongside iconic T-34 tanks and Fight mechanics for decisive engagements.

  • USA
    The famous Sherman tanks play a key role, supported by a powerful 3-operation cost theme that enables efficient and precise tactical strikes.

  • Japan
    Small Shock units provide tactical opportunities, while big units boast strong stats but come with downsides that can benefit the enemy.


[h2]Pre-orders Available Now[/h2]



Secure your pre-order for Blood & Iron in the in-game shop! Along with exclusive content like the Blood & Iron War card back, you’ll enjoy enticing discounts on card pack bundles from the new expansion.

Don’t miss out on your chance to strengthen your decks with massive discounts before the tanks roll out on November 28th.



[h2]Spoiler Season Starts Now![/h2]
The wait is over—spoiler season for Blood & Iron begins today! Our spoiler season starts with a bang as we reveal 10 of the new cards right here (disclaimer: spoiled cards can occasionally still receive minor changes before release), offering you the first glimpse at the game-changing strategies and powerful units coming your way.

With more reveals on the horizon, make sure to follow our weekly updates to stay ahead of the competition as we countdown to launch:

Discord YouTube Facebook X (Twitter)



[h2]Card Reveals[/h2]

[h3]PANZER IV-H[/h3]

The PANZER IV-H is a German tank unit of limited rarity, that costs 7 Kredits and costs 2 Kredits to operate. It has 5 attack and 5 defense. Panzer IV-H Fights an enemy unit on deployment and becomes a Veteran if the enemy unit is destroyed. If Veteran it gives friendly ground units with 4 and more attack Blitz.



[h3]HUMBER Mk IV[/h3]

The HUMBER Mk IV is a British tank unit of Standard rarity, that costs 1 Kredit to play and 1 Kredit to operate. It has 1 attack, 2 defense, and keywords Fury and Shock.



[h3]BREAKOUT[/h3]

A British order of Limited rarity, BREAKOUT costs 1 Kredit to play, and it gives a Veteran unit Fury and Shock.



[h3]GLIDE BOMBING[/h3]

GLIDE BOMBING is a German order of Standard rarity, that costs 2 Kredits to play. It gives a target unit 0 attack until your next turn with the added bonus of drawing a card if the unit is destroyed this turn.



[h3]57th RIFLES[/h3]

A Soviet infantry unit of Special rarity, the 57th RIFLES costs 4 Kredits to play and 1 Kredit to operate. It has 4 attack, 5 defense and makes any friendly T-34 tank that is added or deployed Fight and random enemy unit.



[h3]TURNING POINT[/h3]

A Soviet order of Special rarity, TURNING POINT costs 2 Kredits to play and any excess damage from your T-34s the turn it is played is dealt to the enemy HQ.



[h3]PONTOON BRIDGE[/h3]

A US order of a Limited rarity, PONTOON BRIDGE costs 2 Kredits to play and gives a friendly unit +1 attack and +2 defense. If the unit had 4 or more attack, its operation costs is set at 0 as well.



[h3]2nd MICHIGAN[/h3]

A US infantry unit of Special rarity, 2nd MICHIGAN costs 4 Kreditis to play and 3 Kredits to operate, has 6 attack and 6 defense. In addition, every time you operate a unit that cost 3 or to operate, you gain 2 Kredits.



[h3]TYPE 4 Chi-To[/h3]

A Japanese tank unit of Elite rarity, TYPE 4 Chi-To costs 4 Kredits to play and 2 Kredits to operate. It has 4 attack and 5 defense and keywords Smokescreen and Shock. It gives your units +2 attack while they have Shock.



[h3]DEFEAT IN DETAIL[/h3]

DEFEAT IN DETAIL is a Japanese order of Special rarity and costs 1 Kredit to play. All your units get the ability "Gets +1 attack and +1 defense when it damages the enemy HQ."



That’s it for now!

Keep a vigilant watch on the horizon; we'll be unleashing new cards daily throughout the spoiler season. Stay in the thick of it for a stream of exciting reveals leading up to the launch on November 28th!

KARDS World Championship 2024: Second Qualifier!





The first open qualifier for the KARDS World Championship 2024 has now concluded. Congratulations to the top 57 players, who will be moving on to the top 128 player Knockout Stage along with our pre-qualified players! You can see a list of all qualified players so far in the Details menu in the World Championship hub in-game.

The second open qualifier starts this weekend - so for those not yet qualified, there’s still a chance to make it to the next stage. The top 57 players from this second round will complete the top 128 players. Remember - anyone who participates in the top 128 player Knockout Stage will receive 300 diamonds and have a chance to make it to the top 4 Grand Finals, playing for the 12,000 USD prize pool and the title of KARDS World Champion 2024 during the second weekend of December!

The top 500 players from each open qualifier also receive the KARDS 2024 World Championship Cardback. Make sure you seize the opportunity to earn this unique reward!

The second qualifier qualification sessions will be held on the following dates:

  • 19th of October: 16-20 UTC
  • 20th of October: 12-16 UTC
  • 26th of October: 16-20 UTC
  • 27st of October: 12-16 UTC
  • 2nd of November: 16-20 UTC
  • 3rd of November: 12-16 UTC


Each player needs to successfully complete a minimum 3 out of 6 sessions to post a legal qualifier score.

[h3]Competing in a Qualifier[/h3]

Each qualification session lasts for 4 hours, during which a special World Championship qualifier queue will be available for the bravest among you!

Players need to complete at least 9 games during those 4 hours to successfully complete a qualification session. We also recommend playing a few extra games during the session, as these may improve your chances in the event of tiebreakers.

To enter a game, open the World Championship hub, accessible on the main screen or in the Play menu button. Press the Play button in the World Championship hub, select your deck, and head into battle! Note that you cannot join the World Championship qualifiers with a deck containing cards currently in the Reserve pool.

For each win during the first 9 matches, a player receives 5 points for the qualification ladder. For each loss in these matches, the player receives 1 point. A player’s final score is the combined total score from their best three sessions out of six sessions in the qualifier.

To post a legal qualifier score, each player needs to successfully complete a minimum of 3 out of the 6 sessions in a qualifier.

[h3]Tiebreakers[/h3]

If players end up with the same score, a tiebreaker system is used to order them. This is based on several things, the most important being the strength of your opponents. Being matched against a very strong player might make for a difficult match, but will improve your chances in the event of tiebreakers, regardless of the match result. Additional games played after your first 9 games in a qualifying session contribute to your tiebreaker score as well.

Gear up and ready your decks for the second KARDS World Championship qualifier!

A New Skirmish Event is Live


[h3]🚨A new Skirmish event is live now until October 13th!🚨[/h3]

Skirmish is a special game mode, easily accessible from the main screen, where you play with a different set of rules. These rules vary between the Skirmishes - you’ll face something different at every new Skirmish event.

Get ready for a thrilling and completely unique battle experience with these Skirmish rules:

  • Choose your own deck to battle with.
  • Your deck can not contain any units.
  • When you give an order, add a random unit with similar cost of the same nation to your support line.


In addition to the exciting and unique battle experience you’ll get with this Skirmish ruleset, you’ll also get a free random card pack as your first win reward in this Skirmish!

Access the Skirmish event from the game's main screen or from the battle screen to get a detailed overview of the game mode, rules and prize.

📅This Skirmish is available from Friday, October 11th (12:00 GMT) until Sunday, October 13th at 18:00 GMT. Join this special event and win your Skirmish to claim victory and the spoils!

Please let us know what you think of the event in the comments below or on the KARDS Discord.

See you in the Skirmish this weekend!

Blitz Tournaments Update: Enhancements Arriving October 1st



We are pleased to announce the first set of improvements to the Blitz Tournaments feature introduced in our recent Fall Release. From the outset, we emphasized that this was just the beginning and that we are committed to iterating on this feature based on your feedback and our own data analysis. Your participation has been invaluable, and we're grateful for the insights you've provided.

[h2]Changes Effective October 1, 2024[/h2]

[h3]Reduced Entry Fee[/h3]

New Entry Fee: 150 Gold (previously 200 Gold)

We've heard your concerns regarding the entry fee. To make Blitz Tournaments more accessible, we're reducing the entry fee in the first step to 150 Gold. This adjustment not only responds to your feedback but also aligns the cost with the price of a draft ticket, ensuring consistency across game modes.

[h3]Weekend-Only Schedule[/h3]

When: Fridays to Sundays, 00:00 to 18:00 UTC

Starting October 1, Blitz Tournaments will be available exclusively on weekends. This change aims to:
  • Create a Weekly Highlight: Making tournaments a weekend event gives everyone something special to anticipate.
  • Improve Matchmaking: A larger player pool should lead to shorter waiting times and more exciting matches.


[h2]Ongoing Commitment to Improvement[/h2]

These adjustments are just the first steps in our ongoing effort to enhance the tournament experience. We're dedicated to continuing this journey with you and have more updates and features planned for the future.

Your feedback matters. We encourage you to participate in the upcoming weekend tournaments and share your thoughts on the changes.

See you on the battlefields of KARDS!

A New Skirmish Event is Live



[h3]🚨A new Skirmish event is live now until September 29th!🚨[/h3]

Skirmish is a special game mode, easily accessible from the main screen, where you play with a different set of rules. These rules vary between the Skirmishes - you’ll face something different at every new Skirmish event.



Get ready for a thrilling and completely unique battle experience with these Skirmish rules:

  • 🃏Each player randomly gets 1 of 5 decks to battle with.
  • ⭐There is one deck per main nation.
  • 🎖️Each deck is a new Battle Ready deck from the September update.


In addition to the exciting and unique battle experience you’ll get with this Skirmish ruleset, you’ll also get a medkit as your first win reward in this Skirmish!

Access the Skirmish event from the game's main screen or from the battle screen to get a detailed overview of the game mode, rules and prize.

📅This Skirmish is available from Friday, September 27th (12:00 UTC) until Sunday, September 29th at 18:00 UTC. Join this special event and win your Skirmish to claim victory and the spoils!

Please let us know what you think of the event in the comments below or on the KARDS Discord.

See you in the Skirmish this weekend!