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KARDS: World at War - The Battle of Britain update is live now



Thrilling news from KARDS: New cards, improvements, card balance changes, and alternate art have arrived on the battlefield in KARDS with the latest World at War - Battle of Britain update on November 18th!

[h2]World at War: Battle of Britain[/h2]

Our first World at War update is themed around the famous Battle of Britain and focuses on air operations - just like its historical counterpart.

Explore new options and strategies with our new Battle of Britain cards such as the iconic Eagle Day and honor the war efforts of the Observer Corps by giving them a new home in your decks.

This first World at War update comes with 7 unique new cards (35 in total). Included in the premium version is also the first alternate art in KARDS!

[h2]Get your new Battle of Britain cards[/h2]



KARDS is entirely free to play and stays like this. You can obtain the new Battle of Britain cards in many ways:

  1. Create the new Battle of Britain cards with wildcards (nation-specific or all-purpose type)
  2. Get the standard Battle of Britain bundle for in-game gold
  3. Get the standard Battle of Britain bundle for real currency
  4. Upgrade your existing standard Battle of Britain bundle to the premium version with real currency
  5. Get the premium Battle of Britain version for real currency


The premium version of the Battle of Britain also contains our first alternate art for some of our most iconic cards, such as Carpet Bombing.

[h2]Card balance included[/h2]

We also include a nifty card balance revamp that incorporates your good community feedback.

Some notoriously underused cards, especially of elite rarity (e.g., C47 Skytrain), got an overhaul and subsequently a considerable boost.

Other cards that have been more on the naughty side have been closely examined and then received modifications (e.g., 2nd California or Obice da 75/13).

Check out our detailed blog about these balance changes.

[h2]Next World at War update on the horizon[/h2]

This World at War - Battle of Britain update was the first in a series of updates stretching over the next half year. We bring regular updates now: A new update will arrive almost every month now!

With the World at War updates, we want to satisfy several demands:

  • Release new cards more often
  • Provide strong, coherently themed, and history-aligned bundles to ease access to KARDS
  • Deliver regular exciting content for new and veteran players alike
  • Trying out new methods to deliver precisely defined content (additional to the current card draws from packs)


Each of the World at War updates focuses on a specific historical theme and comes with a bundle of new and existing cards to support each theme.

The Battle of Britain was our first World at War update; the next one will follow in January.

Let us know what you think of our new World at War - Battle of Britain and use the comments below or chat with the developers on our KARDS Discord!

Something old, new, borrowed and blue



Hello friends!

Battle of Britain is about to begin and we want to launch it with some extra fireworks. A balance patch fits the bill, alongside Battle of Britain giving a good mix of new and old to shake things up.

Overall, the meta has been fairly stable over the last month or two. Brit Air and Alpine remain top dogs and a new hound, Katy OTK, is causing some chewing damage. As a response, control decks, especially German and British based, have been on the rise. On the side we have several more decks putting up good numbers, such as US aggro, Commandos and Jap Resistance. All these decks, and more, are performing well, but none to the point of breaking the format. Still, shaking the antfarm a bit is always good to encourage players to experiment some more.

We have also collaborated with the community to get suggestions on a few elites that see little or no play to receive some facelift. There is one elite buff for each main nation, all based on suggestions from the community. Thank you for your feedback!

With all this in mind, let’s take a look at the changes coming your way next Thursday, November 18th. As usual, we will start going through the cards we are nerfing, then a couple of sections of card buffs, first for cards that see little play and then cards we want to change for strategic reasons.

[h2]Cards We Are Nerfing[/h2]



Being able to infuriate anyone will inevitably cause issues at some point, my mom used to tell me. Well, for 5. Panzergrenadier, that point has arrived. Instead of limiting the Fury giving capabilities of the unit, we instead opted to make it into something that encouraged people to play as many Pincer units as possible. Who knows? Maybe down the road more goodies will arrive to make this deck a real contender.



The Alpine deck has truly reached the summit of the meta in recent weeks and when it curves out it can be a steep hill to climb back into the game for the opponent. While we like the new ability of the Obice, we do acknowledge that dealing with a huge artillery unit to boot is a bit too much to ask for many decks. So we are keeping the ability the same, but the Obice no longer has the Alpine keyword.



The US aggro/midrange deck centered around cards, such as 32nd Infantry Regiment, M4 Sherman and 507th PIR, has been gaining momentum lately and they all use the super effective Catalina as backup. The bomber does a little too much for its stats, so we are scaling the defense back a bit to make it easier to deal with.



The love/hate relationship people have with this unit proves that all’s fair in love and war, but the Flower Power of the 2nd California is turning the dream of playing Kards into a nightmare for many. As a company, we of course want people to make war rather than love, or we would be out of business, so the flower boy is being pruned a bit. While it still packs a punch, it now has a harder time dominating the battlefield than before.



Scorched Earth staked its claim as the poster child of non-interactive decks a long time ago. These decks have tended to fly under the radar a bit, but their recent resurgence have cast the spotlight on Scorched Earth at last. The main issue with the old version was when a unit was hit multiple times by one, effectively taking it out of the battle. So we are changing the card so that stacking no longer is an issue. This new version may also lead to Scorched Earth seeing its number bolstered in other archetypes.

[h2]Cards That Nobody Loves[/h2]



One drops are always tricky to balance, they tend to be either really good or horribly bad. The 28th is still hunting for a home and we are providing it with some solid ammunition in its quest.



The Skytrain saw few takers when it flew around distributing candy and kredits. Now that it is distributing small Americans hungry for a fight, things may change. Some of them may even be carrying candy to boot.



The fabled Foreign Legion has turned out to be foreigners to most decks, which is a shame for such an iconic unit. They have agreed to go on a diet to be cheaper to maintain, so you can now operate them more easily. Is this a lean, mean fighting machine in the making? Or are they resistant to change?



Here is another iconic unit that rarely sees play except when rolling out of some factories in the Urals. This change should strike fear into anyone facing them on the battlefield, as history dictates it should. And with their fancy new cost they still have a healthy relationship with their Ural overlords.



Wellington? More like Not-Well-ington, right? Ok, ok. The old Wellington suffered from too narrow of a scope of a single turn, the new one has broadened its horizon to the whole battle. And it has Blitz. Beware of Blitz.



The new Panzerzug is now finally ready to deliver real pain to where it belongs - your face! While this may not be everyone’s cup of tea and not find a home in every deck, do not be surprised to see it disrupt some tea parties down the road every now and then.



It is likely that the illusionary Japan air deck needs more pieces than just a Rule the Skies overhaul to become reality, but this is a good step in the right direction and certainly makes this card more of a contender.

[h2]Cards Receiving Some Love[/h2]



Straight up traditional tokens have been taking the backseat for awhile now and we want to give them a bit of a handout and see if they can be revived.



This change is not going to shake up the top tier meta much, but at lower levels and in draft, a 2/7 Churchill is a tough beast to fight through, especially when paired with something like Naval Support.



The Coastal Gun is right on the fringe of being a decent finisher in lower-tier British mid-range/control decks (and even some higher-tier deck lists). The newer version deals slightly less damage, but it is both more resilient and works better with any kinds of buffs, like the aforementioned Naval Support.



The ATS can provide constant card advantage for very specific decks, like burn or bomber/artillery based decks. While these decks are not very viable at the moment, a cheaper ATS can help enable them.



Root Out The Enemy sees a decent amount of play, but its current iteration suffers from being a bit too situational. The new version is on the whole a lot stronger, so expect to see even more of it in the future. Note that one change we are making alongside this is to allow units with 0-attack to attack.



Target Acquired can be a solid option in certain decks, that either can attack easily (bomber/artillery decks or small unit decks) or have a problem dealing with large units. It will not fit into every deck, but can be a good choice in some.

[h2]Zero-attack units[/h2]
Please note that, as mentioned above, we also allow units with 0-attack to attack now.


That is all, these changes will hit the live server alongside the Battle of Britain cards on November 18th. Keep your eye out for the full patch notes at that time. Please continue giving us your feedback, it is very valuable to us. Thanks and see you on the battlefield, commander!

KARDS Living Roadmap 🌟 Update



Dear KARDS players, friends, and WWII enthusiasts,

It is with great pleasure and excitement that we present the freshly updated KARDS roadmap.

[h3]What the roadmap is and what it is not[/h3]

The roadmap is a regularly updated, high-level overview of the milestones and important events for KARDS. The roadmap contains only the highest level of features.

Not on the roadmap are regular updates and improvements, seasonal in-game events, the esports calendar with monthly and bi-monthly opportunities, and general KARDS refinements. Balancing changes are also not listed on the roadmap, even though they are integral to our continuous work on KARDS.

[h3]World at War[/h3]

World at War is a new series of updates that stretches over the next half year and brings regular updates rapidly: Five updates will arrive from now to next summer.

Each of the World at War updates focuses on a specific historical theme and comes with a bundle of new and existing cards to support each theme.

Read more about this new series of updates in our World at War announcement blog.

[h3]KARDS Mobile[/h3]

Highly anticipated, we are working full steam ahead on the mobile version of KARDS for iOS and Android. The mobile version introduces full cross-platform play and allows you to connect and play KARDS anywhere and anytime.

We will start with a closed Alpha version and then increasingly expand its accessibility as we march closer to the release date planned for this summer. We will have, of course, special announcements on mobile development and how you can participate before the official release.

Keep in mind that this roadmap is a living document and that the events further in the future will receive more info as time passes.

Without further ado, let's have a look at what we can expect in the coming months!

[h2]KARDS Living Roadmap [/h2]



[h3]November 18: World at War - Battle of Britain[/h3]

One of the highlights this winter is the first World at War update. This is the first update in our World at War series and focuses on the famous Battle of Britain as its theme.

[h3]December: World Championship Finals[/h3]

The second highlight this winter is the KARDS World Championship! Like the previous World Championships, we will enjoy a grand final in Iceland with our four champions.

[h3]January: Release: World at War[/h3]

After the holidays and fresh in the new year comes the second World at War update. Like the first World at War update, this release revolves around a specific theme inspired by real WW2 history.

[h3]January: KARDS Mobile: Alpha[/h3]

A milestone highlight for KARDS is the mobile alpha release in January. As this is the first step towards the release, the alpha version will have some restrictions (to be gradually relaxed over time).

[h3]February: Release: World at War[/h3]

Our third World at War update introduces new cards and brings new visual excitement.

[h3]March: Release: World at War[/h3]

The World at War series continues with new cards, a new theme, and more goodies.

[h3]Q2: 2nd KARDS Anniversary[/h3]

On April 15th, 2022, we celebrate the second anniversary of KARDS. Expect goodies and extra fun!

[h3]Q2: Release: World at War[/h3]

The final World at War update before the mobile release! Get your troops ready for some major action.

[h3]Summer: KARDS Mobile: Release[/h3]

The KARDS mobile release for Android and iOS is planned for Summer 2022. The mobile version introduces full cross-platform play and allows you to connect and play KARDS anywhere and anytime you want.

This roadmap is painted in broad strokes and shows only the highest level of what we have planned. There are many smaller features and improvements which will come along the road.

The whole team is thrilled about the future and would love to hear your feedback! Join our KARDS Discord or use the comments below.

KARDS - Patch notes



This is a minor KARDS patch to fix a bug with incorrectly messaging a server maintenance when there was no such maintenance.

[h2]Bug fixes and Improvements[/h2]
  • In some cases, when starting up the client, a message was shown saying the server was under maintenance when it was not. Fixed.

Announcing World at War - A new expansion series in KARDS



Thrilling news from the KARDS development front: New cards and other excitement will arrive in KARDS much faster and more continuously!

Enter World at War.

[h2]The World at War Series[/h2]

With World at War, we introduce a new series of updates that stretches over the next half year and brings regular updates rapidly: A new update will arrive almost every month now!

Let’s go over the why and the what: Why are we switching to the World at War update cycle, and what will you get from it?

With the World at War updates, we want to satisfy several demands:

  • Release new cards more often
  • Provide strong, coherently themed, and history-aligned bundles to ease access to KARDS
  • Deliver regular exciting content for new and veteran players alike
  • Trying out new methods to deliver exactly defined content (additional to the current card draws from packs)


Each of the World at War updates focuses on a specific historical theme and comes with a bundle of new and existing cards to support each theme.

The reason to also include already existing cards in the World at War bundle is twofold.

  1. KARDS already has a good variety of cards that align well with a historical theme. Providing these cards strengthens the theme and supports the bundle.

  2. A strong bundle with a mix of new and existing cards will help especially new players (but not only those), a lot more than a bundle with only new cards. We want players to be able to see a specific theme, fall in love with it, and then get the cards for that theme without the need to look through all the various different sets one by one and pick all the individual cards one after another. This should also help with getting competitive decks more efficiently..


World at War bundles will be available in different flavors: A standard version (available for gold) with all the cards, and a premium version that includes all the cards plus exciting additional goodies like new board decorations and alternative art.

The reason to offer standard and premium versions is also straightforward:

  1. The standard version is perfect if you just want the cards (you can either use gold or real currency to get the standard version).

  2. The premium version is ideal for those who love to have exciting extras to further enjoy KARDS and stand out from the crowd with exclusive decorations and items. Additionally, the premium version comes with a sizable number of wildcards providing additional value.


If this got you excited, then there is even more good news!

[h2]World at War: Battle of Britain[/h2]

Our first World at War update is themed around the famous Battle of Britain and focuses on air operations - just like its historical counterpart.

This first World at War update comes with 18 unique cards (35 in total), which are 7 completely new (18 in total). Included in the premium version will also be the first alternative art in KARDS!

We will reveal World at War cards in the coming days as we get closer to the release date. You can find spoiler cards in various places; we recommend especially keeping an eye on our popular KARDS Discord!

World at War: Battle of Britain will be released on November 18.

Let us know what you think of our new World at War updates in general and the update with the Battle of Britain on the 18th of November!