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KARDS: Theaters of War

Large-scale reinforcements have arrived in KARDS with Theaters of War, adding massive single-player content.



The Theaters of War update brings five single-player campaigns to the game, each representing some of the most iconic battles of the era. The update includes 40 unique new cards that unlock as players complete the campaigns, delivering further depth and strategic gameplay.

[h2]Highlights[/h2]
Here are the highlights of Theaters of War:
✮ Five complete single-player campaigns, one for each major nation
✮ Each campaign has five historically inspired scenarios
✮ Three different strategies to play through each campaign
✮ Five new Headquarters and boards that can be used in PVP as well
✮ 105 cards including 10 Elite cards

For feedback, please use the Theaters of War feedback form. It takes less than 1 minute and helps a lot.

Let's dig into the details!

[h2]Single-player campaigns[/h2]
KARDS five main nations - Britain, Germany, Japan, USA, and the Soviet Union - each receive their own unique campaign inspired by some of the most iconic battles of the Second World War. You can use one of three strategies to complete each campaign (more about that below).

[h3]The Tunisian Campaign[/h3]

Following Operation Torch and the fall of Morocco and Algeria, the race was on for Tunisia.

Take charge of the British forces on their march to Tunis City to capture the capital and facilitate the surrender of all Axis forces in the area.

You have available the following strategies (more about strategies below).
  • Travel by the coast and getting naval support
  • Gain support from the Vichy French for numerical superiority
  • Outflank the Axis with your 'Blade Force' and American allies


[h3]El Alamein[/h3]

In this campaign, you take charge of the German Afrika Korps sent to Libya to stem the advance of the British. Take the fight to Egypt, securing Alexandria and the Suez Canal itself.

You have available the following strategies (more about strategies below).
  • Rely on Rommel's tactical prowess to get the most out of the troops
  • Secure the supply route and dominate in the long haul
  • Call in the Italian forces close in hand for support


[h3]Fall of the Philippines[/h3]

Imperial Japan is on the offensive as they invade the Philippines hours after the attack on Pearl Harbor.

Successfully taking control of the Philippines secures a supply line from the Japanese home islands, provides a stepping stone for further conquests and deprives the US of an advance base in the region.

You have available the following strategies (more about strategies below).
  • Focus on your jungle warfare experience
  • Rely on your air superiority
  • Go for the brute-force approach with battle-hardened units


[h3]Guadalcanal[/h3]

The Guadalcanal campaign was the first major allied land offensive against the Empire of Japan. The island contains an airfield that can prove decisive in turning the allies from waging a defensive war into an offensive one.

You have available the following strategies (more about strategies below).
  • Strengthen and rely on the core of the US marine force
  • Focus on securing the Henderson Field for air support
  • Rely on the US navy for support and keeping the Japanese at bay


[h3]Battle of Moscow[/h3]

Operation Barbarossa saw Germans advance far into the Soviet Union on all fronts. After Kiev, most of the trained Soviet reserves were depleted and the Germans are on Moscow's doorsteps.

Take charge of the Soviet defensive to halt the German advance to Moscow and take advantage of the winter to turn the tides of the invasion.

You have available the following strategies (more about strategies below).
  • Retreat your elite units from the Far Eastern front for support
  • Rely on the people of Moscow to dig entrenchments and anti-tank ditches into slowing down your enemy
  • Call in the reserves and get as many able bodies on the field



[h2]Strategies and upgrades[/h2]
Each campaign offers three different strategies (see above) to achieve operational success. You will receive different units and orders throughout the campaign, which can vastly change the approach to victory.

Each different strategy requires an entirely different approach and is inspired by historical events.

As you progress through the campaign, you will upgrade your units to better tackle what is to come and provide multiple different paths to success. The combination of different strategies and units to enhance results in fun and engaging replay value for each of the campaigns.

[h2]105 new cards[/h2]
Theaters of War brings 40 new unique playable cards, 8 for each of the main nations for your collection. You earn the new cards as you complete each phase of the campaign.

As you progress, you unlock the complete set for each card (all 4 standard cards, all 3 limited or both special cards), getting 21 cards per nation or 105 for all 5 nations.

Have a look at our pre-release review of all cards in Theaters of War. The analysis includes some of the top players in KARDS and gives great insight.
https://youtu.be/AZRZA1mLlDo

[h2]New Headquarters and boards[/h2]
Each campaign comes with a unique headquarter (HQ) that provides a new and unique board setting.

These HQ’s can then be used in other game modes where you invite your opponent to your board setting. Each campaign also comes with a unique card back for the nation, further allowing you to personalize your presence in the game.

If you are one of the few elite players finishing a campaign completing all secondary objectives (stars), you will get a special emote.

[h2]Purchase with gold or currency[/h2]
Theaters of War is available now in the KARDS shop (in-game). You can purchase the campaigns individually or as a bundle.

You can purchase the campaigns either with currency or with in-game gold.

The individual campaigns cost either $7.95 or 100 Gold.
The bundle of all five campaigns costs $29.95 and saves you up to 25%.

[h2]Feedback[/h2]
We are looking forward with great excitement to Theaters of War how you will successfully complete the various campaigns.

Your feedback is precious, and we would love to hear your opinion.

Please use the comments below or join our KARDS Discord server, thank you!

Developer Roundtable with the Community

Hello Kards community!

Leading up to the Theaters of War expansion (launch is tomorrow, June 30th!) we invite you to a roundtable discussion of all the new cards arriving in less than 24 hours!



Join our developer live stream featuring some of the most experienced KARDS players and learn about the new cards coming tomorrow with Theaters of War. Some cards have been revealed already and discussed within the community, but we didn't have a look at them all together to discuss synergies and potential changes to the meta.

The live stream starts on June 29th at 16:00 UTC and includes experienced players:


We sure have a lot to talk about!

Tune in to the Developer Roundtable live at 16:00 UTC on June 29th at www.twitch.tv/kardsccg, www.facebook.com/kardsccg, or right here on Steam!

End of Season 15 is nigh: Pre-order Theaters of War

Season 15 in KARDS ends on June 30th (at 23'59'59 UTC), the Theaters of War pre-order is also coming to an end!

Climb the ranks now and get bigger and better rewards. Extra rewards for those who have reached the Officer Club.




Use the remaining time to gain as many ranks as you can to get a big payout! You gain ranks by winning PVP matches. This is the perfect opportunity to get a nice boost.

[h2]End of Theaters of War pre-orders[/h2]
This is also your last chance to pre-order the Theaters of War campaign bundle! Instantly get five elite cards and the Theaters of War card back right away.



The pre-order gives you access to all five new campaigns coming with Theaters of War plus:

✬ 5 Elite cards
✬ 1 Theaters of War card back

After the expansion release on June 30th, you'll have access to all five campaigns and can start playing them right away. Playing through the campaigns will unlock 40 unique cards including thrilling new Headquarters.

[h2]Current leaderboard[/h2]
Currently, MerliniX is leading the Officer Club with a small lead ahead of Blue_Blast.

There are several challengers closely behind, but do they have enough time left to catch up to those two?

[h2]Reward details[/h2]
With the end of the season, you will receive rewards such as card packs and cards. After you have received the rewards and at the start of your next season, your ranks will be lowered by one (except for Field Marshall, that rank will drop to Major 5 stars).

To qualify for the seasonal rewards, you need to have won at least 5 PVP matches during the season.

Check the rewards you will get currently and what you need to do to reach the next better rewards. Simply log into KARDS and go to PROFILE -> RANKS.

The best player of the season will get a special, physical reward including a KARDS seasonal certificate (delayed due to the current pandemic situation though).


[h2]Special rewards[/h2]
The best ten players of the season will qualify for the KARDS World Championship 2020 tournament. Read more about the KARDS World Championship 2020.

The best eight players of the Officer Club also qualify for the monthly Officer Club tournament with a $1000 cash prize.

The next season, Season 16, will start on July 1st at 00'00'01 UTC.

Good luck and have fun!

For direct feedback to the dev team please use KARDS Discord. You are also welcome to use the comment section below.

Stay up to date and follow us on Facebook and Twitter for the latest news.


Theaters of War - Sneak preview

Have a sneak peek at game footage (work in progress version!) of the new single-player campaigns arriving with the Theaters of War expansion on June 30th. Check out the first impression by one of our top players in KARDS and have a look for yourself!



With Theaters of War, you can play through historically accurate campaigns in various regions of the world and test your strategic skills in some of the most iconic battles of WWII.

Pre-orders for Theaters of War are still open over the weekend!

[h2]Have a look![/h2]
Spooz is one of KARDS' veteran community contributors and known for his excellent broadcasts (check out Spooz videos!).

Now Spooz had the opportunity to get a sneak peek at the upcoming campaigns and we would like to share this preview with all of you. Watch the video and enjoy the first game-footage of our upcoming campaigns (the footage is from a test server and shows work-in-progress):

https://youtu.be/pq4HhuJB8_c

You still can pre-order the campaign bundle until June 29th. After the expansion, you can purchase the campaigns as a bundle or individually, or you can get them with in-game gold.

[h3]New cards in Draft available now[/h3]
Some of the new expansion cards are already available in Draft matches since June 24th. Each of the major factions start to see one card from the Theaters of War expansion come into Draft matches.



Simply start a new draft and select up to five different cards from the new Theaters of War set. After that, you can start playing your Draft just as you are used to.

Improve your chances of winning in Draft, have a look at our recent “Coach a Dev” tutorial stream about draft.

After the expansion release on June 30th, all expansion cards will become available in Draft.

Deck of the Week

Hello KARDS Community!

Welcome to the third edition of the Deck of the Week, a weekly article where we look at a player submitted deck and break it down into details. The point of the series is to bring to the surface all kinds of fun, effective and in-meta decks so players looking for direction can know what to strive for.



As always, this wouldn’t be possible without the amazing support and passion from you guys in the community, and if you want to submit your own deck for the chance to be featured in the coming weeks, please fill out the following Deck of the Week suggestion form.

Now, without further ado, let’s check out the Deck of the Week, this time submitted by the lord of combo decks, Scout!
We have a German and USA combo deck affectionately known in the community as Baby Combo as it runs no units that cost more than 4K.

[h2]Deck of the Week[/h2]
Originally posted by Scout

USA Baby Combo
Major power: Germany
Ally: USA
HQ: DANZIG

Germany:
4x (0K) RUSH PRODUCTION
3x (1K) Sd KFz 222
2x (1K) ARADO AR 196
1x (1K) ADLER COMMAND VEHICLE
1x (1K) 158. NACHSCHUB
4x (2K) SPOILS OF WAR
4x (2K) 3.7cm FLAK 37
2x (2K) WIRBELWIND
2x (2K) PANZER 35(t)
1x (2K) AFRIKA KORPS
4x (3K) PANZER 38(t)
1x (3K) 15 cm AUTOKANONE
2x (4K) ENIGMA
2x (4K) PANZER III-H

USA:
2x (1K) 109th COMBAT ENGINEERS
2x (2K) GUNSHIP MISSION
2x (2K) INDUSTRIAL MIGHT

IMPORT CODE:
%%15|3W3N3m3O;3Xcrbr4G4pbs2Z4s;4A;3a3c414q


According to Scout here are the most important things to know about the deck.

[h3]How would you classify this deck?[/h3]
Combo - One turn kill. The deck is all about getting the required cards in hand and then executing your combo to take the opponent from full health (20hp or higher) and all the way down to 0!

[h3]What are the key strengths of this deck?[/h3]
It is amazingly fun and if you draw the required cards to execute the combo, there are very few counters that can stop you from winning. Just make sure to be aware of possible countermeasures that can kill your 15cm Autokanone when you deploy it!

[h3]What are the main weaknesses of this deck?[/h3]
You have a single way to win, and that’s it. If you don’t draw the correct cards and the opponent is playing a fast deck, the game can very easily be over before you manage to put up any type of fight!

[h3]What are the key points to playing this deck?[/h3]
The key cards are the 15cm Autokanone and Rush production along with all the little “baby” units. You are always looking for these cards from the very beginning of the game. Once you have at least 2 rush productions and the 15cm Autokanone in hand you can execute the combo.

To execute the combo you play one rush production, followed by the 15 cm Autokanone and another rush production (or more if you have them). Then you play all your cheapest units so they trigger the damage effect on the 15cm Autokanone and then are destroyed due to the Rush Production so they don’t block your support line and prevent you from playing more units.

Another key card included in this version of the deck is Afrika Korps, a new Elite card coming with the upcoming Theatres of War expansion that gives you an extra option to pull the 15cm Autokanone or even have two!

Important note! Make sure to execute the combo fast, as the animations can take almost your whole turn!


[h3]How do you mulligan? [/h3]
This deck is all about finding the 15cm Autokanone and the rush productions so you are looking for those or good draw cards in the mulligan.

[h3]Additional comments[/h3]
There are multiple versions of the Baby Combo deck utilizing different small units to trigger the effect of the 15cm Autokanone, so it is possible to have a lot of fun playing around with building different versions of this combo deck. We encourage you to have some fun and see if you can come up with a better version.

Additionally, getting the combo off requires some practice. So get ready to fail a couple of times while learning the ropes of the deck. To help you, Scout has created a compilation video of himself executing the combo using the deck above:
https://www.youtube.com/watch?v=Fh4xZrvS3h4


What do you think about this deck? Let us know in the comments along with what you would change or what deck you are currently running! You can also take part in conversations around deck building and ask for assistance in our Community Discord.