
Hello friends!
We are about to enter the holiday season and we at 1939 want you to enter it in style by giving you a small, but important update. We have been monitoring the progression system we introduced earlier this year and while we are generally happy with it, there is always room for improvement.
We have several adjustments slated, which we intend to go out with over the coming months.
The first of these updates is coming just in time for some Christmas crunch. In this dev blog we will go over these changes.
[h2]A Very Special Christmas[/h2]
One of the most common complaints about the new system is that special rarity cards are more of a bottleneck than elites to collect. To address this, we are adjusting the drop rate of specials in normal packs, increasing it by 10%.
After the change, there is a 4.40% chance for each card in a pack being special, instead of 4%. The 0.40% are coming from standard mainly (0.30%) and limited (0.10%) picks, so chance of an elite remains the same.
[h2]Holidays Gone Wild[/h2]

Another common complaint is how hard it is to get generic wildcards in the game. This makes the collection grind harder, especially when it comes to the minor nations. To solve this we put our collective heads together and, after recovering from the resulting concussion, decided to adjust the reward schema of the national levels.
Currently, you regularly get a random card of a given rarity when reaching a new level. This reward always felt a bit underwhelming because the random card rarely was something of interest. We are replacing these rewards with generic wildcards instead. For a random special card, you now get a generic special wildcard instead, a considerable improvement. For a random limited card, the reward has been exchanged for a generic limited wildcard in about 70% cases and two standard wildcards in about 30% of cases. This is to give you a better spread of wildcards at different rarity levels.
This has the additional benefit of making it easier for newer players to start grinding up a new nation. With the current system, the rewards from leveling up a specific nation track are a bit too nation focused, but with the new generic wildcards, switching to a new nation is less of a hassle.
[h2]A Gift That Keeps on Giving[/h2]

As we were tinkering with the national levels anyway, we decided to throw an extra 100 levels into the mix, so once the update hits, you will be able to grind up to 350 levels for each nation. The reward structure for these new levels is largely the same, including new emotes (4 per nation) and a brand new card back at level 350.
Raise your hand if you aim to make grinding to 350 a New Year’s resolution!
[h2]Give Me M0ar![/h2]

But wait, there is more! We are also adding generic wildcards as a possible reward in draft.
The % chance for this comes mostly from the random card reward category, so after this change goes live, you should get a random card less often. As with other draft rewards, the wildcard rewards scale with the number of wins you got in the draft, so the more wins you got, the higher the chance is to get a high rarity wildcard.
That is all, the update is slated to hit on Monday, December 20th.See you on the battlefield, commander!