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KARDS - The WWII Card Game News

The new KARDS Progression systems are live!



This major KARDS update delivers three fundamentally new systems that add, each on their own, a wealth of new progression options:

New Wildcards

[h3]New National Progression System

New Seasonal Ladder and rank revamp[/h3]

We complete this update with a sizable card rebalance, which also touches on the Resistance gameplay.

The new National Progression delivers rewards more frequently and helps you to create competitive decks much faster. Wildcards allow you to build up your collection in a much more streamlined and enjoyable way. The new seasonal ladder is decoupled from the national progression, thus reducing the pressure to rank up in several nations at once.

Plus: Every player got at least 2 Officer Packs for free!

Log in and have fun!

https://store.steampowered.com/app/544810/KARDS__The_WWII_Card_Game/

New progression for KARDS


We strongly recommend discovering all the upcoming changes, learning how the new systems work, and how you will benefit from the changes:

[h3]A new National Progression system[/h3]



This new system replaces the old achievements and gives you a reward track for each respective nation. Playing a nation will now yield faster and more consistent rewards, advancing the nation's progression path each match, including PvE!

[h3]Wildcards: A new way to create cards[/h3]



The new wildcards replace the current system of resources. In the new system, you use wildcards to create your new cards. This allows you to progress much faster in a nation you are focusing on; it also allows us to be much more generous with nation-specific rewards. Gold cards will become prestige items.

[h3]Seasonal ladder revamp[/h3]



The new ladder features a unified system as we drop the nation-specific aspect of it. Whenever you win matches, you will gain a star in this new ladder regardless of the nation you have played.

[h3]Transition to the new system "What happened to my stuff?"[/h3]



Your existing resources have been doubled and converted into wildcards. Achievements got converted to the new system and instantly completed there - as far as possible. You got 2 Officer packs. And you have received the seasonal rewards (due to the short season in February).

Simply log in and check out all your goodies!

[h2]Card balance changes[/h2]

This update arrives with a total of 13 card changes, including a significant update to the infamous French Resistance card.

With these changes, we open the gates to strategies never seen before and lay the foundation for future work.

KARDS developer Olikrummi and player expert Darkness walk us through all the changes and their potential. Join us and explore these changes:

https://youtu.be/gJZg9ygR93E

Have a look at the recent cards balance dev blog with all the details!

[h2]New Welcome Offer for everyone[/h2]



As part of our core progression systems' full revamp, we have also substantially beefed up the in-game Welcome Offer. This Welcome Offer has a fantastic discount and is the perfect tool to kickstart your career.

The new Welcome Offer now contains 2 Officer Packs and 7 Standard packs, and comes with a 48% discount and 12 Bonus wildcards!

The best? Everyone can purchase the new Welcome Offer again - even if you took advantage and already purchased the original one.

Enjoy all your new progress!



https://store.steampowered.com/app/544810/KARDS__The_WWII_Card_Game/

End of Season ahead and a Special Opportunity!



The current season in KARDS ends on February 10th with introducing the new progression systems - including a new seasonal ladder.

Use the time until February 10th to get the maximum rewards!

On February 10th, the current season will end, and you will receive the rewards for your efforts on the ladder so far - the more stars you have received, the higher the rewards.

Then, with the new ladder system arriving on the 10th, you can climb up the ranks again. Receive rewards once more for your finishing position on the new ladder at the end of February.

[h2]Special Opportunity ahead![/h2]

With the arrival of new progression systems on the 10th, we will also upgrade the in-game Welcome Offer. The Welcome Offer is a fantastic one-time opportunity to get card packs with a massive discount - available only once per account.

To celebrate the new progression systems, we allow everyone to also purchase the new Welcome Offer as soon as it becomes available. So, if you haven't already taken advantage of the Welcome Offer - do it right away and then once more after the 10th.

See you on the KARDS battlefield!

Resistance is Futile



Hello friends!

A new month, a new dev blog, new progression system on the horizon and a new ladder to climb. Life is Great! As in the last balance patch dev blog, we are organizing the changes into three categories - nerfs, buffs to underused cards and strategic buffs. Refer to the last blog for a brief explanation on each category.

The balance changes will go out on the 10th of February, alongside all the changes to the progression and ladder systems, just in time for grinding the new ranks.

Overall, the current meta is in a pretty healthy state - no single deck is over performing and there are many viable decks out there to play with. Still, we want to nudge a few things in slightly different directions and give players a few more tools to deal with possible shifts in the meta. Without further ado, let’s dive in.

[previewyoutube][/previewyoutube]

[h2]Nerfed cards[/h2]



Seaforth Highlanders, more like Seaworth Highrollers, amIright? No? Okok, we are killing one of them off, so now only 7 Highlanders remain. There can be only one Seaforth Highlander.



We’ve contemplated this change for a long time, but didn’t want to pull the trigger until we were sure Japan control had legs to stand on. Now that the legs are in place, we are reducing the attack to 2, making this card exactly like East Surrey Regiment. Well, it costs one more and has 2 in operation cost, and it has a destruction ability and different name and nationality. But otherwise EXACTLY like East Surrey Regiment.



The Ki-83 has become a common sight on the Kards battlefields, so common in fact that seeing one comes as a surprise to asbolutely no one. Which makes it impossible for it to ambush anything, so this fact is being reflected here.



The Expeditionary Corps has decent stats, especially when taking into account that it frequently denies the enemy a draw ala Panther A. This has led to it showing up even in decks with just a slight resistance theme. So we’ve decided to tone it down a bit.



Resistance has been one of the more polarizing strategies in Kards, with a large portion of the player base either firmly entrenched in the love or hate camp. Due to this, we haven’t really been able to explore the mechanic fully. By tuning it down, we are hoping to open up the opportunity to develop resistance further in the future.

[h2]Buff to underused cards[/h2]



The imposing KV-2 has many things going for it, but finding itself in decks is not one of them. We’re hoping this changes with this change, as it is such a unique beast. After all, Heavy Armor 2 is nothing to sneeze at (we tried, didn’t make a dent).



The Marauder has an ability that can be extremely strong in the right matchups, but not really the body to back it up. We’re not anticipating any major shifts due to this change, but at least it now offers a bit better returns on the investment, when the right type of deck comes along.



Home Defense rarely sees play because for some reason players tend not to build decks aimed at losing. Dropping the cost makes this card much more appealing even when paying full cost and gives insane value with the discount. Remember kids, don’t leave home without some defense.



Poor Bologna Regiment. It always sets out with such high hopes, but then fellow soldiers start dying and they become depressed and despondent and very un-eager to join the fray. Well, through intense psychotherapy we have strengthened its backbone. Lets see if it is enough for them to finally see some action in some sort of an Italian control deck.

[h2]Buffed for strategic reasons[/h2]



The National Fire Service can be a lifesaver if you find yourself in an environment full of decks aiming to kill you in one huge swing. It can also buy slower decks a lot of time, so offers excellent service in the right decks.



German blitz tank decks need a little bit of love. We don’t want to strengthen their early game too much, as that can be very swingy, but this change to the Panzer III-E gives the small tanks much greater punching power in the mid to late game, where they have traditionally suffered.



Many Soviet decks have excellent late game, but lack a little bit in ways to defend themselves early on. Being able to utilize the two T-70s better makes it a much better tool for many of these decks.



We wanted to give players a tool to use against decks that are pumping the attacks of their units. This will of course not stop them the turn they are pumped, so Overwhelming Force is a little bit limited in nature. But at 0 cost and being able to remove many other annoying keywords, it is now a much more flexible tool than before.

That is all. As stated before, these changes will hit on the 10th, so until then, put your theorycrafting hat on (I hear it is made of foil) and hit the battlefield on the 10th with an edge. Please let us know what you think, your thoughts are invaluable to us.

See you on the battlefield, commander!

KARDS Open IV



Hello KARDS community!

The other day we shared with you the competitive calendar for the first few months of the year. Now it’s time for the first KARDS Open of 2021 and we can’t wait!

1939 Games presents the Kards Open - IV powered by 983 Media. In this tournament, you bring your two best decks to the battlefield and fight for the top with a $1000 prize pool. Who will reign supreme as the ultimate tactician? Join the fight with Swiss rounds spread across two days (February 6th and 7th). Then, the qualifying Top 8 finishers will battle for the prize pool on February 14th, on the KARDS Twitch channel www.twitch.tv/kardsccg.

For more information Join the 983 Discord: https://discord.gg/dAbfkYF or sign up and check out all the details on the tournament here:

Tournament info on Battlefy

Will we see the old guard at the top again in 2021 or can the new dogs take a bite for themselves? Sign up and put your name on the pages of KARDS history!

[h2]FORMAT[/h2]

  • Bring two decks from two different main nations (HQ)
  • No bans.
  • Best of Three Conquest

  • Day I: first rounds of Swiss play (amount of swiss rounds pending final entries)
  • Day II: Second half of Swiss play (amount of swiss rounds pending final entries)
  • Day III: Top 16 Single Elimination Bracket - Best of three with three decks and one ban.


IMPORTANT: You will NOT need to submit your decks for the Swiss rounds. Top 16 qualifiers at the end of swiss weekend will need to submit 3 deck lists.

[h2]About the tournament:[/h2]

The KARDS Open - IV will feature a 1000$ Prize pool as well as in game items and is completely open for everyone with free registration. Prizes will be distributed in the following way:

  • 1st - $400 + 30 Packs
  • 2nd - $250 + 30 Packs
  • 3rd - $200 + 30 Packs
  • 4th - $150 + 30 Packs
  • 5th-8th - 30 Packs


Get your decks at the ready!

Short season ahead!

Significant changes are coming to KARDS on February 10th:

We completely revamp the core progression systems, including the seasonal ladder, leading to a short season.

This means that the current season will end early on February 10th. This also means that you'll receive all the seasonal rewards you have earned by then.

There is more to it! Changing to the new systems will give you a lot of free stuff. The transition to the new systems will happen on February 10th - and that means a lot of goodies for you!



[h2]On February 10th, we are going to:[/h2]

  • End the current season and give you all the seasonal rewards you have qualified for by then
  • Double your existing resources
  • Convert your resources automatically into free wildcards
  • Deliver 2 Officer packs for free
  • Convert your achievements to the new national progression system - and instantly give you the rewards of the new system again


We strongly recommend discovering all the upcoming changes, learning how the new systems work, and how you will benefit from the changes:

[h2]A new National Progression system[/h2]

(Edit on Feb 8: Above image has been updated with the latest in-game example screenshot)

This new system replaces the old achievements and gives you a reward track for each respective nation. Playing a nation will result in much more frequent rewards now (every few matches, including PVE)!

[h2]Wildcards: A new way to create cards[/h2]



The new wildcards replace the current system of resources. In the new system, you use wildcards to create your new cards. This allows you to progress much faster in a nation you are focusing on; it also allows us to be much more generous with nation-specific rewards. Gold cards will become vanity items.

[h2]Seasonal ladder revamp[/h2]



The new ladder features a unified system as we drop the nation-specific aspect of it. Whenever you win matches, you will gain a star in this new ladder regardless of the nation you have played.

[h2]Transition to the new system "What happens to my stuff?" [/h2]



You will receive a lot of free items during this transition. Your existing resources will be doubled and converted into wildcards. Achievements will be converted to the new system and instantly completed as far as possible. You will get Officer packs. You will receive your seasonal rewards.

Use the remaining time till February 10th to complete more achievements, collect additional resources, and get to the Officer Club to maximize your rewards!