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Left 4 Dead 2 News

Left 4 Dead 2 - Update

An update has been released for Left 4 Dead 2.

- Quick Match option for all modes allows players to prefer "Official Servers Only" or "Any Servers"
- Added localized UI and subtitles for Vietnamese
- Increased string commands per second limit to fix some false disconnects
- Prevent manually initiating some talker responses that trigger longer conversations
- Fixed color correction for some maps where it was missing or incorrect
- Fixed melee animation while carrying a fireworks crate
- Fixed M60 not using the correct walk calm animation
- MP5 changed to the slightly better rifle reload animation
- SG552 changed to use assault rifle animations and military sniper zoom animations
- Fixed incorrect sound cue for player infected when a survivor dies
- Changed some mob onslaughts to classic panic events in the L4D mutation
- Boomer bile slows tanks in Tank Run mutation
- Several Rocket Dude mutation fixes and performance improvements
- New survivor alert response rules for intense combat situations
- Scripting:
• Fire the "KilledZombie" response concept when killing a Witch.
• New "EntityOutputs" class containing functions to manipulate entity output connections.
○ GetNumElements, GetOutputTable, HasOutput, HasAction, AddOutput, RemoveOutput
• Expanded response rules testbed.

German Ratings Update

Hello,
Valve recently requested that German authorities re-evaluate the game Left 4 Dead 2. We are happy to let you know that as a result the uncut international version of Left 4 Dead 2 is now available to our customers in Germany. Owners of the game in Germany can download this free DLC to update the game if you wish to do so.

Thanks,
The Steam Team

Left 4 Dead 2 - Update

An update has been released for Left 4 Dead 2.

- Fixed survival stats getting reported during demo playback
- Fixed response rules "campaign" criteria not recognizing DLC campaigns
- Enabled stats reporting for CS weapons
- Fixed some caption colors
- Updated Spanish translations
- Fixed talker typo
- Script Functions:
• "ForceVersusStart" to force start the versus round.
• "ForceSurvivalStart" to force start the survival round.
• "ForceScavengeStart" to force start the scavenge round.
• "QueueSpeak" (hEntity, szConcept, flDelay, szCriteria) to queue a speech concept
• "RushVictim" (hVictim, flRange ) to force all common zombies in range to rush the victim. If hVictim isn't set, a random survivor will be chosen.

Left 4 Dead 2 - Update

An update has been released for Left 4 Dead 2.

- Fixed survival stats getting reported during demo playback
- Fixed response rules "campaign" criteria not recognizing DLC campaigns
- Enabled stats reporting for CS weapons
- Fixed some caption colors
- Updated Spanish translations
- Fixed talker typo
- Script Functions:
• "ForceVersusStart" to force start the versus round.
• "ForceSurvivalStart" to force start the survival round.
• "ForceScavengeStart" to force start the scavenge round.
• "QueueSpeak" (hEntity, szConcept, flDelay, szCriteria) to queue a speech concept
• "RushVictim" (hVictim, flRange ) to force all common zombies in range to rush the victim. If hVictim isn't set, a random survivor will be chosen.

Left 4 Dead 2 - Update

An update has been released for Left 4 Dead 2.

Script:
- Global: "LocalTime" Fills out a table with the local time
- Player: "IsSuppressingFallingDamage" returns true if falling damage is currently suppressed for the player
- Run optional script "response_testbed_addon.nut" for all active addons
- Don't report addon file collisions for "sound.cache"
Other:
- Fixed talker typos
- Minor fixes to RocketDude and Taaaank! Mutations
- Enabled game stats reporting for DLC content
- Removed a legacy vpk loading path that allowed malformed vpks to crash the game.