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art of rally News

Game Update

Hey Everyone!

It's been a week since launch and it's been exciting seeing everyone's reaction to the game. Thanks for all of the bug reports and feedback. This new build is live now. We do have more bugs, tweaks and features we need to get to, so there will be more updates in the future!

Features
  • added the ability to play the previous song and next song in the playlist when in the menus (currently triggered with shoulder buttons on controller, tab on keyboard).
  • updated AI times
  • AI difficulty on normal, skilled and master increased
  • norway can be played in the Group 2 rallies in career now
  • added dither to edge of grass rendering
  • vegetation cutout shader is now toggleable in advanced graphics settings


Improvements
  • resolution should (when on auto) now preserve native ratio.
  • FXAA anti-aliasing uses the alpha channel now so it'll be even faster.
  • high and Highest quality settings use FXAA instead of SMAA anti-aliasing by default
  • increased downsampling on Distance Blur
  • lowered Bloom diffusion value so it's faster
  • changed AO type to deferred from camera-space
  • renamed the counter steer factor percentages to be from 80%-280% which 100% being no change in countersteer speed
  • reduced terminal damage speed threshold by 6.66%
  • Improved Vegetation rendering


Fixes
  • sardinia 5 fences had the car cutout shader
  • photo mode saturation in Norway during Snow & Night wasn't working
  • fixed slower framerate on foggy stages
  • fixed a bug where skipping the intro to career mode text too quickly could lead to a crash
  • fixed initial auto settings not setting resolution correctly.
  • fixed bouncy haybales on Sardinia 6
  • removed achievement checking performance hit when going really fast
  • fixed incorrect livery bug
  • livery selection is now saved correctly in custom rallies


And if you've enjoyed the game so far it would be great if you can leave a review on Steam!

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Beta Build

Hey Everyone!

It's been a week since launch and it's been exciting seeing everyone's reaction to the game. Thanks for all of the bug reports and feedback. This is a BETA build that we are testing before setting it live for all players. If you could report your bugs and feedback in our beta thread

You'll need to opt-in to the "beta-beta" branch on steam by right-clicking "art of rally" in your game library and going to the "betas" tab.

Features
  • added the ability to play the previous song and next song in the playlist when in the menus (currently triggered with shoulder buttons on controller, tab on keyboard).
  • updated AI times
  • AI difficulty on normal, skilled and master increased
  • norway can be played in the Group 2 rallies in career now
  • added dither to edge of grass rendering
  • vegetation cutout shader is now toggleable in advanced graphics settings


Improvements
  • resolution should (when on auto) now preserve native ratio.
  • FXAA anti-aliasing uses the alpha channel now so it'll be even faster.
  • high and highest quality settings use FXAA instead of SMAA anti-aliasing by default
  • increased downsampling on Distance Blur
  • lowered Bloom diffusion value so it's faster
  • changed AO type to deferred from camera-space
  • renamed the counter steer factor percentages to be from 80%-280% which 100% being no change in countersteer speed
  • reduced terminal damage speed threshold by 6.66%
  • Improved Vegetation rendering


Fixes
  • sardinia 5 fences had the car cutout shader
  • photo mode saturation in Norway during Snow & Night wasn't working
  • fixed slower framerate on foggy stages
  • fixed a bug where skipping the intro to career mode text too quickly could lead to a crash
  • fixed initial auto settings not setting resolution correctly.
  • fixed bouncy haybales on Sardinia 6
  • removed achievement checking performance hit when going really fast
  • fixed incorrect livery bug
  • livery selection is now saved correctly in custom rallies


And if you've enjoyed the game so far it would be great if you can leave a review on Steam!

art of rally - GROUP A TRAILER - ANTILAG!



[h3]Introducing art of rally's Group A: more technology, more grip, and anti-lag![/h3]

[previewyoutube][/previewyoutube]

[h3]art of rally is available NOW! Also available in a Deluxe Edition which includes the full soundtrack by Tatreal and 25 wallpapers![/h3]

https://store.steampowered.com/app/550320/art_of_rally/

https://store.steampowered.com/app/1297600/art_of_rally_OST/



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art of rally strips down the furious sport into a serene top-down experience

From the creator of Absolute Drift comes art of rally, a top-down racing game that's heavy on style and it has great gameplay to back it up too.

Read the full article here: https://www.gamingonlinux.com/2020/09/art-of-rally-strips-down-the-furious-sport-into-a-serene-top-down-experience

art of rally is available NOW!



[h3]art of rally is available NOW! Also available in a Deluxe Edition which includes the full soundtrack by Tatreal and 25 wallpapers![/h3]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/550320/art_of_rally/

https://store.steampowered.com/app/1297600/art_of_rally_OST/



Website Discord Twitter Instagram Reddit