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art of rally News

Update v1.4.3

Picture by Decinoge

Changelog


improvements
  • jumps and landings are now more predictable and manageable
  • prioritise online leaderboard ghosts before loading local ghosts
  • added and improved camera rotation options
  • improved switching between vegetation renderer options
  • added save game backups to help alleviate some save game issues
fixes
  • fixed issues with haapajärvi local ghosts
  • fixed volumetric lighting rendering issues on franzenheim
  • fixed oreng valley -r finish gate
  • fixed tears and terrain clipping on sardinia freeroam
  • fixed rocks with no colliders on karura
  • fixed invisible vegetation on some NVIDIA cards when running DX12
  • fixed the front left wheel of das speedvan being too large


Check HERE for a comparison of the new jump improvements.

art of rally - beta v1.4.3b2

A small update to the current beta build to add some jumps/landings improvements that we've been cooking up.

Changelog


improvements
  • Improved jumps and landings by minimising tumbling mid-air and dampening landings to improve control

art of rally - beta v1.4.3b1

Just a small update to the beta branch with some fixed and improvements - we're still working away at features in the background but wanted to get these fixes out in the meantime!

Changelog


improvements
  • prioritise online leaderboard ghosts before loading local ghosts
  • added and improved camera rotation options
  • improved switching between vegetation renderer options
  • added save game backups to help alleviate some save game issues
fixes
  • fixed issues with haapajärvi local ghosts
  • fixed volumetric lighting rendering issues on franzenheim
  • fixed oreng valley -r finish gate
  • fixed tears and terrain clipping on sardinia freeroam
  • fixed rocks with no colliders on karura
  • fixed invisible vegetation on some NVIDIA cards when running DX12
  • fixed the front left wheel of das speedvan being too large

Update notes for hotfix v1.4.2b

Just a small hotfix to fix a couple of outstanding issues!

  • fixed an error causing a weekly event mismatch
  • updated our input plugin to help alleviate some M1 OSX controller issues

Update V1.4.2

Picture by Decinoge

Changelog


improvements
  • fixed a flooded log
  • improved terminal damage post stage UX
fixes
  • fixed a leaderboard exploit
  • fixed high landing damage on bridges
  • fixed flickering food stands
  • fixed credits not rolling correctly
  • fixed a floating bridge in sardinia
  • fixed an incorrect description for il gorilla 4s
  • fixed a double penalty zone



V1.4.1 Changelog


improvements
  • updated credits
fixes
  • fixed missing paintbooth and carwash on Indonesia freeroam
  • removed Indonesia maps from the online event pool for now



V1.4.0 Changelog


features
  • 6 new stages set in Indonesia
  • 1 new freeroam stage set in Indonesia
  • 2 new original songs for the soundtrack
improvements
  • improved how cars are spawned in, minimising cars rolling away or popping into the air
  • improved a number of colliders not matching their visual meshes
  • improved audio during replays
  • minor UI improvements
  • improved physics interactions with snow markers on Norway stages
fixes
  • various code fixes