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Warhammer: Vermintide 2 News

Looking Forward in 2022



[h3]'Twas the night before Vermintide
When all through the town,
Not a creature was stirring…
Wait, was that a Skaven? After that rat!
[/h3]

Heroes!

As 2021 winds down, we—the community team—wanted to take some time to highlight where we’ve been and where we’re going.

[h2]Where We’ve Been[/h2]
First off, we wanted to thank you all for the incredible three years, swimming through the current whirlpool of COVID bumps and hiccups. The studio has grown a great deal these past couple of years, and with growth comes some teething pains. We’re still finding our voice and figuring out how best to be the studio we want to be and the studio you wish us to be.

Throughout this year, though, we’ve achieved many great things together, including:

  • Introducing a new game mode to bring rouge-lite/like mechanics into Vermintide with the free Chaos Wastes expansion.
  • Adding Hedge into the game and letting Kerillian get in touch with the Queen of Athel Loren by releasing her newest career: Sister of the Thorn.
  • Creating a new event for October’s Geheimnisnacht and beefing up the Chaos Wastes game mode by adding Grudge Marks.
  • Letting Saltzpyre extol the virtues of Sigmar even more with his new career: Warrior Priest of Sigmar on PC and Xbox (with Playstation to come in January!).

[h2]Where We’re Going[/h2]
We’ve been rigorously reading your feedback, and while we cannot fully share what is in our content pipeline just quite yet until we get closer to some internal mile markers, we can share some things you can expect from us going forward as a community:
  • More communication! The community team has grown in 2021, which gives us more opportunities to communicate with you and listen to your feedback. We’ll be aiming to provide you with honest, clear, and transparent communication within our limitations on our various platforms (Steam Forums/Fatshark Forums/Reddit/Discord). This is a strategy we are still growing into and finding our voice in as a studio and may take some time, but our end goal is to cultivate a relationship with you all that fosters trust, respect, and open feedback.
  • Community surveys! We want to make sure you all have ample opportunity to speak to us and reach out to us on concentrated topics directly. So, starting in 2022, you will see surveys on different aspects of the game, content you all want to see, and more. We want to better understand where you all come from, what you expect from us, and how you play; which will help us create a better game for you!
  • More streams! Streams on the FatsharkGames Twitch will return fortnightly every other Friday starting January 7, where we will host games with the community, fireside chats, community highlight reels, and more. This will be your place to talk to us in real-time, get to know other community members, kick back, and discuss all things Vermintide!
  • The return of the newsletter! If you signed up for our email newsletter, you’ll see those returning in 2022 as well, which will be your digest to community-created content, in-game events, gameplay tips and tricks, lore tidbits, and much more!

[h2]The Year Ahead[/h2]
We’re looking forward to the exciting things we have in store for you for Vermintide—and hope you are too! So from all of us at the community team, thank you so much for playing our game, sharing your feedback, and continuing to be so passionate and excited about Vermintide! We’re excited to go along our journey in 2022 together with you, and hope you’re just as ready to see what the future holds!

[h3]Now go out there and fight the Pactsworn!
[/h3]

Patch 4.5.0 & Hotfix #1 (4.5.1)

Patch 4.5.1


Stability and Localisation
  • Improved localization.
  • Fix crash when opening the playerlist while in a deed.
  • Fixed crash when player hits a dead actor with a melee weapon.
  • Fixed crash when always blocking boon is picked up or gets disabled while new weapon is loading in.
  • Fix DLCs not being changed to installed when buying a DLC while in-game for PC.

Playerlist
While we orginially implemented privacy options based on reports of player toxicity, we heard your feedback and have added new privacy features to the in-game tab menu as well as improved existing ones to give players a greater choice of how to show and hide their builds.
  • Added a public option for build view privacy setting.
  • Made the privacy option asymmetric: now if you set your build to public others will be able to see it regardless of their setting.
  • A label should now show for others when another player's build is hidden due to privacy.
Levels
  • Into the Nest: Fixed an issue where players could get left behind in the Into the Nest when two players pulled the lever at the same time (sometimes resulting in crash at the end of the elevator trip).

General
  • Warrior Priest's Implacable should now work as expected. The delayed damage effect was doing too much damage.
  • Revives from the Warrior Priest's The Comet's Gift talent now count in the scoreboard.
  • Ironbreaker's Gromril Armor should now refresh on clients.
  • Ironbreaker's Vengeance talent should now activate when Gromril Armor is triggered.
  • Grail Knight, Outcast Engineer, Sister of the Thorn and Warrior Priest of Sigmar have a chance to do mission briefings when loading into a map.
  • Fixed curse resistance not affecting Twitch mode curses.
  • Corrected rarity for one of the nonruned Choas Wastes weapons.
  • Fixed an animation in 1h Spear and Shield.
  • The gamma setting no longer affects text rendering.
  • Chaos Wastes: Corrected rarities of weapon illusions.


Heroes!


Welcome to Patch 4.5, which introduces Victor Saltzpyre's new career: Warrior Priest of Sigmar, as well as various fixes and some tweaks, with some specifically made to address some of the feedback regarding the most brutal, maybe unfair Grudge Mark combinations in the Chaos Wastes.

[H2]Patch 4.5 Patch Notes:[/h2]

New Features
  • Victor Saltzpyre's new career: Warrior Priest of Sigmar, is available now!
  • Daily Login Rewards: Daily login rewards are now available in Lohner's Emporium of Wonders. Earn more shillings by visiting him daily!
  • Added AMD FidelityFX™ Super Resolution (FSR) to help boost performance from lower resolutions.


Stability and Localisation
  • Fixed various unspecifiable crashes.
  • Fixed various localisation issues.
  • Fixed crash when selecting an item to salvage with gamepad in the crafting menu.
Enemies
  • The Chaos Spawn will now deal less damage on grabbing a player, and more consistently deal damage when chewing or slamming a player. The Chaos Spawn will also now only either chew, or slam a player as opposed to both back to back.
  • Stormvermin Commanders can now be cleaved through as expected after having mass modifiers added.
  • Maulers no longer have an attack deadzone, where they would stand in an idle pose due to having a gap between attack-type distance requirements.
The following list of adjustments have been made to various Grudge Marked Monsters
  • Chaos Spawn and Minotaur can no longer be marked with 'Shield Shatter'.
  • Chaos Trolls can no longer be marked with 'Invulnerable'.
  • Reduced chance of getting 'Invulnerable' along with 'Regenerating'.
  • 'Crippling' and 'Shield Shatter' will no longer appear together.
  • Reduced chance of getting 'Illusionist' along with 'Shadow-Step' OR 'Invincible'
Levels
  • Empire in Flames: Fixed a location where players could get stuck.
  • Fort Brendanfrasier: Fixed a location at the end event where bots could get stuck.
  • Garden of Morr: Fixed a soft lock that could prevent the level from being completed.
  • Horn of Magnus: Replaced a low poly vista house with one that looks more in-line with the neighbouring properties.
  • Chaos Wastes: Players can now switch away from bombs while under the "Endless Bombs" potion.
  • Chaos Wastes: The Chest of Trials can now spawn Minotaurs when playing a Skaven/Beastmen flavoured location.
  • Chaos Wastes: Fixed some cases where the Chest of Trials failsafe would trigger too soon.
UI/UX
  • Fixed game mode not showing correctly for Weaves and Chaos Wastes in Steam Rich Presence.
  • The standard lobby browser's text should no longer get messed up while viewing a lobby in a Citadel expedition.
  • Twitch Mode voting UI should now appropriately "ding" both hosts and clients when counting down in both Adventure and Chaos Wastes game modes.
  • Fixed an issue causing the Athanor interface to glow an ominous red.
  • When multiple monsters are in play, the HP bar shown will prioritize the monster that you either pinged, dealt damage to, or took damage from last (ping and dealing damage having a higher priority), and will display the closest monster's HP as a fallback.
  • Chaos Wastes: Fixed an issue where Bile Troll HP bars would display incorrectly.
  • Added an option for `Equipment & talents privacy` to control who can see your equipped items and talents in the new playerlist menu. The relationship is symmetrical: if you're not sharing your talents with someone you won't be able to see theirs either.
General
  • Outcast Engineer's 'Field Trials' Okri's Challenge can now be completed if the player has selected the 'Gromril-Plated Shot' talent.
  • Outcast Engineer's 'Engineer's Resolve' Talent multiplier has restored back to 1 from an unintentional change to 0.5.
  • The Conflagration Staff casting location should now be visible to all players.
  • 'Resourceful Combatant' should now appropriately proc on melee attacks.
  • Bots should more reliably 'reload' Throwing Axes and Javelins.
  • Ironbreaker Bardin's index finger should no longer have a strange marking on certain settings/configurations.
  • Pinging a downed player should once again work as expected.

The Warrior Priest of Sigmar is Out Now!

[previewyoutube][/previewyoutube]

[h2]Heroes,[/h2]

We are excited to announce that one of the most anticipated and well-guessed careers is now available on PC: the Warrior Priest of Sigmar for Victor Saltzpyre. The new career can be purchased on Steam or in the in-game store.

The Warrior Priest of Sigmar is a new career for Victor Saltzpyre. This DLC contains the new playable career complete with a new talent tree, new weapon types, new abilities, a new Warrior Priest of Sigmar skin, and more.

https://store.steampowered.com/app/1782450/Warhammer_Vermintide_2__Warrior_Priest_Career/

https://store.steampowered.com/app/1782451/Warhammer_Vermintide_2__Warrior_Priest_Cosmetic_Upgrade/

A Warrior Priest of Sigmar fights evil in all its forms, engaging in close combat with holy purpose. As a Warrior Priest, Saltzpyre draws upon faith to empower his blows and shield himself from harm. Wielding trusty hammers or combining them with a tome or shield, he calls upon divine might to inspire comrades and strike fear into his foes.

Smite the heretic with new unique weapon types: the Reckoner Great Hammer and the Skull-Splitter Hammer & Blessed Tome.

Career Skill: Shield of Faith
Victor blesses targeted ally or himself with a shield, making them immune to damage for 6 seconds. When the shield expires it explodes, staggering nearby enemies.

Passive Ability: Righteous Fury
Victor gains Hatred when enemies die near him. At 100% Hatred Righteous Fury trigger, causing all hits to Smite the enemy a second time for 20% of the damage.

Vermintide 2's next career DLC is out now: meet Warrior Priest of Sigmar Saltzpyre

Victor Saltzpyre, co-op game Vermintide 2's imperious witch hunter, is the next member of the Ubersreik Five to get a new career. The latest Vermintide 2 DLC is out now, and adds the Warrior Priest career for Saltzpyre, replacing his trademark brace of pistols with a lot of big-ass hammers.


"Warrior priests have been a central part of Warhammer for a very long time, and who would do it better than our own Sigmarite, Victor Saltzpyre," developer Fatshark says. "The Warrior Priest of Sigmar is probably the most requested career there is, and for good reason."


As with Markus Kruber's Grail Knight career and Bardin Goreksson's Slayer career, Saltzpyre's new Sigmarite warrior priest role skips ranged combat entirely, trading in his pistols for a mighty silver Skull-Splitter Hammer. And when one hammer isn't enough, Warrior Priest Saltzpyre can bring two of them. He has other options, of course: he can also carry a shield or a blessed tome in his off hand, or he can opt for the two-handed Reckoner Great Hammer.


Read the rest of the story...


RELATED LINKS:

Vermintide 2's Chaos Wastes expeditions are getting tougher bosses

The best sword games on PC

Vermintide 2 adds new Sister of the Thorn career for Kerillian this month

Warhammer: Vermintide 2 adds a war-priest with the holy hammer of Sigmar




Warhammer: Vermintide 2 is a game about smashing up lots of rodents for loot and really rather good—and even better thanks to years of significant free expansions. Now it's announced a new 'career' for one of the game's characters, which is not a word that sounds very exciting, but this is only the fourth in the game's lifespan: for Victor Saltzpyre this means a new talent tree, new weapon types, and new abilities, basically a new way to play the game...
Read more.