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Franz Lohner's Chronicle - The Changer of Ways

An absent-minded man of mysteries, Franz Lohner relies on his bulging journal to keep track of occurrences, intrigues and arguments around Taal's Horn Keep. Sometimes his notes are even useful, believe it or not. The Franz Lohner Chronicles are extracts from that journal.

Franz Lohner's Chronicle - The Changer of Ways

Kruber’s back from Parravon. Sienna and Kerillian are back from … wherever. Even Bardin stuck his head out of the workshop this morning. Things are almost back to normal around here, which is nice.

Never realised how much I’ve got used to having our Ubersreik Five around … or maybe it’s more that I’ve never realised how much I’ve relied on the other four to keep Saltzpyre distracted. Tell you what, I’ve learned more about our good Witch Hunter’s existential dread this past week than is healthy. All told, I reckon I liked it better when he was a sneering presence in the corner of the room, waiting for the right moment to denounce My “vile, enduring heresy.”

I should really whisper a bit more encouragement in Catrinne’s ear. I’m not sure the lass knows what she’s letting herself in for, but you can’t save everyone, and I need a bit of a Saltzpyre break.

Anyway, even Olesya had a rare moment of sociability last night. Well, I say sociability. It was more of a lecture. As our resident maven of matters magical, seems she feels beholden to setting us straight on the Chaos Gods … just in case our lot end up crossing their paths. Last night it was Tzan … Tzeng … Tzetch …

Now come on, Franz, you can do this. Just take it nice and slow. One letter at a time.

Tzeentch. Hah! Cracked it!

Anyway, Olesya had quite a lot to say about Tzeentch. And Saltzpyre, bless him, sat quiet as a mouse through the whole thing. No accusations of heresy. No protestations of witchcraft. I think he’s a bit beyond that now, truth be told. Rightly or not, this Citadel of Eternity business has him thinking of himself as something outside the Order of the Silver Hammer. Then again, heresy’s very much an all or nothing business when you’re a Witch Hunter.

But Tzeentch. (That’s three times in a row now. Must be getting the hang of the spelling.) He’s the Chaos God of Magic, Deception and Change. A schemer, it goes, who revels in the plan, rather than the purpose. A case of not being able to see the forest for trees, or not caring to, at least. I’ve known plenty of bureaucrats like that, now I think on it – more interested in the form, than what the form’s for, if you take my meaning? I’ve always tried to avoid that. Sure, I’ve secrets and plans and wotnot, but it’s always for a reason.

Olesya had a lot to say about what might happen if Tzeentch glances at our lot when they’re in the Chaos Wastes. Cackling lightning sounded the nastiest. But what really opened my ears was Oleysa’s suggestion that he’s already been having a bit of a gander in our direction, playing us for puppets for his own, unknowable reasons.

Bardin scoffed at that. Took off his gromril helm and glared right at her. “There’s no Kazaki Gromthi making me dance, Aldrinn.”

“Is that so?” she asked, a wicked glint in her eye, and the shadows drawing closer. “But weren’t you a slayer just yesterday?”

Went a bit quiet after that, I can tell you. Because the thing of it was, I’d a clear memory of exactly that, but fuzzy, as if I’d forgotten. A slayer oath ain’t a pair of trousers. You don’t pull it on and take it off as it suits you. It’s a lifetime commitment, even if it’s not often a very long lifetime. Goreksson wasn’t a slayer today, so he couldn’t have been one yesterday. And yet he had been. More than that, Bardin’s eyes told me he believed it too.

It got worse. As I looked around the circle, everyone was different, but also the same. I made the mistake of blinking, and they all changed again. Same faces, same people … but not. And all of them looking as off-colour as I felt. And Olesya, of course, was laughing. Sigmar help me, but she’s an obnoxious baggage sometimes.

With no other recourse, I pinched my eyes shut and counted to ten. And then another ten. When I opened them, everyone was back to normal. Or what I used to think was normal, leastways. Can’t say anyone looked happy, but no one seemed in a hurry to speak.

Olesya wandered off after that, chuckling to herself. But the old bat shot me a mischievous wink before she went, and it got me wondering if any of it had been true, or one of her illusions. And if the latter, was she just having a joke, or making a macabre point? What happens if Tzeentch really is twiddling with our destiny? Does anything we do even matter?

What if this Citadel of Eternity lark was all his idea? Reckon I understand how Saltzpyre feels about the business better than I did before. Roads to damnation ain’t always labelled as such, after all.

Sigmar, but I need a drink. I wonder if there’s any of that Bugman’s left?

Warhammer: Vermintide 2's Chaos Wastes update effectively doubles the vanilla game's map area

Vermintide 2 is about to get a whole lot bigger. Developer Fatshark says the 15 new maps that are coming along with the Chaos Wastes update represent more area than the original 13 maps the co-op game originally shipped with back in 2018. With loads of new modifiers and a new expedition mode, Chaos Wastes could be the biggest addition Vermintide 2's ever seen.


"It's massive," Vermintide 2 narrative designer Marten Stormdal tells us. "We did some napkin calculations earlier today, and I think by area, it's larger than the base game." The new levels all are set within the Chaos Wastes, and the Ubersreik Five (or Four, depending on how you're counting) are traveling through them on their way to the Citadel of Eternity. It's a place Victor Saltzpyre has heard about in whispered rumours, a place where one might converse with the gods.


That's important, because the Warhammer End Times are at this point getting extremely end-timey. Vermintide 2 has always been about the final days of Warhammer's Old World, and the cracks in it are really starting to yawn. In Chaos Wastes, our heroes are making a last-ditch attempt to stave off the apocalypse by calling a meeting with the gods of just about anyone else who's willing to listen.


Read the rest of the story...


RELATED LINKS:

Vermintide 2's Outcast Engineer career DLC is out now

Vermintide 2's next premium career is the Outcast Engineer role for Bardin

Humble Bundle's running a big sale on a bunch of the best Warhammer games

Vermintide 2's next free update adds a roguelike mode

The cooperative ratmasher Warhammer: Vermintide 2 already has some degree of change and surprise across runs, with different enemies in different places, but it's about to go squig-wild. Developers Fatshark have announced the free Chaos Wastes update will launch next week, introducing a new mode with roguelikelike runs. Squads will set out on expeditions, fighting through a random selection of levels, picking up gear and buffs along the way, and risking a return to base if they wipe.


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Chaos Wastes - Free update coming April 20th

https://www.youtube.com/watch?v=fqCVZwY2toM

Heroes,


Today we are very excited to announce that Warhammer: Vermintide 2 - Chaos Wastes is releasing April 20. Chaos Wastes will be a free update to Vermintide 2 and will take you on a whole new high-stakes adventure.

Explore the unpredictable and dramatic lands of Chaos Wastes in this all-new 1-4 player co-op rogue-lite experience, expanding the Vermintide story in a new game mode.

https://vermintide.com/chaoswastes

The unpredictable and dramatic land of the Chaos Wastes are only one week away, and an expedition requires preparations. We have created several guides that might help any hero heading out in search of salvation.

The Pilgrim’s Guide

Franz Lohner's Chronicle - The Damned Count

An absent-minded man of mysteries, Franz Lohner relies on his bulging journal to keep track of occurrences, intrigues and arguments around Taal's Horn Keep. Sometimes his notes are even useful, believe it or not. The Franz Lohner Chronicles are extracts from that journal.

Franz Lohner's Chronicle - The Damned Count

Saltzpyre’s preparations are proceeding apace, aided largely by a recent gift from one of my old mates back in Bergerac. He’s something of a … freelance acquisitions expert … and the item in question just happened to fall off the back of a wagon on the Grasgar-L’Anguille road after a brief storm of arrows. That happens a lot around my mate.

Anyway, it’s a map – or thereabouts – of the bit of the Chaos Wastes our plucky band will be traversing. Not the most useful of guides, at first blush. Take your eyes off it for a moment, and all the places start shuffling around. My contact said it’s because the Chaos Wastes are always changing, which ain’t half as reassuring as he thought. Still, Saltzpyre seemed glad to see it – though that smile still needs work – and he’s thrown himself into the upcoming pilgrimage like never before.

Truth be told, I’m glad Salty’s found something to keep himself busy. Bit quiet around here of late, what with Sienna and Kerillian having vanished to parts unknown. Kruber’s pestered Olesya into sending him to take a gander at what’s left of his ancestral castle, down in Parravon. And Bardin? Haven’t seen him for days, though with all the battering and clanging coming from that workshop of his, I’m reasonably sure he’s still breathing. Let ‘em enjoy the lull, says I. They’ll be busy soon enough.

But back to this map. Saltzpyre tells me that his Order’s been trying to destroy it for decades. Not for what it shows, oddly enough, though I guess “Ever-Changing Map of the Chaos Wastes” ain’t something to warm the hearts of heretic-seekers. It’s more for the poor sod who inked it in the first place. Fellow by the name of Marius Holseher, one-time Elector Count of Stirland. Oh, I know you might have heard that he was a simple scribe, but that was the family’s doing. Tried to hush it all up, you see.

But hush what up, exactly? Well, while crusading in Araby, Holseher stumbled on an enchanted mirror that whisked him away to the Realm of Chaos – the otherworldly land of the Dark Gods themselves. Now you might think that would be the end of his tale, what with the Realm of Chaos being a daemon-infested wasteland, full to the brim with madness.

Better throw an “allegedly” in there, just in case Saltzpyre has a peek at this journal. He’s not gone entirely soft, and I wouldn’t want him spoiling our friendship with pointed questions and needles under the fingernails.

Anyway, somehow or another, Holseher not only survived this allegedly daemon-haunted nightmare – he flourished. Came back to the mortal world with a journal crammed full of fantastical tales about rivers of nurglings, giggling horrors, harvest fields of screaming souls waiting for the scythe, a blood-slicked plain piled with skulls, a giant in silver armour who hurled blue flame … and that’s only scratching the surface. The whole tome – the Liber Malefic, as it’s commonly known – is hundreds upon hundreds of pages long, and a veritable bestiary of denizens daemonic. I’ve most of a copy somewhere, and it’s not the sort of thing to read if you’re a light sleeper, I can tell you.

Sigmar knows how the bugger survived. Maybe the Dark Gods intended it to be so. After all, they’re as egotistical as the next deity. (Allegedly, Saltzpyre, if you’re reading this.) Get their truth out into the world, and all that. Or maybe Holseher just had the luck of Ranald himself. If the latter’s true, he didn’t know when to stop pushing it.

Even when the priests reluctantly conceded Holseher was no more accursed than you or I, he couldn’t settle down. Kept revising his Liber Malefic, determined to make it perfect – which is why you’ll find so many contradictions associated with it, what with so many revisions floating around. When he got bored with that, he wandered north into the Chaos Wastes, searching for a way to reach the Realm of Chaos and start work on a new volume.

No one’s really sure what happened to Holseher after that. Maybe he’s still ticking. More likely he was eaten alive by the northlanders … but then again, the fellow was certainly touched by the Chaos Gods, one way or another, so for all I know he’s a king in the wastes, holding dismemberment at bay by telling tales about the world beyond the world.

Rather him than me. But at least we’ve got his map. Makes me dizzy just looking at it.