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Warhammer: Vermintide 2 News

Double XP is Active Now!

Heroes!


At 2pm UTC today we have enabled Double XP for all players, on all platforms, for all games! Now's a great time to stay home, level up, and help us all Play Apart Together.

Don't forget we're also challenging you to slay 500,000,000 Skaven, Norscans or Beastmen (or any combination of flesh you meet, aside from your team mates...) before the end of play on April 30th and earn you and your hero friends a lovely new portrait frame exclusive to this event.

As a bonus, we can also announce that should you beat the Community Challenge we'll also activate 24 hours TRIPLE XP on May 1st!

For all the information this event, check our news post here:

https://www.vermintide.com/news/stay-home-play-together-heroes-unite

Community Challenge Update

The Community Challenge is still ongoing and you can still join - it will be running until April 30th. With this challenge we wish to invite you as a community to come together and help the Reikland.

So far your combined efforts have accumulated a staggering total 155,947,217 enemies defeated! It's horribly impressive.

We just set the Tzeentchian Twins Weekly Event live, which for those who can handle it is a great way to bloat the stats! In this event enemies you dispatch will materialise in to two lesser enemies, and so on, until you're left with chaff to kill. You can find this on the mission screeen in the Keep (press M).

Play Apart Together.

Fill the bar by defeating Skaven, Rotblood, and Beastmen in Warhammer: Vermintide 2 and be rewarded with a new portrait frame.



[h2]Crown of Purity[/h2]We recently updated the event page on our website with news of which charity the proceeds for all sales of the 'Crown of Purity' will be donated to, and you can find out more about that here:

https://www.vermintide.com/news/stay-home-play-together-heroes-unite

Developer Update - April 17

Heroes!


Welcome to a relatively short Developer Update. We’ve been busy putting the Community Event live this week, where you've been tasked to slay 500,000,000 pactsworn over roughly 14 days. It’s a fairly big ask and so far you’re a little bit behind the curve! Step it up and earn a sweet portrait frame for everyone!



We put a great deal of science into coming up with the perfect number. We had to factor in telemetry from the past, as well as predictions based on the current situation and the days in which the event would be running. Take into account a great deal of factors, and then add a certain % on top to come up with the perfect goal of 500,000,000 in 14 days. We believe you can do it!

There are also some particular rules we didn’t fully explain in some of our earlier messages around this event!
  • Only Official Realm matches count. We aren’t counting player spawned units or runs completed on the modded realm.
  • Weaves count!
  • Only Wins count! That’s right, only matches that end in success will count towards the goal!

We just enabled the counter on the in-game loading screens for easy access, that updates less frequently than the website ( https://www.vermintide.com/counter ) but every five minutes or so!

That’s all for the event bits. Lastly this week we just want to showcase some of the cool stuff found in the community! Sadly most of it was pretty risque or a little too ‘cross-universe’, but then there was this, and we (and many) have just fallen in love.

https://www.youtube.com/watch?v=ZzhHcqDMox0

You can catch him streaming now, it’s good vibes all round!

https://www.twitch.tv/dekakuma3

Now get killing pactsworn! Have a great weekend. Stay home, and stay safe.

Team Fatshark

Stay Home. Play Together. Heroes Unite

Heroes,

During the past weeks the Sharks have been working from home, and in an earlier Developer Update we went into lengths about what these changes meant for the Sharks and the entire office. Staying at home can be a challenge and the Sharks are helping each other with new ideas to stay inspired. This community event was born from such an idea, and we hope that you will join us in this new endeavour.

Stay Home. Play Together. Heroes Unite.

Together we can make a difference. Between the 15th and 30th of April we are inviting you to take part in a community challenge.

[h2]Buy a new Hat - Support Charity[/h2]
All profits* made from ‘Crown of Purity’ will be donated to charity.

This premium cosmetic will be available for purchase in Lohner’s Emporium of Wonders and Steam, and all profits* made will be donated to charity responding to COVID-19.
"To the faithful there is naught more dangerous than an unguarded mind, save perhaps an uncaged thought. Alas, even the righteous cannot entirely control the sinful impulses of a wandering will, thus many Sigmarite preachers wear this singular piece of headgear, shackling with steel what mortal will cannot always cage."

You can find ‘The Crown of Purity’ here and it will be available for purchase from the 16th of April.

https://store.steampowered.com/app/1282490/Warhammer_Vermintide_2_Cosmetic__Crown_of_Purity/

*After fees and taxes.
[h2]Fill the Counter - Unlock a New Frame[/h2]
In tough times we need each other, and the Ubersreik 5 are no exception. Warhammer: Vermintide 2 is ultimately a co-op game, designed to create situations only teamwork can solve, and with this challenge we wish to invite you as a community to come together and help the Reikland. Stay home. Play Together. Heroes Unite.

Fill the bar by defeating Skaven, Rotblood, and Beastmen in Warhammer: Vermintide 2 and be rewarded with a new portrait frame †. To help you keep track we have set up a Kill Counter that is updated in near real-time. All platforms are included in the counter.

https://www.vermintide.com/counter

Play Apart Together!

† The portrait frame will be added in the next update for all platforms.

Patch 2.4 - Bug Fixes and Stability

[h2]Heroes, [/h2]
Welcome to patch 2.4 on PC that brings you some fixes and tweaks to Old Haunts and Enchanter’s Lair as well as some bug fixes.

[h2]2.4 Patch Notes[/h2]Levels
  • Enchanter's Lair:
    • Added water collision on blood surface.
    • Removed interactable units and flow on the paintings found throughout the level.
    • Player camera should no longer break if a player rescuable in the boss room before encounter cutscene.
    • Barrel marker should no longer get stuck when hotjoining in to a match in progress.
    • "All heroes must be present" prompt now appears for clients when host is not at the door.
    • Nurgloth - Final Phase eruptions no longer deal any damage to bots.
    • Fixed a few spots where players can get stuck.
  • Old Haunts:
    • Fixed a spot where players can get stuck.
    • Fixed an illogical respawn.
    • Fixed a spot where bots can get stuck.
    • Fixed an invisible door that players could break.
    • Fixed a case of Face Spawning by the statues.
    • The Bottle counter should be sync'd correctly now for players who join a run in progress.
Fixes & Tweaks
  • Introduced basic sorting functionality to store items.*
  • Fixed a crash that could occur when Bardin uses his taunt ability during "Back to Basics" deed.
  • Fixed an issue preventing Saltz from switching to melee whilst performing rapid fire with Brace of Pistols.
  • Fixed persistent scrolling audio in the store.
  • Fixed an issue where the camera would twitch if switching between melee and ranged weapons with zero ammunition.
  • Fixed an issue where Sienna's (Battle Wizard) 'Tranquility' buff would be removed too late when a spell was cast.


*This doesn't allow for players to sort items just yet, but applies a default sorting with the following behaviours:
Sorts ASCENDING by:
1) unowned < owned
2) hat < skin < weapon_skin < unknown
3) price
4) rarity DESCENDING (!)