Vermintide 2 for "LABOR OF LOVE" category - Steam Awards

[h2] Hotfix 6.0.7 - 28th of November [/h2]
[h3] Fixes [/h3]
- Fixed an issue that made it so that Hero levels past 30 did not continue increasing the minimum item power from gear received from crafting, as introduced in a previous hotfix.
We've also applied all of the rewards from last week's spotlight! It might be necessary to restart the game a couple of times to get them applied, sorry about that!
[h3]Status update for the players who lost progression during the update:[/h3]
Our Backend Service Provider have now confirmed that they are unable to restore/provide us with a snapshot of the missing account data, sadly. Though, we would like to reassure you that after working with them on this issue, new measures are in place that should a similar issue arise in future (we certainly hope not!) that we will have the necessary data backups in place.
What does this mean?
We will be proceeding with our plan B to restore the missing account data.
What will Fatshark be doing?
Our backend developers will be working with our analytics team to rebuild the missing account data ourselves, and then merge this into your current account data.
How long will this take?
It's difficult to give an ETA currently, as our teams are planning the most effective way to proceed, and it is a lot of account data. We'll hopefully have a clearer idea of this soon, and will continue to communicate on the issue as regularly as we can.
Is it safe to continue playing on my account with missing progression?
Yes. We will be merging the missing account data into your current data - so any recent progress should be kept.
Are there any risks?
There is a small risk that merging the missing account data with current account data may lead to some slight discrepancies and cause minor elements of recent progression to be lost. Though, this would be far less than the current missing progression, and we will do our best to assist anyone should this happen. Though we will be doing all we can to best avoid this.
You can follow the status on this issue here: https://steamcommunity.com/app/552500/discussions/9/4631483655073586117/
[h2] Hotfix 6.0.6 - 26th of November [/h2]
[h3] Features & Tweaks [/h3]
- (Versus) Capture points now displays a flag that lowers and raises as the Heroes capture it.
[h3] Fixes [/h3]
- Fixed bug where pre level 30 level up chests didn't play sound when opened up.
- Fixed a crash when selecting a random map in VS player hosted lobbies.
- Fixed a crash that happened when a handbook popup was forcefully destroyed.
[h2] Hotfix 6.0.4 - 20th of November [/h2]
[h3] Features & Tweaks [/h3][h3] Fixes [/h3]
- Tweaked the power of items received from crafting: Each Hero level past level 30 increases the minimum power of crafted items by 1. This means that at sufficiently high levels, crafted items are guaranteed to be 300 item power. Only the level from the highest level character is considered.
- (Versus) Tweaked the Helmgart Sellsword Marks received from playing matches: Players now receive 5 coins for playing a match, plus another 5 if they won.
- Tweaked the rarity of some of the Skaven skins.
- Added the ability to equip Hero Poses on the Deprecated UI.
- Removed fade to black when exiting the handbook.
- (Versus) Increased the window where players will count as having assisted or caused an enemy player kill based on how long it's been since you've last dealt damage to them.
- (Versus) Various quality of life improvements to the Custom Game lobby:
- Added the option to create private versus custom lobbies. Private games can be joined by friend joining through Steam or the in-game friend UI.
- Added more sound effects to various actions in the lobby.
- Added the option to make the level random.
- Added gamepad support for the custom game menu and lobby.
- Changed so your team is always blue and the enemy team is red.
- Added Steam avatars in custom game lobbies.
- Changed the position of the leave button so it is harder to misclick.
- Added an message for when a player-hosted VS lobby cannot be started (eg. everyone is on the same team).
- (Versus) Made improvements to how versus lobbies are displayed in the lobby browser.
- (Versus) Slightly reduced the XP gained from winning matches, completing matches, and eliminating heroes.
- (Versus) (Fort Brachsenbrücke) Added another ladder back up on the first bridge to more easily revive downed Heroes
- (Versus) Pactsworn can no longer hear key pickup on Against the Grain.
[h3] Status update for the players who lost progression during the update: [/h3]
- (Versus) Fixed an issue where the Pactsworn keybind prompts would overlap with the subtitles.
- (Versus) Fixed a missing sound when clicking the 'continue' button on the end screen.
- (Versus) Fixed an issue where the text would overlap in the end screen in some languages.
- (Versus) Fixed a bug where destroying all 9 chains in Screaming Bell would progress the related challenge by 10 instead.
- Fixed an issue where some cosmetics on Lohner's Emporium would say "Equippable by all Heroes and Careers" when they weren't.
- (Versus) Fixed various issues in Righteous Stand, including a spot where players could get stuck, a potion that was hard to pick up, some visual bugs, and more.
- (Versus) Fixed the rumbling sound effect not stopping if you die while shooting as a Warpfire Thrower.
- Fixed the Mission Select tutorial showing up in non-Adventure keeps.
- Fixed DLC rewards and handbook popups showing on top of each other.
- Fixed a visual glitch on the pagination buttons in the handbook.
- Fixed a bug that made it impossible to open the handbook with controller in the pause menu.
- Fixed an issue where you couldn't scroll the text on handbook popups using a gamepad.
- Fixed an issue where the talents where half transparent in the tab menu.
- Made bots in Versus always use default loadouts in both Dedicated Servers and player hosted games, avoiding various crashes.
- (Versus) (Custom Game) Fixed gamepad input description being incorrect.
- (Versus) (Custom Game) Fixed confirm input not being confirmed when selecting a map.
- Fixed the reward tooltips in difficulty select showing the best earned chest instead of the chest the player would earn at their level.
- Fixed crash that could happen when a player left while in a loading screen.
- (Versus) Added a lever to open the Ruins in Engines of War to avoid the mission being soft-locked.
- Fixed an issue with Bile trolls portrait frames not showing the correct description
- Fixed a visual glitch on the next/prev page arrows in the handbook when using a controller
- Fixed strings not being uppercased in a locale-dependant way (eg. `Botín de guerra` was `BOTíN DE GUERRA`).
- (Versus) (Engines of War) Fixed a bug where Skaven players can get soft-locked when they Q to Heroes that are AFK in the safe zone
- (Versus) (Engines of War) Added a fix to prevent Skaven players from entering the Hero safe zone before the round starts
- (Versus) (Engines of War) Added a fix to prevent Hero players from leaving the safe zone before the round starts
- (Versus) (Engines of War) Climb point improvements
- Fixed a bug where allies that left the game early would be shown in the enemy team's scoreboard.
- (Versus) Fixed bug where pact sworn climb points blocked interactions for heroes.
- (Chaos Wastes) Fixed a crash caused by the damage sharing curse.
- (Versus) Fixed a crash caused by joining a match and trying to sync things that the joining player hadn't loaded yet.
- Fixed a bug where "Player eliminated" badge showed to the Sienna player when Sienna dies from overheating. As hilarious as it was.
- (Versus) (Fort Brachsenbrücke) Fixed an issue where the cannon balls can get stuck in the elevator
- (Versus) (Fort Brachsenbrücke) Fixed an issue where players can not pass the destroyed Ram gate easily on both sides
- (Versus) (Fort Brachsenbrücke) Fixed some areas where players can get stuck or end up inside geometry
- (Versus) Versus lobbies now show the difficulty as 'Versus' in the browser.
- (Versus) Fixed an issue that could cause player-hosted VS lobby level selection to sometimes fail saving.
- (Versus) Fixed a crash when trying to reserve a spot in a custom versus game before joining.
- Fixed a crash that could happen when closing the handbook.
- (Versus) Fixed kill and knockdown confirmation badge in Versus not properly showing when players are credited eliminations but are not dealing the final blow.
- Fixed a crash when spawning as a DLC career if purchasing it while the game is running. Purchasing a dlc career no longer prompts the user to restart.
- (Versus) Fixed victory and defeat sound stingers being muffled at the end of a match
Hey all,
Apologies for the wait on an update to this issue. We hear your frustrations and concerns, understandably.
We are still working with our backend service provider in an attempt to restore missing player data. A list of all affected player accounts has been provided to our backend service provider, and they are working to provide a snapshot of the lost player data before the issue occurred (which would be the fastest resolution); with which we can merge this back into your post update-6.0.0 account progression.
However, to be fully transparent, we have been informed that this is not guaranteed. It will take a little more time to know for sure. We appreciate this is concerning to hear, and we want to reassure affected players that we have a plan B should it be needed.
Our second option, involves using other existing logs and data we have, to create a ""backup"" that can bring your account data as close as possible to what is was prior to update 6.0.0, and then merge this with your post update-6.0.0 account progression. This is an extensive task and will take longer to deploy - so we are hoping it won't come to this.
In the meantime, this hotfix includes a part-fix to unlock Cataclysm again for any players who previously had it unlocked.
We'll continue to provide updates and share more information as soon as we can. Thank you for your continued patience.
You can follow our progress on this issue through this thread on our forums.
[h3]Known Issues[/h3]We’re hoping to get those issues fixed as soon as possible.
- Selecting a map in Custom Game and then switching to Random Map will crash the host.
- Players joining a Custom Game that is in the Hero selection phase will crash.
[h2] Hotfix 6.0.5 - 22nd of November [/h2]
[h3] Fixes [/h3]
- Fixed a bug that caused the Warrior Priest to not gain any fury from nearby enemies dying when playing as client.
- Fixed the issue that allowed a Grail Knight with the 'Virtue of Audacity' talent to interrupt the second swing of the career skill to avoid going on cooldown.
We've also applied all of the rewards from last week's spotlight! It might be necessary to restart the game a couple of times to get them applied, sorry about that!
It may be hard to believe, but Warhammer: Vermintide 2, which came out all the way back in 2018, continues to receive updates this many years later. Most recently, the game’s long-in-development Versus PvP mode finally made it out, allowing players to fight each other for the first time.