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Warhammer: Vermintide 2 News

Lohner’s Shoe Emporium of Wonders

Never one to pass up an opportunity to keep the old war funds flowing, I reckon it's time to take the Emporium of Wonders in a whole new direction, namely shoes, boots, sandals, sabots, and clogs - a festive festonery of footwear. I mean, some folk might say that an army marches on its stomach, but wiser heads know that it's the feet that make the magic happen. Gotta look after them, is what I'm saying ... for the right price. Now, who wants what?


Do you wonder to wander? Searching for the boot for your route? A shoe to break your blue? Dare not to leave your toes bare? Maybe Ladrielle has asked you to step up your footwear game?

Lohner’s Shoe Emporium of Wonders offers those wandering among us (looking at you, Kerillian) a place to keep your toes dry. For the price of a couple of shillings, your Hero can wear the most dashing and daring of sole-full accessories and receive Lohner’s grateful toe-ken of appreciation.

A store full of sole is walking your way.

Coming after the release of Bardin’s Songbook.

Versus map changing back to 'Righteous Stand'.

Heroes!

The Versus map will be changing back to Righteous Stand from 10:00 CET for the remainder of the Alpha Test. Just a reminder that the Alpha Test ends on 17th March 23:59.

Thank you to all those who have played so far!

Versus map changing to 'Screaming Bell' until the 15th March

Heroes!

Thank you for all your incredible feedback on the 'Righteous Stand' map so far, we will now be swapping map to 'Screaming Bell' from 13:30 CET 12th March - 10:00 CET 15th March. We will swap over gradually so it may take some time before you start to queue in to the 'Screaming Bell' map.

For those who played or watched during our Closed Alpha Test here are the changes we have made to 'Screaming Bell' for this test:
  • Increased enemy presence (including enemies triggered by certain events)
  • Reduced pickups / health
  • Added a Reach objective stage after the Bell event (before the Bridge of Shadows)

Hotfix Megathread 5.3.X

[h2] Hotfix 5.3.5 - 15th of March [/h2]

[h3] Fixes [/h3]
  • Fixed a consistent crash when completing an Essence Weave objective.
[h2] Hotfix 5.3.4 - 14th of March [/h2]

[h3] Fixes [/h3]
  • Fixed players being booted to the main menu upon being disconnected, they're now booted to the Keep.
  • Fixed various crashes related to the chat window.
  • Fixed a crash when starting a Back to Basics deed while having an Outcast Engineer with the Gromril Plated Shots talent.
  • (Versus) Fixed the last sub-objectives being counted twice when completed
  • (Versus) Fixed a softlock when using controllers in Versus.
  • (Versus) Fixed a bug that allowed firing while in ghost mode as Warpfire Thrower and Ratling Gunner.
  • (Versus) Fixed a bug that allowed Pactsworn to spawn from ghost mode on top of Heroes when using the Catch Up feature.
  • (Versus) Fixed players crashing when trying to use the emote wheel (default: U) as Pactsworn.
[h2] Hotfix 5.3.3 - 11th of March [/h2]
[h3] Features & Tweaks [/h3]
  • (Versus) Added an 'exit ghost mode' button as a rebindable keybind, instead of only being bound to M2.
  • (Versus) Increased the Warpfire Thrower's health, close range damage and overall damage.
  • Added some extra support for certain legacy sanctioned mods.
[h3] Fixes [/h3]
  • Fixed the recent 'Access Violation' crash that's been the most prevalent in patch 5.3.X
  • Fixed a crash when hotjoining and an object was in the middle of being despawned.
  • (Versus) Fixed rare crash when using "Catch up to heroes" more than once and using it once again the moment between a player leaves and a bot replaces them (or vice versa).
  • (Versus) Fixed a crash when pinging near a pactsworn right as it dies.
  • (Versus) Fixed a crash when a player hotjoins inbetween round transitions.
  • (Versus) Fixed crash when brining up the social wheel while switching teams in versus
  • (Versus) Fixed a potential crash when players attempt to play Pactsworn.
  • (Versus) Fixed an exploit where the hookrat could grab Heroes while in Ghost mode. Cheeky buggers.
  • (Versus) Fixed Necromancer Sienna being able to send her skeletons after invisible or ghost mode Pactsworn.
  • Fixed player talents and equipments sometimes being reset when switching between game modes.
  • Fixed various crashes
  • Fixed an issue with enemies not becoming visible properly in Shadow/Ulgu Weaves.
  • Fixed an issue where the illusions for the Soulstealer Staff would still be locked even for owners of the Necromancer Cosmetic Upgrade
[h3] Re-Sanctioned mods[/h3]
  • Numeric UI
Unfortunately, the Numeric UI mod was still causing crashes after this fix and has been unsanctioned again. We'll keep tinkering to fix these issues.
[h2] Hotfix 5.3.2 - 8th of March [/h2][h3] Fixes [/h3]
  • Fixed a number of miscellaneous crashes
  • Fixed an issue where the chat message target did not switch back correctly when changing between Adventure and Versus modes
[h3]Mods temporarily de-sanctioned[/h3]As of this hotfix, we've also temporarily de-sanctioned the following mods:
  • Numeric UI
  • UI Tweaks
  • Loadout Manager
These mods were disabled because they were causing crashes and some exploits, but these are only temporary measures while we indeed work on fixing the issues and work with the modders to fix the mods. They'll be back as soon as possible!
[h2] Hotfix 5.3.1 - 7th of March [/h2]
[h3] Tweaks [/h3]
  • Disabled quickplay play button for modded realm.
[h3] Fixes[/h3]
  • Fix crash when hotjoining while another pact sworn is very close to spawn
  • Fixed crash when starting the game and getting a backend disconnect
  • Fixed client crash when being hoisted at the same time as picking up a barrel
  • Fixed music crash when joining a game
  • Fixing crash when shooting with crossbows, javelins, or steam pistol while having a buff that makes it not consume ammo.
  • Fixed crash when blocking with Kruber's Spear & Shield variant "Talabecland Waldguarder"
  • Fixed shutdown crash from leaving a lobby as host
  • Fixed various other crashes
  • Fixed bug where player is awarded talent related steam achievements when they enter versus, even though they haven't met the requirements yet.
  • Fixed bug where first person weapon animations were triggered on third person characters
  • Fixed some cases of the logs and/or chat window being spammed with messages.
  • Fixed wrong round number showing in the Tab screen and end of round
  • Fixed an issue changing keybinds in the options menu in the main menu

Vermintide 2's Versus mode is real, currently in open alpha




Vermintide 2's Versus mode was first announced in 2019, after which developers Fatshark went dark on it. After four years of the usual suspects harvesting upvotes by whining about the absence of Versus mode and how they'd been lied to, it was finally confirmed as still being in the works last year, with the announcement of a closed alpha test. That closed alpha is now complete, and has been followed by an open alpha anyone can join directly from the Vermintide 2 main menu...
Read more.