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HELLDIVERS™ 2 News

Nice, Helldivers 2's latest patch stops the game from freezing when you fire three lightning-infused guns

Good news, if you've been having issues with Helldivers 2 freezing since its last patch was deployed, there's now a new one designed to stop at least some instances of the game doing just that when you use specific guns.

If you're out of the loop, things had been going well in-game for the soldiers of Super Earth until a number of pesky issues hit last week, likely contributing to the failure of a major order, which some players were seemingly told hadn't failed, even though it definitely had. Arrowhead's been working very hard on sorting a lot of them out and here's a big fix, as the focus starts to go back to what cool stuff might happen in-game next.

As detailed in the very snappy notes for patch 1.000.104, which was teased last week, it has one job and hopefully will do it well. That one job is fixing the game's arc-based weapons, and stopping the act if firing them from freezing the game. The guns and stratagems in question are the Arc Thrower, Arc Shotgun, and Tesla Tower.

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PATCH 1.000.104

Hello all! Small fix coming in today!

Overview
Whats been done in this patch.
  • Fixes to the Arc based weapons


Fixes
Game no longer freezes when firing arcs from the following weapons and stratagems
  • Arc Thrower
  • Arc Shotgun
  • Tesla Tower


Helldivers 2 APC video surfaces, showing Joel personally delivering the unreleased vehicle

One of my favourite things about Helldivers 2 is the fact it's home to a human game master, known as "Joel", who controls the narrative. Joel's been known to leave surprises, namely mechs before they officially launched a while back. And now he's seemingly granted a group of lucky players the chance to ride about in an armoured truck outfitted with guns. Maybe, just maybe this signals their imminent release?


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UPDATE: After hours of preparing to fail Helldivers 2's latest major order, it seems like players are getting conflicting reports as to whether they actually have

UPDATE (22/03/24, 17:00 PM GMT): While it still doesn't look to have been addressed by Arrowhead, the consensus on this weird happening seems to to be that the successful order completion messages were most likely a bug of some kind, as the community definitely didn't achieve the objective in time.

Uh, ok, so this is gonna be a weird one. After Helldivers 2 have spent the last little bit all preparing to fail the game's latest major order - likely due to all of the issues that've been plaguing the game this week - it looks like they've now gotten conflicting reports as to whether they have or not.

Yeah, they're just as confused as you are. And I don't just mean the folks who've been having to hope that the game's mechs will someday become idiot proof. Though, to be honest, given the problems that've been afflicting the game's galactic war liberation percentages, this might not be that surprising.

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