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Patch 1.3.6 - Introducing 6 Faraway Lands Maps!

Patch 1.3.6 is here, and we're finally ready to reveal our Faraway Lands | Official Map Contest 2022 winners... as well as introducing 7 new structures, skill effects, a long-awaited recipe, and more!

[h2]Faraway Lands Results![/h2]
[previewyoutube][/previewyoutube]
A few months back, we ran our 3rd ever map creation contest, named "Faraway Lands". Participants were tasked with creating a small-scale map suitable for 4-8 players, with just over a month to prepare their entries... ⌛

This time around, rather than providing a set visual theme, participants were able to let their creativity run wild and build as they like, as long as it was suitable for 4-8 players. With minimal reference to inspire this size of map, this was arguably our most difficult map contest yet. We discovered that each map creator had a vastly different approach to the player restriction; from the actual map size, to the prop density, or even utilising game mechanics like jump pads to help players traverse large sections. For clarification, the recommended player count for all winning Faraway Lands maps has been adjusted to 4-10 players in the map selection and voting screens - a little larger than we initially expected, but we hope this clears things up.

Each winner will shortly receive a Witch It Steam key, 10x Crystallized Moonlight, their name added to the description of a Creative Mode structure (the new "metal wall"), and the fabled "Grand Architect" title within our community!

We decided the winners based on a range of different factors, such as aesthetics and functionality, but map size was at the forefront of this choice. All maps were played with a lobby containing 8 judges (all from Barrel Roll Games), and our decision was made without bias towards any one creator or team. However, to prevent creators taking multiple winning spots in future contests, we are considering changing our rules for the near future. So if you didn't win this time around, don't feel disheartened - we'd love to have you back! 🎉

All winning maps are now available to play in any Hide & Seek, Mobification, or Hunt a Hag Official server, or by pressing on the "Featured Maps" tab when setting up a custom match. ✔️

[h2]Our Winners![/h2]
[h3]🥇 Singing Sanctuary[/h3]
Created by Farbenkeks “Ancient magic lingers in Singing Sanctuary and keeps the place evergreen.”

Following Precious Palaces, Farbenkeks took home a well-deserved win with Vermilion Valley, cementing themselves in the community as one of it's most talented map builders. While Singing Sanctuary is thematically far different to their previous entry, Farbenkeks' close attention to detail and imaginative use of structures returns once again in its full glory. Congratulations!



[h3]🥇 Coven's Cove[/h3]
Created by NotSure & CDJS “After a fateful run-in with a sea behemoth, The Coven of the Trade Winds washed ashore this tropical island. Shipwrecked and stranded, they've built a new life for themselves in the shelter of a small cove.” [Full Story]

Coven's Cove is CDJS and NotSure's debut entry to our map contests, and we're very impressed with what they've created! The landscape is relatively minimalist, yet greatly satisfying to traverse and hide within. Fans of Loakiki Paradise will find Coven's Cove familiar and comfortable to explore, but will need to be even more cunning with their hiding spots, since the cove is one of our smallest maps to date. Well done!



[h3]🥇 Bone Pit[/h3]
Created by Reekyu “A wooden fortress built on a fossil filled island.”

Reekyu never fails to miss a map contest, and subsequently never fails to miss out on a winning spot! Bone Pit is a masterpiece in both form and function; the map is visually stunning and extremely easy to navigate, with well placed pathways and jump pads. While on the larger-size compared to other winners, the jump pads allow Hunters to quickly travel across the map while scanning for hidden Witches. Great work, Reekyu!



[h3]🥇 Ancient Temple[/h3]
Created by Reekyu “An ancient temple cursed with dark magic.”

Reekyu's second winning map of Faraway Lands is Ancient Temple, a dark and creepy interior-only map that's not for the weak-stomached. Look up, and you may see a spiders web so thickly-spun that even the temple's fallen stones haven't breached it's surface... amazing job!



[h3]🥇 Martin’s Chamber[/h3]
Created by Gelato & Emote “Martin's Chamber aka "Odaia lui Martin””

Gelato and Emote, previous winners of Precious Palaces with Kasbah le Ribat, make a surprise return to Faraway Lands with Martin's Chamber! Enter an abandoned, overgrown mansion on an estate long-forgotten, and seek shelter within its ivy walls. Martin's Chamber makes clever use of structures to create a building that doesn't feel prefabricated... simply impressive!



[h3]🥇 Sunset Swamp[/h3]
Created by Reekyu “Built on the edge of a swamp sits the home of a lonely, but happy hunter.”

Sunset Swamp is Reekyu's third and final winning map of Faraway Lands - we just couldn't shake the feeling that this one deserved to be among our winners too! A thick, dense swamp surrounds a hand-crafted settlement built from its surrounding resources. Take shelter indoors, or hide under the vines and shrubbery scattered across the swampland. Excellent work!



[h3]Honourable Mentions:[/h3]
As expected from our talented building community, all entries this contest were remarkable and consequently difficult to judge. Every entry we received deserved a win in their own unique ways. However, we wanted to showcase a few of our favourites that didn't make the final cut.
Please, subscribe to these maps below and send your support to these brilliant creators! 💌

Every author in the honourable mentions will receive a 10x Crystallized Moonlight bonus!
All entrants who weren't mentioned in this announcement will receive 5x Crystallized Moonlight, too!

Voodoo Village by fri. & Reekyu Fairground Island by hgbf & Obscura Unknown Destination by hgbf One Last Pint by NotSure & CDJS Adelaide's Local Gallery by Milucha & Salem
Don't forget to check out all the Faraway Lands entries here!



[h2]Presentation Prize Results:[/h2]
This contest, we decided to introduce an all-new "Presentation Prize", awarded to the three entries with the best presented workshop pages. Since we had so many beautiful pages to choose from, we've decided to grant 4 winners for the presentation prize rather than our initial 3.

Each winner will receive 10 Crystallized Moonlight and their names added to the description of a Creative Mode structure (the "large wooden sign")! ✨

[h3]💎 Adelaide's Local Gallery[/h3]
Created by Milucha & Salem

Milucha and Salem did an outstanding job with the lore and images for Adelaide's Local Gallery!
View their workshop page here!



[h3]💎 Fairground Island[/h3]
Created by hgbf & Obscura

hgbf's incredible 3D animation work and Obscura's creative lore writing is an undeniable match-up!
Check out Fairground Island's trailer below, and the workshop page here!

[previewyoutube][/previewyoutube]

[h3]💎 Unknown Destination[/h3]
Created by hgbf

hgbf takes a second presentation prize winning spot with their breathtaking 3D trailer for Unknown Destination, and we love the animated banners on the workshop page!
View the workshop page here!

[previewyoutube][/previewyoutube]

[h3]💎 Voodoo Village[/h3]
Created by fri. & Reekyu

fri. and Reekyu's Voodoo Village features a trailer that leaves you extremely curious, complimented by a well-organised and sleek workshop page!
View their workshop page here!

[previewyoutube][/previewyoutube]

[h2]7 New Metal Structures![/h2]
Map creators! We've added a bunch of new metallic structures for you to place within your maps, including the Hunter Figurehead, Metal Beam Holder, Metal Cube, Metal Mast Holder, and Metal Clip.

In addition, the Metal Wall and Large Wooden Sign has been added, with their descriptions including the main contest winners and presentation prize winners names. ✍️



[h2]New Skill Effects![/h2]
We've revisited the existing skill set and made some much-needed changes to their visual effects - all to make them more appealing and enjoyable to use! The Powerball and Mushroom have had full visual reworks, and the Hook now has an impact effect and dash lines... zoom! ⚡



[h2]A New Recipe![/h2]
Item crafters, rejoice! We've finally added a recipe to convert 40 mandrakes into 10 crystallized moonlight. It's about time... 💜



[h2]Patch Notes:[/h2]
+ Added: Faraway Lands winner maps
Singing Sanctuary by Farbenkeks
Coven's Cove by NotSure & CDJS
Bone Pit by Reekyu
Ancient Temple by Reekyu
Sunset Swamp by Reekyu
Martin's Chamber by Gelato & Emote
+ Added: 7 new metal structures, including 2 signed by the contest winners, to Creative Mode
+ Added: Creative Mode tooltip info whether a switch breaks after use
+ Added: Hook skill impact effect and dash lines
+ Added: Vacuum Trap Explosion at the end of the effect
+ Added: A new Recipe to convert 40 Mandrakes into 10 Crystallized Moonlight
+ Added: Fourth prop layout to ‘Grave Gulch’

↻ Changed: Renamed official servers to more clearly indicate their location: AmericaXX, AsiaXX, EuropeXX
↻ Changed: Removed Smash Bench warning if a rare item is about to be smashed but the player has at least one of this type left after smashing
↻ Changed: Chicken skill radius color and emission
↻ Changed: PowerBall skill visual rework (fire theme)
↻ Changed: Mushroom skill visual rework (new trail)
↻ Changed: Updated Recipe order in crafting screen
↻ Changed: Collisionwall material now adapts its brightness better to the tonemapper
↻ Changed: Prop see through material no longer dissolves the shadows
↻ Changed: General asset optimization which should reduce memory requirements a bit
↻ Changed: Players joining a match after the round has ended no longer see the standard end screen, but rather a timer indicating the start of the next round
↻ Changed: Instead of the usual disconnect message, players are now notified after having been kicked from a match
↻ Changed: Vacuum Trap skill now sucks in Decoys before dissolving them

✓ Fixed: Chicken gets moved by the shockwave of the Bodyslam skill
✓ Fixed: Mushroom skill cast sound missing
✓ Fixed: Mushroom skill spores jittering during flight
✓ Fixed: Vacuum Trap mana debuff lasting even if the trap has already vanished
✓ Fixed: Vacuum Trap having no effect if cast too close to a Witch
✓ Fixed: Clingy Luaq sometimes invisible before hitting a Hunter
✓ Fixed: First person view for rocket props
✓ Fixed: If ‘show only duplicates’ is checked in the Smash Bench and the last duplicate is smashed that item is still selected and can be smashed destroying the last one of this type
✓ Fixed: Smash Bench selection index not being kept if an item is smashed and show only duplicates is turned on
✓ Fixed: Smash Bench item rarity border color being wrong if multiple but not all items of a type are smashed
✓ Fixed: Skin Selection not updating notify icon for sets tab if a new item is clicked in a different tab and vice versa
✓ Fixed: Duplication in Creative Mode not possible if resulting prop / structure amount would be equal to the allowed limit
✓ Fixed: Joining players not seeing exploded prop state in Creative Mode
✓ Fixed: Wrong description for bell in Creative Mode
✓ Fixed: Creative Mode setting to make switches break after use sometimes requiring the switch to be used twice to break
✓ Fixed: Pickup effects not showing behind objects
✓ Fixed: Players are sometimes spectators in a hunter body in Imposturous Mode
✓ Fixed: Settings menu not properly closing on new map load
✓ Fixed: In Imposturous Mode, players being forced to spectate if they are the last to ready up and another player has also chosen to spectate
✓ Fixed: Too many witches spawn in Imposturous Mode when a lot of players are playing together, causing the game to end immediately

Hotfix 1.3.5.1

+ Added: Rabbit firework explosion to the sky at the end of the round & Main Menu
+ Added: Event props on ‘Amara’s Fountain’ available during Chinese New Year

↻ Changed: All common props can now be used in Creative Mode without the need to find them on official servers first
↻ Changed: Some values like mass and HP of the clock props

✓ Fixed: No sound cue when Chicken Skill is ready
✓ Fixed: Chicken sometimes not detecting a Witch if the skill is used very close to her
✓ Fixed: Hunter blocking rock missing in Creative Mode Utilities tab
✓ Fixed: Custom Maps tab showing all maps as selected when looking to load a Creative Mode map
✓ Fixed: Broken spot in the collision border on ‘Morgenstund’
✓ Fixed: Wrong material on one of the houses on the Imposturous map
✓ Fixed: Smashing multiples of an item until only one is left and then smashing that causes the menu to freeze
✓ Fixed: Item selection moving if the last item in the list is smashed although more of the same item are left
✓ Fixed: Menu freezes when having settings screen open while a new map opens

Patch 1.3.5 - Year of the Rabbit & Valentines 2023!



The Year of the Rabbit has begun! It's time to celebrate with new skins, a player icon, 4 new action props, more switchables, a themed prop layout and more! 🐇

[h3](Another) Faraway Lands Update:[/h3]
Faraway Lands results are just around the corner - our next patch will introduce the winning maps to our Official map pool, and we can't wait to show you the results! Previously, we aimed to have this ready in January but we just need a little more time to carefully implement the new maps. Hang tight! ⌛

[h2]6 New CNY & Valentines Skins![/h2]
As always, we've got some incredible new Chinese New Years skins, including the Water Rabbit Hat and Hair for Witch, and the Water Rabbit Head for the Hunter. We hope you love them as much as we do!

And of course, Valentines is just around the corner - collect the Blooming Rose (projectile), Dreamy Cupid's Dart (melee, colour variant), and Scarlet Rose Bouquet (broom, colour variant) through crafting or the item cauldron. 💘



[h3]How do I obtain the new Chinese New Year items?[/h3]
Opening Witch It during the Chinese New Year 2023 event will grant you 20 "Fireworks"!
A Firework contains a random Chinese New Years item (including CNY items from previous years), which can only be opened by combining them with "Gunpowder".

To earn Gunpowder, fill up the Item Cauldron with 250 experience points. You can see the item cauldron fill up at the end of the round, on the level up screen.

Gunpowder has a 40% chance of being earned on any Official server once the item cauldron is filled, and you can earn it on any map. If you're lucky enough to earn one, head back to the main menu and press 'Chinese New Years Event' to combine it with your Fireworks!

Every Chinese New Year 2023 item is tradable and craftable even after the event is over.
If you use up all your Fireworks, you can craft more by combining 5 Gunpowder together!
Note: Gunpowder can only be obtained in Official servers.

You can also receive the new items through:
- Random drops from filling up the item cauldron at the end of a round.
- Trading with other players (we recommend using our Discord server to find traders).

[h2]Year of the Rabbit Player Icon![/h2]
Pair up your Rabbit-themed cosmetics with this limited-time "Year of the Rabbit" player icon!
Play at least one round of Witch it in an Official server during the Chinese New Year 2023 event to earn the icon, but be quick - after the event ends, it will no longer be obtainable! 🐰



[h2]4 New Action Props & More Switchables![/h2]
Prop collectors - go find four new action props that each can be activated by pressing your "prop action" button ('E' by default). Introducing the Firecracker, Bomb, Confetti Cannon and Rabbit Firework - search for them in our Official maps! 🧨

In addition, all action props (that can be activated) are now switchable in Creative Mode, meaning you can now hook up fireworks, explosives, and much more to pressure pads and levers. We can't wait to see what interesting contraptions or scenic effects you come up with!



[h2]Pirate-Themed Twin Mask Theater Layout[/h2]
Arrrg! A new stage layout has sailed into Twin Mask Theater, loaded full of pirate-themed props for you to hunt and hide amongst. Call in your crewmates and go seek those pesky landlubbers! ☠️



[h2]Patch Notes:[/h2]
+ Added: 3 new Chinese New Year themed skin items
+ Added: 3 new Valentine’s Day themed skin items
+ Added: 4 new action props
+ Added: New pirate-themed scenery to ‘Twin Mask Theater’
+ Added: New popups informing the player about data privacy when opening the Server List and a Custom Game for the first time

↻ Changed: All action props are now switchable
↻ Changed: Clock props are now sound action props and show time progress during the Seek Phase
↻ Changed: Regular spectators can no longer toss potatoes in Imposturous
↻ Changed: Switchable Palace Door closed state indicator now has a different color
↻ Changed: In custom matches hosts now have a reduced delay between vote kicks
↻ Changed: Vote kick screen now has Yes and No buttons when in a menu
↻ Changed: Set a minimum player number to Imposturous Mode (currently 4)

✓ Fixed: Imposturous matches being shown as having a fixed duration in server list
✓ Fixed: Rotation speed of targets in Imposturous shooting range task
✓ Fixed: Hunters not having the default potato in Imposturous Mode
✓ Fixed: Target of a kick vote is not notified they are being kicked
✓ Fixed: Opening the menu while looking at the map in imposturous mode breaks the UI and input
✓ Fixed: Cannon no longer being usable in Custom Maps if fired and saved in Creative Mode
✓ Fixed: Cannon Balls spawned by shooting a Cannon in Creative Mode not included in prop amount
✓ Fixed: Creative Mode maps with a desert whirlwind having non-editable props if those are placed within the whirlwind
✓ Fixed: Creative Mode maps with a prop kill zone having non-editable props for clients if those are placed within the prop kill zone
✓ Fixed: Single digits in the minute slot of the quest timers not displaying correctly
✓ Fixed: Server List remaining duration of servers either 00:00 or a very large number, and not updating correctly based on the match
✓ Fixed: Last witch killed and witches killed after the game ends sometimes not seeing the reward screen

Witch It Winter Sale & Giveaway



Witch It is currently -75% off on Steam until January 5th, 2023! 🎅

Looking for a last minute Christmas gift? Grab Witch It at a spectacular price for a friend, family member, or someone from your community! 🎄

Click here to visit the sale on our store page! ☃️

[h2]2x Witch It Steam Key Giveaway[/h2]
We're also running a 2x Witch It Steam Key giveaway in the #giveaway channel on the Witch It Discord server! Anyone can enter by pressing the 🎁 emoji underneath the latest post in the #giveaway channel. 2 winners will each receive a Witch It Steam key, which they can redeem themselves or give to a friend!

Click the picture below to join our server:



Happy Holidays! ❄️

Hotfix 1.3.4

↻ Changed: Train skill now destroys Hexed Eyes on contact
↻ Changed: Compass prop now has a working pin and a different physical sound


✓ Fixed: Banana Potato impact color is not correct
✓ Fixed: Icon Shirt Icon is not updating in customization screen
✓ Fixed: Garlic effect is not moving correctly when its attached
✓ Fixed: Flickering Tree on Amara's Fountain
✓ Fixed: Sometimes player number recommendation falsely shown in the map tooltip
✓ Fixed: Custom match settings not saved between screens
✓ Fixed: Custom match Imposturous settings keeping a Custom Map layout if previously selected
✓ Fixed: Train skill selection not saved between matches
✓ Fixed: Train skill moving jump pads
✓ Fixed: Missing speed buff trails