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Witch It News

Patch 0.9.1




The Winterdream Festival has begun! It will be active from December 12 to January 7. Happy Holidays!



Updated to Unreal 4.21.1 which fixes some minor issues.

-Added: 35+ new Winterdream skin items.
-Added: Snowbreeze is now available for ‘Fill a Pot’ in custom games and on official servers.
-Added: Fiskersted is now available for ‘Fill a Pot’ in custom games.
-Added: A few new props.
-Added an option to disable jump scares, which replaces the Luaq with another effect.
-Added a game option to show timestamps for chat messages.


-Changed: ‘Fiskersted’ and ‘Snowbreeze’ are now decorated to celebrate the Winterdream Festival.
-Changed: Decreased the visibility of the ‘Possess’ skill trail to make it harder for the Hunters to see it.
-Changed: We did some improvements concerning the prop layouts used in ‘Fill a Pot’.
-Changed: The chat is now scrollable.
-Changed: ‘Decoy’ will now only create decoys of common Props.
-Changed: We removed the achievements from the Winterdream Festival 2017. The related items are now craftable. Detailed explanation: The old achievements got implemented before the crafting system existed. In theory the ‘present hunt’ were funny , but it didn’t work out in practice. It interfered too much with the actual gameplay and caused frustration. That’s why we decided to remove the achievements instead of doing the same ‘present hunt’ this year. Everyone who got the achievements will of course keep their related items.


-Fixed: Some Market Stand props had the wrong color after a Witch transformed into them.
-Fixed: The new facial animations looked broken on ‘The Shifty Observer’ and ‘The Scheming Observer’ skin items.
-Fixed: Props flipping to old sleep position for some frames.
-Fixed: Attempt to fix disconnects at the end of ‘Fill a Pot’ rounds.
-Fixed: The game only chooses from the languages visible under game options on startup.
-Fixed: Glitching under the map while transforming into a prop with a falling witch.
-Fixed: Result stats haven’t considered scalings of props.

Patch 0.9.0.3

We updated the Unreal Engine to version 4.21 This should fix some bugs. Let us know if you find any new ones.

We added the option to craft a Gloomkin from 30 Candies.
Because of this change, the Halloween Event will be extended until December 3.

-Added: Face animations for taunts (Hunters and Witches)



-Added: Spanish localization
-Added: 50+ custom recipes. This includes recipes for the Abyssal Witch set, Captain Hunter set, Reaper Witch set, Magical Painter Witch set, which makes these sets fully craftable through custom recipes.

-Changed: Win condition of ‘Fill a Pot’. When the first Witch team fills only 0 or 1 cauldrons, the 2nd team only needs to fill 1 or 2 cauldrons to win.
-Changed: Reduced duration of the match result screen (‘Fill a Pot’)
-Changed loading screen

-Fixed: Field of View should now apply correctly to the spectator in round 2 and onwards as a custom match host.
-Fixed: Server list entries now scale in size when the text is too long. This should be especially useful for the Russian localization.
-Fixed: Several skill selection fixes.
-Fixed: Materials of a tower in Snowbreeze have been fixed.
-Fixed: Skill descriptions of Decoy and Possess.
-Fixed: Result stat of Magic blocker is working correctly again.
-Fixed: Physics of the Candle Stand prop.
-Fixed: Votekick (custom games only) should be working as intended now.
-Fixed: There was a rare case which crashed the official servers.

Witch It needs YOU! Translator volunteers for Japanese, Korean, simplified and traditional Chinese, Spanish and Polish!

We're looking for translator volunteers! You're enjoying Witch It? You would love to see it in your language? Perfect! We're looking for you!

We're constantly trying to add more languages to Witch It and we want to improve the languages that got already added.
Teamwork is always the best thing, that's why we're also looking for volunteers who want to help to improve the existing languages. :)

Requested languages:

-Japanese
-Korean
-Traditional Chinese
-Simplified Chinese
-Spanish
-Polish

You're enjoying Witch It, you're a native speaker of one of the languages listed above and you'd like to help?

If you're interested in this kind of volunteering work, drop us a message either on Discord https://discord.gg/witchit (DM one of the Barrel Roll Games members) or via [email protected].

And btw, don't be sad, if your language is not yet requested, we need to do it step by step.

Patch 0.9.0.2

-Added: ‘Chummy Potato’ and ‘Morgenstund’ are now selectable for ‘Fill a Pot’ in custom games
-Added: It’s possible to change the amount of players and Witch lives when creating a custom game of ‘Fill a Pot’. With these options it is possible to play ‘Fill a Pot’ 1vs1 and 3vs3 in custom games.
-Added: The current round is shown in the upper right corner of the player list in ‘Fill a Pot’

-Changed: Players below account level 4 won’t have the ‘Fill a Pot’ game mode selected in quick match by default.
-Changed: Improvements of the Divine Orb visualization. It's now easier to see when you are close to a requested prop.
-Changed: Improved Visuals for the requested prop border effect
-Changed: Replaced ‘Perry Propper Book’ prop from ‘Fill a Pot’ Layout in ‘Sleeping Rose Cemetery’.

-Fixed: More than 4 people were able to join official ‘Fill a Pot’ servers.
-Fixed: Black Street Broom is now displayed as uncommon in game. Once and for all.
-Fixed: In ‘Fill a Pot’ it was possible to fill a cauldron after the round was over. In this case the round end timer was 2 minutes longer.
-Fixed: Game was not responding to input after hitting ready in the second round of ‘Fill a Pot’. This fix could also potentially fix other issues with the game not responding to input.
-Fixed: Team chat messages were not visible in the next round.
-Fixed: Using melee attack and throwing potato at the same time when they have been bound to the same input key.
-Fixed: Not all notifications on the main menu buttons were shown.
-Fixed: Ingredient count caching in the event screen.
-Fixed: Some languages ran wild. They are now contained.

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