
The Winterdream Festival has begun! It will be active from December 12 to January 7. Happy Holidays!

Updated to Unreal 4.21.1 which fixes some minor issues.
-Added: 35+ new Winterdream skin items.
-Added: Snowbreeze is now available for ‘Fill a Pot’ in custom games and on official servers.
-Added: Fiskersted is now available for ‘Fill a Pot’ in custom games.
-Added: A few new props.
-Added an option to disable jump scares, which replaces the Luaq with another effect.
-Added a game option to show timestamps for chat messages.
-Changed: ‘Fiskersted’ and ‘Snowbreeze’ are now decorated to celebrate the Winterdream Festival.
-Changed: Decreased the visibility of the ‘Possess’ skill trail to make it harder for the Hunters to see it.
-Changed: We did some improvements concerning the prop layouts used in ‘Fill a Pot’.
-Changed: The chat is now scrollable.
-Changed: ‘Decoy’ will now only create decoys of common Props.
-Changed: We removed the achievements from the Winterdream Festival 2017. The related items are now craftable. Detailed explanation: The old achievements got implemented before the crafting system existed. In theory the ‘present hunt’ were funny , but it didn’t work out in practice. It interfered too much with the actual gameplay and caused frustration. That’s why we decided to remove the achievements instead of doing the same ‘present hunt’ this year. Everyone who got the achievements will of course keep their related items.
-Fixed: Some Market Stand props had the wrong color after a Witch transformed into them.
-Fixed: The new facial animations looked broken on ‘The Shifty Observer’ and ‘The Scheming Observer’ skin items.
-Fixed: Props flipping to old sleep position for some frames.
-Fixed: Attempt to fix disconnects at the end of ‘Fill a Pot’ rounds.
-Fixed: The game only chooses from the languages visible under game options on startup.
-Fixed: Glitching under the map while transforming into a prop with a falling witch.
-Fixed: Result stats haven’t considered scalings of props.