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Alien Swarm: Reactive Drop News

Rich Presence: now in Reactive Drop [beta]



Rich Presence is now in the beta branch of Reactive Drop. On the Steam client beta and Discord, more information about the map you are playing will be shown to your friends.

Alien Swarm: Reactive Drop Update - May 9, 2018



This update addresses the issue with player's in-game level and promotion being invisible to other players, adds several bug fixes and improvements.

Changelog
  • Add rd_controller_radius_adjust client convar. Convar to adjust the cursor radius when using a controller
  • Add subtitles for Wildcat grenade chatter
  • Fix inability to see level and promotion of players with private profiles
  • Prevent deathcam if last marine dies
  • Disable Steam_OnUserStatsReceived spam in console. It will only be printed if developer 1 is specified
  • Add the requirement of rd_workshop_allow_item_creation 1 before creating a workshop item. This can save workshop from hundreds of new and empty items created every day.
  • Fix horde sound, it is now played from swarm subfolder
  • Fig Grenade Launchers damage for PvP game modes
  • Remove FCVAR_NOTIFY from asw_marine_gravity cvar

Alien Swarm: Reactive Drop Anniversary Update - April 20, 2018


Today marks the 1 year anniversary of Reactive Drop's release! Along with that comes an update. We've added a few new weapons, a new seventh promotion and bug fixes for you all to enjoy.

Special thanks to Sk1p for creating brand new models for Heavy Rifle and Medical SMG as well as GUI icons for them.

Changelog
  • Add asw_weapon_gas_grenades
  • Add asw_weapon_heavy_rifle
  • Add asw_weapon_medrifle
  • Add 7th promotion
  • Increase level cap to 34 to accomodate the 3 new weapons
  • Fix bots getting stuck in sentries
  • Fix alien_selection SizeScale for asw_drone_uber
  • Add couple CHATTER_GRENADE lines for Wildcat
  • Add new VScript functions
    • CBaseEntity
      • GetLocalOrigin() //Returns the Entity position in the world relative to the parent as a vector
      • SetLocalOrigin( Vector position ) //Moves the entity to this global position vector relative to the parent
    • CASW_Alien & CASW_Buzzer
      • ElectroStun( float duration ) //Stuns the alien
      • Freeze( float freezeTime ) //Freezes the alien
    • Global
      • DropFragGrenade( float damage, float radius, Vector position ) //Drops a frag grenade
      • DropGasGrenade( float damage, float dmgInterval, float duration, float fuse, Vector position ) //Drops a gas grenade
      • DropIncendiaryGrenade( float damage, float radius, Vector position ) //Drops an incendiary grenade
      • DropStunGrenade( float damage, float radius, Vector position ) //Drops a stun grenade
    • GameEvents
      • weapon_fire //Event fires when a marine fires a weapon
      • weapon_offhand_activate //Event fires when a marine activates offhand item
  • Fix missing Cvar dedicated server warning - Fixes the "ConVarRef rd_weapons_regular_class_unrestricted doesn't point to an existing ConVar" warning for dedicated servers.

Alien Swarm: Reactive Drop Update - March 30, 2018


This update addresses issues with HiDPI displays and display scaling, bots and adds a new cvar for use in add-ons.

Changelog
  • Fix marine bots collision group. Fixes issue where marines were teleporting through elevators, and falling to the ground below the ship at the start of rd-til8comcenter.
  • Add rd_queen_hud_suppress_time Cvar. It is used to suppress the Swarm Queen's health HUD if not damaged for this long seconds (-1 to always show).
  • Fix title of Bonus Mission 5.
  • Fix bots don't get into train in tft3Spaceport map
  • Improve nodegraph in tft3Spaceport
  • Update reactivedrop.exe with HiDPI aware flag. This should resolve numerous issues with HiDPI displays or when Windows text and apps scaling is set to be above 100%. Previously users have had game window opened in a size(resolution) that is bigger than user's monitor resolution and thus were unable to change the resolution and any options(because most of UI was off screen).

We're also looking for a person capable of drawing new promotion icons which fit the original Alien Swarm style. If you feel you're up for the task please create a new discussion in our feedback subforum where we can discuss the details. Feel free to submit your designs and ideas for the new promotion icons.

Alien Swarm: Reactive Drop Update - March 30, 2018


This update addresses issues with HiDPI displays and display scaling, bots and adds a new cvar for use in add-ons.

Changelog
  • Fix marine bots collision group. Fixes issue where marines were teleporting through elevators, and falling to the ground below the ship at the start of rd-til8comcenter.
  • Add rd_queen_hud_suppress_time Cvar. It is used to suppress the Swarm Queen's health HUD if not damaged for this long seconds (-1 to always show).
  • Fix title of Bonus Mission 5.
  • Fix bots don't get into train in tft3Spaceport map
  • Improve nodegraph in tft3Spaceport
  • Update reactivedrop.exe with HiDPI aware flag. This should resolve numerous issues with HiDPI displays or when Windows text and apps scaling is set to be above 100%. Previously users have had game window opened in a size(resolution) that is bigger than user's monitor resolution and thus were unable to change the resolution and any options(because most of UI was off screen).

We're also looking for a person capable of drawing new promotion icons which fit the original Alien Swarm style. If you feel you're up for the task please create a new discussion in our feedback subforum where we can discuss the details. Feel free to submit your designs and ideas for the new promotion icons.