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FAQ of Blood of Steel next version

Hi heroes,
I appreciate your asking questions. We are also looking forward to the release date. Hope our answers helped you. If you have any other questions, feel free to ask us!

1. Which languages are supported at release?
We have planned to provide more language support in the next version, such as Simplified Chinese, Traditional Chinese, English, French, German, Russian, Portuguese, Spanish, Japanese, Korean, and Thai.

2. How many/which Heroes will be available at release?
Most of the heroes tested will be available. Players can get it for free through in-game channels.

3. Will there be a ranked mode similar to League of legends?
The ranked mode is similar to LoL. It has 7 levels:
Baron (3 levels, 3 stars),
Viscount (3 levels, 3 stars),
Earl (4 levels, 4 stars),
Marquis (4 levels, 5 stars),
Duke (5 levels, 5 stars),
King (5 levels, 5 stars),
Emperor (accumulative stars).
The system matches players with a similar level to play with and against others. The battle adopts 5V5 mode. Players from both sides separately ban one hero. Players in one team cannot choose the same hero.

4. What is the estimated Release date?
Currently still under production, it will be released roughly in the Q3.

5. What will the pricing for skins/heroes be? Are prices locally adjusted at country GDP?
These items have uniform prices in the game.

6. Will there be achievements for this game in steam?
We are working on it. Hope it can be release soon.

7. How does the Armor Plate system work?
Equipping armor plates on armor can increase the hero's attributes. This effect is only effective for heroes. The armor plates are divided into Scale Plate, Mountain Plate, and Shining Plate. Scale Plate can increase the hero's attack speed, melee, and long-range attack; Mountain Plate can increase the hero's blood limit, external defense, and internal defense; Shining Plate can increase the hero’s blood limit and armor penetration.

8. Will there be high player count games such as 20v20?
Considering the communication and cooperation between players, currently the game only supports 10v10.

9. How does the combat system work in detail? Are there different damage/armor types? How many hitboxes a player character has?
The game adopts a four-way slash mode. Some heroes can use heavy attack (middle mouse button or shift). Different combinations of light attacks (left mouse button) and heavy attacks will produce different combo effects.
F1 (Follow), F2 (Move), F3 (Attack), and F4 (Retreat / Switch weapons), these commands are used in the army battle. The 3-6 keys are corresponding to the release of the heroes’ skills.

According to different weapon types and attack directions, injuries are classified into stab injuries (arrow, spear, lower attack), slash injuries (swing left and right, upper slash) and blunt injuries (damage caused by weapons without blades, such as a sledgehammer, etc.)

The defense is divided into external defense and internal defense.
Both external and internal defenses can protect against stab, cuts, and blunt. External protection additionally improves the ability to against stab attack and internal protection improves the ability to against blunt attack.
The effective points of attack are divided into the head and body. There are differences between the head and body defenses. Attacking the head causes more damage. The body is divided into upper body and lower body and attacking the lower body causes less damage.

10. Will there be an in-game voice chat?
There is a voice communication system on the battlefield. Press "V" to turn it on.

11. Which regions will get servers? (Europe, Asia, NA, SA, SEA?)
We expect to have Servers in Europe, North America, South America, and Asia.

12. How do you plan to implement servers, do players select or are we auto assigned?
Players can choose the server according to their own network condition.

13. Is there a recommended age restriction/rating?
We recommend to ages 18 and over.

14. Will you accept community suggestions for possible upcoming heroes?
We will seriously consider the players’ suggestions. Since there are many considerations for the update of the heroes, we will also adjust the plan according to the actual operating situation.

15. Is it possible to engage in territorial warfare at a certain time?
Yes.

16. Do you support systems such as guilds right away when launching?
New players will enter the guidance, including basic operations, skill use, etc.
There are also training modes in the game, including basic training (infantry, archer, and cavalry), Siege battle training, and advanced challenges (offensive and defensive challenges, archery challenges, riding challenges).
We will also continuously optimize guidance.

17. Will this game have Controller support?
Not supported for now, but we are working on it.

18. Will this game also release on console (xbox, ps5)?
We have not planned yet.

19. Will this game be released on Epic Games Store too?
We have not planned yet.

20. Is there an anti-cheat system?
The game is equipped with multiple anti-cheat systems. It is constantly being optimized and updated.

Introduction of the western generals in Blood of Steel

Blood of Steel is a game based on the alternative world. The famous kings and generals of the cold weapon era around the world in different period gather together in the game. Player plays the general and leads their troops to win the battle.

Today, let's see the settings of those familiar generals in the Blood of Steel.

[h2][King of Holy City - Baldwin IV][/h2]

Baldwin IV is a cavalry general of crusaders. His lance will be hold in a high speed and deals significant damage on the first enemy unit to be struck. His skill cooldown time is very short and this makes him able to hit many times in a short period of time. In combination with the conical formation and the lance abilities, the cavalry can charge back and forth against enemies and quickly destroy the formation.



King's Bodyguards, leading by Baldwin IV, composed of chosen elite knight, who fought in the battle of Mongiza and destroyed Saladin's army at one stroke. King' Bodyguards are all armed with heavy plate armour, sophisticated with lance and extremely good at charge back and forth.

Advantage: high damage of lance, ability to break the formation.

Weakness: slow attack speed, weak melee ability



[h2][Uncrowned King - Caesar]
[/h2]
Before the war, each of the ancient Roman legions would carry a spear and throw a round when they were still some distance away from the enemy, causing huge consumption. Then they would charge to start close combat. The damage caused by the spear could often give them an advantage in numbers and lead to the victory.

Similarly in the game, Caesar's spear does not strike at the same distance as a bow and arrow, but a heavy spear does more damage at a medium distance.



Another great strength of Caesar's is his "Turtle shell".

The outermost soldiers raise the shield and the central soldiers raise the shield above the head. It can defend from attack from the every side.

After approaching the enemy with a very low loss with the "Turtle shell", soldiers hide behind the shield, stab the dagger from the gap as far as possible to attack the enemy's vital points, losing a very small amount of blood in exchange for enemy serious injury or even death.

Advantage: high defense and high HP, spear can cause damage in the close range

Disadvantages: slow moving speed, low single attack



[h2][The King of Conquest - Alexander][/h2]

Alexander was a famous strategist and statesman in the ancient history of the world, as well as the first of the four greatest military commanders in the history of Europe.

He unified Greece, swept through the Middle East, conquered Egypt, captured the Persian empire, expanded the border to the Indus valley and occupied three of the four ancient civilizations in the world.



Alexander's Macedonian army is a powerful fighting force.

Formed into a phalanx, Macedonian phalanx soldiers will use the pike to attack and push away the enemy in front, which is very suitable for the defense of key terrain. Reasonable use of the phalanx to advance and adjusting the formation is able to nibble away at the opponent's army.

Advantage: after opening the pike phalanx, the frontal combat ability is very strong

Weaknesses: Macedonian Phalanx is difficult to deal with the attack from the side and the back

Release Date Postpone of Blood of Steel

Dear players,
Thanks for your attention to Blood of Steel. Due to the 2019-nCoV, our company has not fully returned to work. The release of Blood of Steel originally scheduled on March 12 will be postponed. We will inform you of the specific release time according to the resumption of work. We will also organize various events when the game officially released. Thank you for your attention and support!

Blood of Steel R&D Operations Team

Release Date Postpone of Blood of Steel

Dear players,
Thanks for your attention to Blood of Steel. Due to the outbreak of the 2019-nCoV during the Spring Festival in China, the official version of Blood of Steel, originally scheduled on February 20, has been postponed. The release time is initially scheduled on March 12. Sorry for the inconvenience.

Blood of Steel R&D Operations Team

The game will be released in February

Dear players,
The Chinese New Year is coming. Spring Festival is a traditional Chinese festival, symbolizing the beginning of a new year.

We would like to wish you a happy new year, and wish you all the best in 2020!

The official version of Blood of Steel will be released on time on February 19 (Pacific Time).
After more than two months, we have optimized the game from the languages, contents (new generals, new system) and other aspects. More progress and game contents will be exposed in the future. We believe you will see a better Blood of Steel!

Blood of Steel R&D Operations Team