"Blood of Steel" Version Update Announcement – January 22th
[p]To ensure the game's stability and enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on January 22nd from 07:00 to 12:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 06:45. Additionally, comprehensive maintenance and backup of the account database will be performed. Please notice that the maintenance time may change based on specific work conditions. We kindly ask all players to plan the game time accordingly.[/p][p][/p][p]【New Content】[/p][p]1. New Limited Contract Weapons "Zenith Contract: Ashfire of Heaven and Earth" – Limited Time Release:[/p]
- [p]The "Zenith Contract: Ashfire of Heaven and Earth" contract will be available from January 22 to March 19 for 8 weeks. It includes 1 new footprint effect, 6 red-quality universal weapons (Bow, Long Spear, One-Handed Sword, Two-Handed Sword, Two-Handed Blade, and Shield), 6 purple-quality universal weapons, blue-quality Embers of Heaven and Earth Stones, and an Embers of Heaven and Earth Decoration Selection Pack (containing a new base, new base background, new hero takedown broadcast, new loading frame, new avatar frame, and other items).[/p]
- [p]Epic red contract weapons feature: new projectile trails, weapon activation states, custom execution animations, custom finishing effects, idle states, and combat seal broadcasts.[/p]
- [p]The footprint from this contract is universal; the universal weapons can be equipped simultaneously by all heroes that can use that weapon type without needing duplicates or switching. Example: If Godfrey and Hua Mulan are both compatible with "Supreme Red Sky Sword," obtaining one allows both to equip it.[/p]
- [p]"Contract Certificate" for this contract do not require active Iron Knight Plus. They drop from battles (excluding Open World, AI Mode, Custom Rooms, Hero Arena). Each character can obtain up to 6 per week. Click the icon in the matchmaking lobby to view acquisition details and drop rules.[/p]
- [p]This contract can only be engaged via "Supreme Contract Keys" purchased with YP; other currencies are not applicable. A single key costs 880 YP. A 10-draw "Supreme·Signing" consumes only 9 keys.[/p]
- [p]New Guarantee Mechanism: Weekly Wish Selection[/p][p](1) Each account can set one Wished Weapon (red quality) per week.[/p][p](2) Guaranteed to receive the current Wished Weapon within 150 signings.[/p][p](3) Guaranteed to receive at least one purple (rare) quality item every 20 signings.[/p][p](4) The Wished Weapon can be changed at any time. Signing count and guarantee progress are not reset and will carry over.[/p][p](5) One wish attempt is granted automatically every Monday at 00:00. Unused attempts accumulate, up to a maximum of 4.[/p]
- [p]New Weekly Cumulative Signing Reward: Accumulate 50 signings in a week to claim an extra 6 Supreme Contract Keys and a limited emote.[/p]
- [p]Purchase Iron Knight Plus (Full Version) to claim 1 extra Supreme Contract Key per week.[/p]
- [p]High-grade (blue) "Embers of Heaven and Earth Stones" from this contract can be upgraded via 20:1 synthesis to Rare (purple) equipment. Rare (purple) equipment can be upgraded via 15:1 synthesis to Epic (red) equipment. Only items from this contract can be used for synthesis; they cannot be mixed with items from previous contracts.[/p]
- [p]All weapons, footprints, and Embers of Heaven and Earth Stones from this contract can be listed on the Trading Post.[/p]
- [p]Return rewards include collection sets for 5 heroes: Isabella, Boudica, Octavia, Joan of Arc, Cecilia – each including hero skin, accessory, pet, and primary weapon. The hidden variant Isabella - Coral Queen additionally includes the Coral Royal Banner. Also includes Refined Steel, Exquisite Silk, Battle Pass Tokens, and Skin Fragments.[/p]
- [p]"Queen's Preparation Blind Box" has a permanent purchase limit of 120 draws, with all rewards guaranteed within 120 draws.[/p]
- [p]Access via "Shop - Skins" under "Collection Blind Box" and use Awakening Points to draw.[/p]
- [p]Draw progress from the box's initial release will be fully inherited.[/p]
- [p]Special Return-Only Reward: During the return period, Awakening Points spent drawing this box are converted 1:1 into "Blessing's Radiance" points. Players who drew during the initial release can directly claim the corresponding amount. Go to the event page "The Queen Returns: Blessing's Radiance" to exchange for rewards.[/p]
- [p]The limited-time return sale ends on February 10 at 00:00.[/p]
- [p]Battle Pass Rewards: 2 hero skins for Octavian and Diaochan; 4 soldier skins for Helen, Octavia, Cai Wenji, Huang Zhong; 6 universal weapons (Sword, Shield, Throwing Spear, etc.), and more.[/p]
- [p]Soldier Skin Return: Free selection from 24 soldier skins, including 6 popular skins voted by Players and 18 other soldier skins.[/p]
- [p]Event 1 \["The Queen Returns: Blessing's Radiance"]: During the "Queen's Preparation Blind Box" return period, Awakening Points spent drawing the box are converted 1:1 into Blessing's Radiance. Players who drew during the initial release can directly claim the corresponding amount. Reach specified Blessing's Radiance thresholds to claim rewards including Isabella - Coral Queen's matching secondary weapon & shield, gold-quality Isabella-exclusive Luminous Stone, Isabella's soldiers \["Coral Guards"], Queen's Secondary Weapon Selection Box, dynamic loading image \["Mottled Dream"], base background \["Hazy Illusion"], dynamic avatar frame, dynamic loading frame, and more.[/p]
- [p]Event 2 \["A New Journey Begins: Fight Side by Side"]: Players can create their own battle squads or join friends' squads to fight together and claim rewards. Complete specified tasks to also claim the brand-new Lady Zhurong skin set \["Noble Seeker"].[/p]
- [p]Event 3 \["Limited-Time Feedback: Battle Pass Boost"]: Purchase the new Competitive Battle Pass and level it up to obtain the brand-new Cai Wenji soldier skin \["Moon Scar Blossom Guard"] (this skin currently has no other acquisition method).[/p]
- [p]Event 4 \["Hero Free Play: Challenge Assault"]: The revamped hero Isabella returns to the battlefield. Use Isabella in 10 battles and claim the 120 Activity Points Chest for 7 days to choose between obtaining the permanent hero Isabella or 78,000 silver coins.[/p]
- [p]Added Strategy Points mechanism: Starts with 100%, recovers over time; hero gains Strategy Points when hitting enemies and when units affected by the Royal Banner are attacked.[/p]
- [p]Skill \[Royal Banner]: Adjusted to consume 80% Strategy Points to summon a Banner Bearer. Allies within the banner's range gain the \[Royal Banner] effect, increasing armor and restoring health per second (effect doubled when out of combat).[/p]
- [p]Removed skill \[Garrison].[/p]
- [p]Added skill \[Edge of Oracle]: Consumes 50% Strategy Points. After activation, allies affected by \[Royal Banner] who deal more than 10 damage will deal an extra 30% holy damage (max 30) for 20 seconds. Requires an active "Banner Guard" to use.[/p]
- [p]Added skill \[Kingdom of Heaven]: Consumes 50% Strategy Points. Increases all armor for the entire legion by 20 points, and soldiers focus on defense for 10 seconds. If a "Banner Guard" is present during casting, allies affected by \[Royal Banner] near it gain an additional 10 all armor and a shield absorbing 40 damage for 10 seconds.[/p]
- [p]Hero Passive \[Combat Expertise]: Adjusted so that if Isabella blocks an enemy attack shortly after raising her shield, it triggers a "Perfect Block" effect (inflicts greater stagger on the enemy and increases Isabella's own attack by 20% for 2 seconds).[/p]
- [p]Legion Passive \[Queen's Will]: Adjusted so that Isabella's use of legion skills \[Heavenly Kingdom] and \[Divine Edge] reduces the cooldown of Q skill \[Slashing Dance] by 5 seconds.[/p]
- [p]Skill \[Rapid Shot]: Required Strategy Points reduced from 70% to 60%; increases ranged damage by 10% during its duration.[/p]
- [p]Skill \[Heal]: Removed shield effect. Adjusted to reduce all melee damage taken by the legion by 20%, and reduce damage taken by the hero's mount by 30%.[/p]
- [p]Skill \[Arrow Rain]: Adjusted to consume 30% Strategy Points.[/p]
- [p]Skill \[Plant Stakes]: Wind-up time reduced from 1.5 seconds to 1.2 seconds; casting condition changed from "cannot move" to "moving cancels the cast".[/p]
- [p]Removed Q skill \[Charged Shot].[/p]
- [p]Added Q skill \[Awaken]: Hero recovers 3% Strategy Points per second for 20 seconds.[/p]
- [p]In Legion Passive \[Longbow Mastery], removed the effect of hero hit|kill reducing \[Quick Volley] cooldown by 3|6 seconds; adjusted to hero hit|kill reduces \[Awaken] cooldown by 2|4 seconds.[/p]
- [p]In skill \[Apelles], the attack reduction from \[Traitor] increased from 5% to 10%; \[Traitor] duration increased from 15 seconds to 20 seconds.[/p]
- [p]Legion Passive \[Persian Empire] added: Targets hit by \[Shading the Sun] reduce the cooldown of \[Apelles] by 1 second.[/p]
- [p]In skill \[Shield Charge], using the charge no longer resets Q skill \[Victorious Charge], but reduces its cooldown by 10 seconds. The post-charge damage boost duration reduced from 20 seconds to 15 seconds.[/p]
- [p]Increased the movement speed penalty inflicted by the Testudo formation.[/p]
- [p]Reduced base armor for Joan of Arc and Gilles de Rais's entire legions.[/p]
- [p]Attack increase when using skill \[Blood Fury] raised from 25% to 30%.[/p]
- [p]Skill \[Axe Throw]: Cooldown reduced from 120 seconds to 90 seconds.[/p]
- [p]Fixed bug where skill description did not mention movement speed increase under \[Bloodlust].[/p]
- [p]Attack increase for Lagertha under \[Bloodlust] raised from 15% to 20%.[/p]
- [p]Removed the effect where enemies attacking the hero under \[Bloodlust] would suffer reduced attack and attack speed.[/p]
- [p]Added Strategy Points mechanism: Starts with 100%, recovers over time; hero recovers 1% | 0.1% Strategy Points when hero | soldiers hit enemies.[/p]
- [p]Skill \[Power Attack]: Adjusted to be usable only when Strategy Points are above 30%, consumes 5% Strategy Points per second during the skill, during which the hero loses the automatic Strategy Points recovery; the state can be ended early by using the skill again, or ends automatically when Strategy Points reach 0. During the skill, increases the entire legion's inner/outer armor by 30 points, increases damage to shields by 100%, and makes them immune to \[Knockback] and \[Knockdown] effects. Soldiers will use \[Shattering Strike] to attack during this time (\[Power Attack]: Damage increased by 20%, this attack can break through block/parry, cooldown 5 seconds).[/p]
- [p]Removed the attack speed reduction effect from Q skill \[Pot of Gas].[/p]
- [p]Fixed bug where the effect "Meng Huo and his legion take 50% increased fire damage" did not apply to soldiers.[/p]
- [p]Skill \[Reinforcements]: Adjusted so that if the legion is at full strength, the effect changes to restoring health for the entire legion and their mounts over 15 seconds.[/p]
- [p]In Legion Passive \[Tactical Heritage], Strategy Points gained by the hero when soldiers hit a target increased from 0.08% to 0.12%.[/p]
- [p]Skill \[Knight's Will]: Damage-absorbing shield reduced from 120 to 90.[/p]
- [p]In Hero Passive \[Blue Dragon], the rage gained per second by Zhao Yun / Zhao Manying after entering combat increased from 4% to 5%.[/p]
- [p]Skill \[Armored Charge]: Damage reduction for the entire legion and mounts during the charge increased from 15% to 25%.[/p]
- [p]Skill \[Javelin Mark]: Javelin strike duration increased from 10 seconds to 25 seconds.[/p]
- [p]In Hero Passive \[Nemesis], removed the effect where Ma Chao gains 3.6% Strategy Points when hitting enemies with a javelin, and doubled gain for hitting marked enemies.[/p]
- [p]In Hero Passive \[Nemesis], added: Ma Chao deals 20% increased damage to marked targets; if a marked target is killed, \[Iron Cavalry Charge] cooldown is reduced by 5 seconds.[/p]
- [p]In Legion Passive \[Iron Knight], added: Entire legion deals 100% increased damage to mounts with thrown attacks.[/p]
- [p]Added Z skill \[Summon Mount]: Hero can summon and mount a horse. When not mounted, press Z to summon. When mounted, Z key performs the normal dismount action (can only be summoned in cavalry-accessible areas).[/p]
- [p]Skill \[Dragon Roar]: Adjusted so that during the skill, Lü Bu / Lü Lingqi's attack increase changed from 20% to 30%; attack speed increase reduced from 8% to 4%; additionally gains Attack Level +2.[/p]
- [p]In skill \[Matchless in the World], the duration of the \[Unbreakable] effect increased from 5 seconds to 8 seconds.[/p]
- [p]In Hero Passive \[Violence Hurricane]: Lü Bu / Lü Lingqi's extra damage to enemies below 20% HP adjusted to 50% increased damage to enemy soldiers below 30% HP; duration of damage reduction after being hit increased from 5 seconds to 8 seconds.[/p]
- [p]Adjusted and optimized the attack effects of Q skill \[Sweeping Strikes].[/p]
- [p]In skill \[Iron Chain]: Added effect where the 4 summoned cavalry pulling the chains take 25% increased damage from all sources.[/p]
- [p]Strategy Points gained by Wanyan Aguda for defeating enemies during \[Iron Buddha] duration reduced from 1.5% to 1.2%.[/p]
- [p]Skill \[Ammunition]: Cooldown reduced from 3 seconds to 1 second.[/p]
- [p]Skill \[Provisions]: Cooldown reduced from 3 seconds to 1 second.[/p]
- [p]In Hero Passive \[Plunder & Survive], increased the probability of \[Loot] appearing; Strategy Points gained when the hero gets close to picking up \[Loot] increased from 25% to 30%.[/p]
- [p]Increased the efficiency of Strategy Points gain for Huo Qubing while moving.[/p]
- [p]In skill \[Fenglang Juxu]: Mount damage reduction increased from 40% to 50%; added effect: During this state, damage dealt to mounts increased by 50%.[/p]
- [p]In Legion Passive \[Young Hero]: Cooldown reduction for \[War Sustains War] per enemy killed by Huo Qubing increased from 2 seconds to 6 seconds; added effect: During \[Fenglang Juxu] state, every enemy killed by the entire legion reduces \[Raid] cooldown by 6 seconds.[/p]
- [p]Skill \[Rushing to Enemy]: Added effect reducing damage taken by hero and mount by 15%; during the skill duration, Fan Lihua gains an additional 1% Strategy Points per second.[/p]
- [p]Added Z skill \[Summon Mount]: Hero can summon and mount a horse. When not mounted, press Z to summon. When mounted, Z key performs the normal dismount action (can only be summoned in cavalry-accessible areas).[/p]
- [p]Added Strategy Points mechanism: Starts with 100%, recovers over time; gains 2% Strategy Points when a target carrying \[Armor Break] dies.[/p]
- [p]Skill \[Raid]: Adjusted to consume 80% Strategy Points. Added effect: Increases melee damage dealt by the entire legion and mounts to enemy soldiers by 20%, reduces all damage taken by the legion and mounts by 20%; increased the duration of the mount speed boost for Yuan Chonghuan and his legion from 20 seconds to 30 seconds.[/p]
- [p]In skill \[Open Fire], removed the effect increasing minimum mount acceleration speed; added effect: Using the skill resets the cooldown of Q skill \[Triple Shot].[/p]
- [p]Q skill \[Scatter Shot]: Cooldown reduced from 45 seconds to 30 seconds; slightly increased dismount distance.[/p]
- [p]Hero Passive \[Governor of Ji Liao]: Adjusted so that Yuan Chonghuan starts with 100% Strategy Points and recovers over time. When Yuan Chonghuan kills a target, reduces the cooldown of \[Open Fire] by 6 seconds.[/p]
- [p]Legion Passive \[Conqueror's Blade]: Adjusted so that when the entire legion hits a target within 25 meters with the three-eyed arquebus, it applies the \[Armor Break] effect to the target (\[Armor Break]: Reduces anti-impact value by 30%, increases damage taken by 5%, lasts 20 seconds; if a target carrying \[Armor Break] dies, Yuan Chonghuan gains 2% Strategy Points).[/p]
- [p]In skill \[Glory], the duration of the \[Glory] mark increased from 30 seconds to 60 seconds.[/p]
- [p]Skill \[God's Pretige]: Adjusted to consume 80% Strategy Points; duration of the Divine state for Agrippina and her legion increased from 18 seconds to 20 seconds.[/p]
- [p]Added Z skill \[Summon Mount]: Hero can summon and mount a horse. When not mounted, press Z to summon. When mounted, Z key performs the normal dismount action (can only be summoned in cavalry-accessible areas).[/p]
- [p]Skill \[Sword of Truth]: Damage reduction reduced from 25% to 20%.[/p]
- [p]Skill \[Journey of the Wind]: Duration of the movement speed increase for Saladin and his legion reduced from 45 seconds to 30 seconds.[/p]
- [p]Q skill \[Rapid Fire]: Skill duration reduced from 15 seconds to 10 seconds; number of shots reduced from 5 to 3.[/p]
- [p]Skill \[Rapid March]: Adjusted to consume 35% Strategy Points; cooldown reduced from 45 seconds to 3 seconds.[/p]
- [p]Added Z skill \[Summon Mount]: Hero can summon and mount a horse. When not mounted, press Z to summon. When mounted, Z key performs the normal dismount action (can only be summoned in cavalry-accessible areas).[/p]
- [p]Skill \[Quick Volley]: Number of volleys increased from 3 to 4.[/p]
- [p]Skill \[Rapid Shot]: Adjusted to consume 60% Strategy Points; increases ranged attack by 30% for 20 seconds.[/p]
- [p]Skill \[Rapid March]: Skill cooldown reduced from 120 seconds to 90 seconds; removed restriction preventing soldiers from using ranged attacks during the skill; added effect reducing all damage taken by the legion and mounts by 20% during the skill.[/p]
- [p]Hero Passive \[Steady Aim]: Strategy Points gained when hero | soldiers hit a target increased from 1.6% | 0.16% to 2% | 0.2%; removed the effect where hero hitting | killing an enemy unit while mounted reduces \[Rapid Shot] cooldown.[/p]
- [p]Added Z skill \[Summon Mount]: Hero can summon and mount a horse. When not mounted, press Z to summon. When mounted, Z key performs the normal dismount action (can only be summoned in cavalry-accessible areas).[/p]
- [p]Fixed bug where killing enemies with Explosive Arrows did not grant the hero Strategy Points.[/p]
- [p]Skill \[Sniper Formation]: Damage of fired crossbow bolts increased from 30% to 40%.[/p]
- [p]Increased the damage from skill \[Explosive Arrow].[/p]
- [p]In Hero Passive \[Precision Shooter], the damage increase from \[Charged Shot] raised from 5% to 10%.[/p]
- [p]In Q skill \[Supply Drop], changed from healing allies every 3 seconds to every 2 seconds.[/p]
- [p]Added Z skill \[Summon Mount]: Hero can summon and mount a horse. When not mounted, press Z to summon. When mounted, Z key performs the normal dismount action (can only be summoned in cavalry-accessible areas).[/p]
- [p]Galilee 6V5 Siege: Removed the Shieldbearer Camp in front of the flag choke point.[/p]
- [p]Crac des Chavaliers 6V5 Siege: Added a commandable Shieldbearer Camp near the defender's flag to strengthen defense.[/p]
- [p]Optimized the attack logic of map garrison troops to prevent troop losses during loading screens.[/p][p][/p]
- [p]Fixed a bug where horse models could persist in the cavalry camera view.[/p]
- [p]Fixed a bug where the prestige score for Isabella's shield \["Coral Ornate Mirror"] and Octavia's shield \["Amethyst Ornate Mirror"] was not calculated correctly.[/p]
- [p]Fixed an issue with the "Settings - Battle Settings - Show Distant Player Names" function.[/p]
- [p]Fixed a bug where Stephanie's \[Recruit] skill could not replace dismounted soldiers when the legion was at full strength but had dismounted soldiers.[/p]
- [p]Fixed a bug where Liu Bei's strategy points were still consumed if enemies within the \[Pacification] range were pulled away or died before the skill completed.[/p]
- [p]Fixed a bug where the sound effect range for Hua Mulan's Q skill was too large.[/p]
- [p]Fixed incorrect skill description text for Richard I's hero passive.[/p]
- [p]Fixed a bug where the golden flame effects on Sun Shangxiang's Awakening Set \["First Apostle"] hero skin and primary/secondary weapons would retain information from the previously viewed hero interface.[/p]
- [p]Fixed a bug where players could get stuck and unable to move in specific locations on the "Knight's Castle 6V5" map.[/p]
- [p]Fixed a bug where heroes could attack through blocking walls in specific locations on the "Fort Zeelandia 10V8" map.[/p]
- [p]Fixed a bug in the Open World where Baldwin IV's default weapon upon entering combat was incorrect.[/p]