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Blood of Steel News

Update 12/16/2020

Dear lords,
We have fixed the Server connection problem. Sorry for the inconvenience. We will send you a gift as a compensation tomorrow.

Update 12/15/2020

Dear lords,

To make sure the stability of the game operation and improve the service quality and experience, Blood of Steel will be shut down for maintenance and update from 7:00 to 9:00(UTC+0) on December 15, 2020. The game world will be closed at that time.

We will close the game match and the login entrance. The account database will be additional maintenance and backup to ensure the stable and smooth operation of the servers!
It does not rule out the possibility of opening ahead of schedule or delayed due to specific conditions. Please arrange your time reasonably.

Patch notes:
1. Release new hero Liu Bei. Liu Bei - Benevolent Master Chest will be for sale.

[previewyoutube][/previewyoutube]

2. Release Battle Pass Season3



3. Release Elite Contest Season 1

4. After the maintenance, the results of Ranked Legion War season 1 will be settled and season 2 will be release. The initial rank of season 2 will be converted according to the season 1's rank. Here are the rules:

Baron 3 → No knighthood

   Baron 2 → Baron 3 3 stars

   Baron 1 → Baron 2 2 stars

   Viscount 3 → Baron 1 1 star

   Viscount 2 → Baron 1 3 stars

   Viscount 1 → Viscount 3 2 stars

   Earl 4 → Viscount 3 3 stars

   Earl 3 → Viscount 2 2 stars

   Earl 2 → Viscount 2 4 stars

   Earl 1 → Viscount 1 2 stars

   Marquis 5 → Viscount 1 4 stars

   Marquis 4 → Earl 4 2 stars

   Marquis 3 → Earl 4 4 stars

   Marquis 2 → Earl 3 2 stars

   Marquis 1 → Earl 3 4 stars

   Duke 5 → Earl 2 2 stars

   Duke 4 → Earl 2 4 stars

   Duke 3 → Earl 1 2 stars

   Duke 2 → Earl 1 4 stars

   Duke 1 → Marquis 5 2 stars

   King 5 → Marquis 5 4 stars

   King 4 → Marquis 4 1 star

   King 3 → Marquis 4 3 stars

   King 2 → Marquis 4 5 stars

   King 1 → Marquis 3 2 stars

   Emperor → Marquis 3 4 stars

If you have any questions in the game, please contact us in discord or Steam community.

[Event] Commander of Battlefield!Skin Chest Giveaway!

Dear lords,

The weekend is coming. Why not play a few matches with your friends and get rewards?

Event Time: December 11th 5:00-December 14th 6:00 UTC

Intro: During the event, lords who log in to the game and win 5 games will receive a reward pack after the event - Flowers Chest of Joan (bound)*10, Plate Shard*3000

Rules:
1. Rewards will be sent by in-game mail within 3 working days after the event
2. The battle modes involved include Versus AI, Legion War, Hero Arena, Siege Battle, Ranked match

Update Preview 3.0 Liu Bei

Dear Lords,

Here is an update preview of next week! In the next update, ww the warlord of Shu Han, is coming. Recruit troops to form a multi-type legion. Battle Pass season 3 and ranked match season 2 will start after the update!

[Liu Bei]
Hero Story: Liu Bei was awakened by Emperor Liu Che and asked to tax in Shu. He hung the emperor’s seal above the yamen, opened the warehouse to help the victims, which convinced people. Liu Bei pacified the refugees to return to their homeland and encouraged them to resume production. Those who had suffered from banditry and war, and defended the village, saw hope because of Liu Bei's arrival, and repaid him with kindness.

Hero details: Liu Bei can organize allies’ and enemy's unowned soldiers as his expendables, forming a multi-type legion.
Well-recruited expendables can gain the advantage of reversing the situation at a critical moment. But Liu Bei is not good at fighting alone. It will be very dangerous if he is entangled with infantry or cavalry alone.

[previewyoutube][/previewyoutube]

[Battle Pass Season 3]

The Battle Pass Season 3 will be officially released next week. Season 3 Rewards are unit skins of Caesar and Liang Hongyu!

Development Diary 8.0 - Explanation of part of Territorial War mechanisms

Dear lords, here goes the developer log again! Since the Territory War is in full swing on the Steel Land, we bring you the creators of Territory War for debriefing!

In the Territory War, each team is able to engage in 2 battles, as an Attacker or Defender, in some kind of situation, both of them. Launching an assault creates a BATTLEFRONT, which also gives you a vulnerable REAR too. The battlefront gives you an entrance to BATTLE but also offers your enemy an Attack Of Opportunity. A defeat as Defender means your team have been wiped out, a defeat as Attacker only means a retreat for few minutes.

The traditional Room-based Real-Time Open World Strategy Games (such as Mount & Blade and Total Wars) allow players to get involved in the engaged battle as an Assister, and the battle size is without limited, which means we could throw everything we’ve got into a single battle, a skirmish of 20 players could become a campaign of thousands. I say, It’s too dramatic, not realistic, battle size should always be an issue. Competitive games require better game experience, the traditional assisting operation had never cared about the game experience of the first 20 players who started the battle, for Tactic is no longer an issue but number of players dose and the battle itself has become an endless, game experience is not ideal...A turn of Territory War only lasts for 2 hours, after all...

I’m glad that, players in increasing numbers have came to BOS, for we all love in competitive games. The battle size of our Territory War is 20 players, it is exactly suits the competitive plays of the Legion War, and the game experience of the first 20 players will not be changed. besides, allies of the first 20 players could always wage another battle by Attack Of Opportunity and create as many battle entrances as possible for each 20 players, and provide an ideal game experience for each battle. On the other hand, the Attack Of Opportunity offers a unique, exciting and challenging experience for GUILD leaders, for commanding multiple combat units. Large guilds may be able to wage many 20-players-battles, but a tiny guild may also calls forth its full potential for at last one battle with their own, sometimes, even decisively. Thus everyone is able to enjoy the Territory War by his own way.

Furthermore, the Attack Of Opportunity system is also a countermeasure against cheating in locking the city, for example, an owner of city had arranged a siege with 10 of his own sock puppets and let them go AFK in the battle, nobody else could harm the city, but to wait till the battle is over. Locking the city with sock puppets, this kind of behavior negatively affects the player experience of others, under no circumstances, we can’t bear cheaters destroy our game experience! As such, the Attack Of Opportunity system solves the problem by attacking those sock puppets from the rear (usually defenseless), let’s take them out and lay siege!