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7.33d Gameplay Patch

Patch 7.33d is out now. You can check the notes here.

Over the last few days we've addressed several gameplay issues:

  • Fix the interaction of Phantom Assassin's Stifling Dagger and Dragon Knight's Dragon's Breath
  • Fix Phantom Lancer's Phantom Rush not being able to be toggled off while on cooldown
  • Fix Rubick's Spell Steal interaction with Multishot and Frost Arrows
  • Fix Spirit Breaker's Charge of Darkness going on indefinite cooldown in certain remaining rare circumstances
  • Fix Tiny having infinite Tree Tosses when affected by Muerta's Parting Shot
  • Fix Tiny's death animation playing on soul unit when affected by Muerta's Parting Shot
  • Fix Warlock's Minor Imp imps not exploding when expiring
  • Fix Pangolier's Rolling Thunder being blocked by Mars' Arena of Blood
  • Fix Arc Warden shard giving some of its bonuses to enemies
  • Fix Tormentor Bounty being 5x the value on Meepo when everybody in the team already has a shard

Tinkering With Turbo

If you’re reading this from one of the parts of the planet lucky enough to get a Vin Diesel movie every two years (Sweden, others), you’re probably happy with how fast everything is, but you might be wondering why everyone’s always so angry about it.

Look, it’s a great point, and we’re glad you were brave enough to say something: Going fast should never be a cause for fury. We've been reading all your feedback on Turbo Mode, and as part of our More Fast, Less Furious initiative, we’re rolling out a batch of changes to improve the overall Turbo play experience.

  • Wisdom Rune experience amount increased by 100%
  • Lotus Pool lotus spawn interval decreased from 3 minutes to 90 seconds
  • Aghanim's Shard initial availability time reduced from 9:45 to 7:30
  • Infused Raindrop initial availability time reduced from 3:30 to 1:30
  • The hero selection interface has been updated to show how many players have selected a hero on each team
  • Random hero selection are no longer revealed to the enemy team
  • Players who select a random hero no longer receive a free Mango and Faerie Fire
  • There is no longer a restriction against selecting a random hero for the last 10 seconds of the picking phase
  • Phantom Assassin's Manifold Paradox Arcana will now count wins in Turbo for half credit.
  • Pudge's Feast of Abscession Arcana will now count wins against Rubick in Turbo for half credit.


In addition to Turbo updates, the team has also addressed more gameplay issues
  • Fixed various interactions with Phylactery when targeting low-health units.
  • Fixed Stormcrafter proccing immediately if dropped and picked up again.
  • Fixed a bug where issuing an attack order while using quick attack against an invulnerable target would cause the cursor to remain in attack mode after failing to issue the order.
  • Hero Relics are now purple for universal heroes.
  • Fixed Universal heroes having incorrect attack damage displayed during picking phase.
  • Fixed Dota Plus neutral item suggestions showing NaN
  • Message displayed when killing tormentor changed to be a combat event message that will display who received the shard or how much gold and experience is awarded to the team in the event all available shard upgrades have already been acquired.
  • You can now add and remove 'Pinned Items' when editing them rather than just replacing the existing ones.

Dota Plus Update — Summer 2023



As seasons go, spring doesn’t have much going for it. It’s wet, there’s too many insects, idiots are all over the place skipping through parks and falling in love. Luckily, our global spring nightmare is finally almost over — and that’s because the Summer 2023 Dota Plus update* is here, dropping from the sky like a meteor on the grateful people below. The update includes refreshed seasonal quests and guild rewards, plus an all-new treasure to explore.

* Attention, web designer! Make sure these words are in Impact font! **

** Not these words.

[h2]Dota Plus Seasonal Treasure[/h2]
The Summer 2023 Seasonal Treasure is here and available for purchase with shards. This treasure features all new sets for Axe, Ember Spirit, Troll Warlord, Zeus, Oracle, Queen of Pain, Sand King, and Treant Protector. There's also a chance to unlock Moil the Fettered courier, who haunts the lanes bearing random prismatic and ethereal gems.

We've also taken sets that were available in the Spring Treasure 2022 and made them available for direct purchase for 15,000 shards each as part of the collection of legacy sets in the Shard Shop.

[h2]Updated Seasonal Quests & Guild Rewards[/h2]
Today’s update also comes with a new set of Dota Plus quests to shore up your shard stash for new relics and the Seasonal Treasure — offering up to 115,200 shards over the course of the season. Guild rewards have also been updated, making new emoticons, sprays, and chat wheels available to high-scoring guilds.




Guild Tier

Rewards



Silver


  • Emoticon - storm_impressed
  • Emoticon - void_thumbsdown
  • Emoticon - void_unimpressed



Gold


  • Spray - Lichsicle
  • Spray - Puck Dagon
  • Spray - Sven Strength



Platinum


  • Chat Wheel - "See you later nerds"
  • Chat Wheel - "Que Dota é esse, cara?"
  • Chat Wheel - "再见了宝贝儿!"



[h2]And Lastly…[/h2]
Let’s all take a moment to remember Mi "YammerS" Hongwei, a beloved member of the Chinese caster community, who sadly passed away earlier this week. In memory, we’re including one of his most popular voice lines as a platinum-tier guild reward.

Dota 2 update resolves Watcher color confusion

A new Dota 2 update is here with a bunch of fixes for some of the most annoying issues troubling players. Valve's MOBA game recently got completely shaken up by the arrival of Dota 2 New Frontiers, but some of the new additions and tweaks have caused other complications to spring up. Thankfully, these Dota 2 patch notes address some of the biggest, including the rather confusing team colors for the new Watchers.


Read the rest of the story...


RELATED LINKS:

Dota 2 The International 2023 is coming to Seattle

Dota 2 New Frontiers is basically a full sequel, and that's awesome

Dota 2's new hero Muerta is here, accompanied by new event and sets

Dota 2 Update - 5/30/2023

Over the last few days we've addressed several gameplay issues:

  • Watchers are now colored based on whether they are controlled by your team (matching minimap coloration), rather than whether they are controlled by Radiant and Dire.
  • Auto-selected summoned units no longer close the shop UI.
  • Wisdom Runes no longer consider players who abandoned when finding a second player to grant XP.
  • Tormentor no longer considers players who abandoned when finding a player to grant shard.
  • Tormentor no longer considers heroes who have no shard upgrades/abilities when finding a player to grant shard.
  • Fixed a bug that caused Tormentors to not play their idle or flinch animations.
  • Fixed a bug where a hero would have to have a second Dust available in order for the damage or movement speed penalty to apply to enemies encountering the Dust.
  • Fixed Alchemist's Unstable Concoction Throw not triggering Phylactery.
  • Fixed an inconsistency where Dark Willow's Shadow Realm would not behave as if the unit were invisible for a number of abilities.
  • Fixed a crash when Earth Spirit creates many Stone Remnants and then casts Magnetize affecting at least one enemy unit.
  • Fixed Earthshaker leap being interrupted if he is debuff immune and gets a stunned applied on him (that does not pierce debuff immunity).
  • Fixed Gyrocopter's Flak Cannon modifier not updating its attacks remaining when refreshed.
  • Fixed Hoodwink's Acorn Shot, Medusa's Mystic Snake, Tinker's Laser, and Zeus' Arc Lightning not properly applying when casting hero has a Phylactery and a low-health unit is targeted.
  • Fixed Legion Commander's Overwhelming Odds radius indicator showing the incorrect radius.
  • Fixed Ogre Magi lvl25 talent 17% Chance for Fireblast on Attack no longer applying if the player buys and then sells/unequips Aghanim's Scepter.
  • Fixed a bug with Outworld Destroyer's Astral Imprisonment where, when a stack of Astral Imprisonment debuff was removed, mana as well as max mana might be restored.
  • Fixed Shadow Fiend's Necromastery tooltip incorrectly stating losing 40% of souls on death, when the real value is 30%.
  • Fixed Spirit Breaker Charge of Darkness occasionally continuing past death, leading to the ability being on indefinite cooldown and no longer usable.
  • Fixed Eimer Hillburrow courier not being selectable.
  • Fixed various tooltip issues.
  • Fixed various relics.