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The Dead Reckoning Update



[h2]MUERTA HAS RISEN[/h2]

Death’s right hand joins the battle of the Ancients with a dead eye, two fists full of iron, and ammo to spare. Help her track down souls and usher them to the afterlife (before they usher you to yours) in the Dead Reckoning Mini-game, and use your bounty to unlock all-new item sets. The Dead Reckoning is at hand, and now available to play. Check out the full update page for details on all the deadly delights in store.

[h2]Dota Plus Spring Update [/h2]

Spring is almost here, and that means it's time for a fresh Dota Plus update, including Advanced Battle Stats, Seasonal Treasure and updated quests and rewards.

[h3]Advanced Battle Stats[/h3]
Elevate — and evaluate — your game with advanced Battle Stats directly in your profile. Dota Plus members now have access to completely revamped, real-time gameplay analytics. Dig deeper into your play style by sorting your complete Dota history by hero, role, game mode, and more.

[h3]Dota Plus Seasonal Treasure[/h3]
The Spring 2023 Seasonal Treasure sets have been bundled with the Dead Reckoning Chest. Murder your Dead Reckoning mini-game targets for more chances to earn chests, then snag a key in the Shard Shop for 20,000 shards each.

[h3]Seasonal Quests and Guild Rewards Refresh [/h3]
To help in your hunt for Dead Reckoning Keys, a new set of Dota Plus quests have arrived offering up to 115,200 shards over the course of the season. In addition, the rewards for Silver-, Gold-, and Platinum-tier guilds have been updated for this season, featuring new sprays, emoticons, and chat wheels.

[h3]Seasonal Sets[/h3]
Looking for a vintage item set from an older Dota Plus season? Autumnal 2021 and Wintry 2021 treasure content is now available for direct purchase in the Shard Shop for 15,000 Shards each.

[h2]Moving Dota Technology Forward[/h2]

  • As we mentioned when we launched Battle Pass: Part II, this update has removed support for OpenGL. For macOS customers, the minimum requirement is now macOS 10.13.6 with a Metal-capable GPU (AMD GCN-based GPU or newer; NVIDIA Kepler-based GPU or newer; or Intel HD 4000 or newer). For Linux customers, AMD GCN+, NVIDIA Kepler+, or Intel HD 5000-series or newer is required.
  • In a future update this year, we intend to upgrade our SIMD support from SSE2 to SSE4.1 to allow higher performance in physics, particles, and general gameplay code. Almost all processors released in the past 10 years support SSE4.1, so this should affect a very small portion of Dota players. If you have a computer that does not support SSE4.1, you will need to upgrade to a newer CPU once that update releases.
  • We are in the process of updating our models to a newer format known as ModelDoc. After this change is complete, we will be removing several animation-related APIs from our custom game API in favor of ModelDoc's animation support. These deprecated APIs are listed on the Source 2 Developer Community Wiki.


[h2]7.33 Coming In April[/h2]

The Dead Reckoning Update has a lot of features we’re really proud of — a new hero, item sets, a mini-game. But we get it. Many of you were hoping for Patch 7.33.

We’ve been working on an ambitious gameplay patch for a while, and we were hoping to get it done in time for this update. We’re currently aiming to release it in late April. So in the meantime, while we put the finishing touches on it, enjoy the Dead Reckoning Update and Patch 7.32e.

Gameplay Update

Disabled some functionality used by third-party tools:
- Disabled the "record" command in matchmaking games. This was used to record, in realtime, a local demo that would contain information that wasn't intended to be visible to the client during a game. Demo recording is still enabled for local lobbies to enable SFM and community content creation.
- Disabled a large number of console commands during matchmaking games that could be used to introspect client state. For example, "dota_lobby_debug", "cl_dota_ambient_tree_shake_cooldown", and "dev_simulate_gcdown" no longer function in these games, while "ping", "disconnect", and "dota_toggle_autoattack" still do.

- Player profiles can no longer be accessed in matchmaking during the pregame phase. They can still be accessed once the picking phase ends.

Valve tricks Dota 2 cheaters and then bans 40,000 of them

In a new post titled "Cheaters Will Never Be Welcome in Dota", Valve mentioned how they managed to get a whole lot of cheaters to show themselves and then gave them a swift boot to the buttocks.

Read the full article here: https://www.gamingonlinux.com/2023/02/valve-tricks-dota-2-cheaters-and-then-bans-40000-of-them

Valve lured 40,000 Dota cheaters into a trap before banning them in one day




With more than a little braggadocio, Valve has announced that it's permanently banned over 40,000 Dota 2 accounts for cheating. In a post to the official Dota 2 blog yesterday, the company revealed that it had constructed a cunning trap to catch thousands of players that were using "third-party software" to "access information used internally by the Dota client that wasn't visible during normal gameplay," lending them an unfair advantage in-game...
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