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Update 7.36 and Crownfall Act II



People have been asking about it. They've been waiting for it. They've been guessing for months what would be in it. And now... we're finally shipping it.

That's right: Crownfall Act II's fishing game is LIVE!

For those of you who didn't just die of adrenaline shock, we also shipped a massive new gameplay patch, which you might want to read up on. Go find out more about 7.36 here.

We also shipped the second part of Crownfall, this time taking place in the unforgiving deserts of Druud. There's a new overworld map, a new story, some new characters (and some familiar favorites), new cosmetic items, new minigames, and more than a few surprises.

Lastly, in case you got busy last month (it happens) and were wondering if you'll still be able to play Crownfall Act I now that Act II's shipped: You can. All of Crownfall's acts will be available as new acts come online, up to the conclusion of the event.

OK, that's probably enough fishing and fishing-adjacent (7.36, Crownfall Act II) news for one update. What are you waiting for? Boot up the game and get angling!

Dota Labs and Crownfall Collector's Cache Voting



[h2]Dota Labs Updates[/h2]
We announced Dota Labs a couple months ago, and since then we've continued to iterate quietly on the features in it as we get feedback and data. "Quietly" is fine, but sometimes it can be useful to be a bit louder so today we're turning up the volume a little:
  • We're happy to announce the first promotion of a Dota Labs option out of Labs and into the game itself: high-visibility hero health bars, under Options -> Interface.
  • Over the last weeks (and today), we've shipped a variety of updates to the other features, including additional controls for the overlay map, new data in the pre-match analytics, and the ability to treat targeting modifier keys as toggles rather than holds.
  • Lastly, because we've gotten so many useful submissions from the Feedback button built into the Crownfall map, we've added one to the Dota Labs UI as well.

As always, please continue to tell us which parts of the still in-development Labs features you like and which you think need improvement.

[h2]Collector's Cache Voting Begins[/h2]
Our community of artists have also been hard at work. Hundreds of item sets have been lovingly crafted, lovingly polished, and lovingly uploaded to the Workshop, and now it's up to you, the Dota community, to lovingly vote on which ones you'd like to see in the next Collector's Cache!

In the spirit of Dota Labs experimentation, this time voting is open to everyone. From the dashboard, simply click the Collector's Cache Voting button and then upvote or downvote the sets you're the most passionate about. Voting runs from now until May 21st, with the most popular sets getting released as part of a future Crownfall update.

Dota 2's Pudge becomes the MOBA's first character to be played in over a billion matches




Dota 2's Pudge has become the first character in the MOBA's history to be played in more than a billion matches, making the portly butcher the game's most popular character by about 300 million matches...
Read more.

Dota 2 Update - 4/22/2024

Over the last few days since Crownfall's release we've addressed the following issues:

  • Fixed the match history Dota Plus rank change column sometimes displaying zero change for matches where a Ranked Double Down token was used. (The correct rank change was recorded on the server, this was just a display issue.)
  • Fixed Crownfall Ranked Double Down tokens beyond the first not being correctly granted. Missing tokens have been granted to all affected accounts.
  • Fixed voice chat indicators not appearing for some players.
  • Fixed the in-game Ranked Double Down button not appearing for some players.
  • Fixed a bug allowing Shadow Demon to level up his ultimate outside of the correct level points.
  • Fixed the Demo Hero mode Target Dummy being unintentionally killable.
  • Fixed a bug in the combat log that caused an additional tower killed message to be printed along with tower deny messages.
  • Fixed a bug in the combat log that caused barracks kills by creeps being attributed to a player.
  • Fixed a bug in the combat log that incorrectly showed no gold being given to all players when barracks were killed by creeps.
  • Fixed models shown in loadout or pregame screens not always using the highest quality rendering options.
  • Fixed missing visual effects for heroes with the Aviana's Feather neutral item.
  • Fixed the Crownfall Snake Charmer encounter to also grant credit when you play two Turbo games.
  • Fixed the Crownfall Snake Charmer encounter not greeting players the first time you open it.
  • Fixed some minor visual issues with the Drow Ranger The Finer Points taunt.

Dota 2 Crownfall is a new, ongoing story event packed with rewards

While Counter-Strike 2 remains the dominant force on Steam, Valve also resolutely holds onto the number two spot with its other landmark multiplayer game, Dota 2. Few games can unseat the MOBA, with only brief outpacing from PUBG Battlegrounds and Lost Ark and launch peaks from the likes of Palworld, Baldur's Gate 3, Cyberpunk 2077, and Elden Ring climbing ever so slightly ahead of it. Now, in an attempt to capitalize on its continued popularity, Valve is introducing Dota 2 Crownfall, an "ongoing story event filled with legendary heroes and unique rewards" that's available to all players of the free Steam game.


Read the rest of the story...


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