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Devilated News

Publishing with a publisher

Signed. From now on, I'll be working under a publishing deal. Very nice and kind guys. Will be officially announced later.

Cheers! ;)

Hotfix

- Dashing & Bullet Time abilities are unlocked in the beginning.

V0.8.8-V0.8.10

[h3]Folks, these are the changes made from v0.8.8 to v0.8.10[/h3]

[h3]Headbangging music[/h3] by Sigurd Jøhnk-Jensen
https://www.youtube.com/watch?v=raoXNaObjds
[previewyoutube][/previewyoutube]
You can buy the soundtrack at:
Bandcamp - https://sigurdjj.bandcamp.com/album/devilated-official-video-game-soundtrack
Spotify - https://open.spotify.com/album/23eL1QDmUtHZw4kQ5jFYFN?si=u8ec6Wo-QVuX1jXHq5NI3w
Itunes/Apple Music - https://music.apple.com/dk/album/devilated/1566592107?l=da

[h3]Music visualizer[/h3] is added to the Stylish bar


- Berserk mode is removed. (Now the default is 2X)

- Being dead when jumping outside of gaming area (instead of being teleported to starting position)

[h3]Map system[/h3] with fog of war is added


[h3]Checkpoint saving system[/h3] is added (Saving shrines scattered across the map)


- Enemies detecting/showing range & view distance are increased.

- Ability groups are now unlocked in order instead of abilities being freely unlocked.

[h3]Freely equip[/h3] any weapon to any slot. Equipping several Rocket Launchers at once? possible.


[h3]Lighting design[/h3] is changed, volumetric lighting is added


- Some areas are redesigned and trimmed

- All the puzzles are removed.

- Added options to reduce screen shaking.

- Added a toggle for blood splatters image effect.

[h3]Corpse outlines[/h3] are shown when being near, helping us to pick them up easier.


- Default shortcuts are changed. Press Reset Controls to retrieve the new control map. (Map: Tab; Potion: Z,X,C; Smoke:M; Spin: J). *Note: If you have played the game before, go to Controls/Restore Defaults to apply these new hotkey changes.

- More apparent player being damaged feedback

- Going back to Encampment ability is unlocked at start

[h3]Endless mode Dual Silver Shutgun[/h3] as the default and only weapon. There is only 1 difficulty in Endless mode.

[h3]Weapons are not breakable[/h3] anymore.


- If a weapon is equipped in the inventory, automatically change the current weapon to this new weapon.

- Time is even slower now when opening the inventory.

[h3]Blessing statue[/h3] in the pre-boss area giving out potions and health regeneration instead of having to solve puzzles.


- All weapons recharge price + potion prices are now depending on levels.

- A number of different bug fixes and changes (See Changelog.txt in the game folder)

[h3]Temporary Slots[/h3] to temporarily store items and make organizing items easier


[h3]Thanks to the community for the helpful feedback, especially Zach, UnderTheMayo, Daemonnnn, Daniracula and Mazerrackam.[/h3]

[h2]NOW GET IN THE GAME![/h2]

V0.8.7 Hotfix

- Shovel can now be dropped.
- Stylish meter: Switching weapon will increase added amount for a short while. Amount after each hit is decreased. Gold amount multiplier is higher(0.2 to 0.3).
- Default color is changed (Not brown-tinted anymore. You can access old tinting with Settings/Color/Yellow).
- Several Cannons/ Rocket launchers are now beefier
- Music is always played even when the player is not in battle (at a smaller volume)
- "Retro" Unfiltered tex on and no Anti-aliasing as the default options

Full Changelog: https://steamcommunity.com/app/570950/discussions/0/3110267314130087922/

V0.8.6 Hotfix

- Weapons Replenishment is now available in Weapon shop (applied to all weapons owned)
- Mid-level puzzles are all removed.
- Boss puzzles recover all weapons (not just 1/2 max ammo)
- Air acceleration is increased
- More variations of jumping sound are added

Full changelog: https://steamcommunity.com/app/570950/discussions/0/3110267314130087922/