Shapelab 2025 DLC - Minor Update and Fixes
Shapelab Help Center Release Notes
New Addons
Fixes and Improvements
New Addons
- Hidden State Storage: The show/hide state of objects (also known as layers) is now saved within the SL3D project file format.
- Selection Groups: Selection groups are now preserved in the SL3D project file format.
Fixes and Improvements
- Model Importer Enhancements: The 3D model importer now filters out incompatible entities, ensuring only manageable and usable assets are loaded into Shapelab.
- Exporter Adjustment: The 3D model exporter no longer attempts to fix degenerate triangles, as this often resulted in unfavorable outcomes.
- Desktop Brush Controls: Brush size can now be adjusted using the “+” and “-” keys on the desktop.
- Regularize Brush Fix: The resolution slider was missing from the brush modifier panel.
- Voxel Remesh Issue: Fixed an issue where voxel remeshing might not work immediately after inserting primitives.
- Rotation Reset for Origin Editing: Resetting the rotation when editing the origin now functions correctly without affecting geometry or child objects.
- Full and Single-Axis Reset: Corrected inconsistencies with full and single-axis rotation resets.
Group Selection Adjustments: - Prevented location/rotation resets when moving a group selection, avoiding large jumps.
- Enabled rotation resets for multi-selected objects with individual origins.
- Location and rotation behavior for multi-selection is now uniform.
- Context Menu and Controller Input Bug: Resolved an issue where the context menu in scene mode disabled controller buttons and actions.
- Thumbnail Glitches: Fixed a bug where reference images in a .sl3d file caused thumbnail glitches, such as images appearing outside the thumbnail square.
- Custom Snapping Reference: Resolved an issue where the custom snapping reference failed to update to “scene root” if the designated object was no longer available.