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Pirates of Everseas News

December 1st update

-New rating system;
-An opportunity to sell the last shipyard;
-Second type of cannonballs with high damage;
-Fixed a bug with rarely lost level rewards received when the player was offline;
-Fixed freezing of the game for some players when opening any city;
-Other bug fixes and game optimization;

More details here:
https://board.moonmana.com/viewtopic.php?f=86&t=30664

Updates as of March 31

-Smoke screen now affects guns in the same way as cannons
-Weapon sales limits have been changed
-We rebalanced weapons a bit
-fix bugs

more details here:
https://board.moonmana.com/viewtopic.php?f=86&p=152959#p152959

Changelog 3.2.9.5

- A new Ships hold feature;
- Also we’ve added new quests;
- Bug fixes and improvements to game performance as usual.

Details are here:
https://board.moonmana.com/viewtopic.php?f=86&t=26921

Changelog 3.2.8.9

New features:
- Monthly Subscription;
- New building - Craftsmen's Guild and new skills;
- Tutorial improvements;
- New quests.

Bug fixes:
- Fixed errors 11, 12, 18;
- Fixed crashes and other bugs.

Details are here:
https://board.moonmana.com/viewtopic.php?f=86&t=25752

First update after release

Update v.3285, build 1277-r


Thank you for playing our game and all your feedback and reported problems!
We did our best and fixed as many problems as possible during this one long day.

Change log:

Bug with invisible fonts should be fixed in this update. Let us know if someone is able to reproduce it after the update!
Exit button added in settings dialog. Now you can quit the game without knowledge about hotkeys!
Some monsters and buildings parameters changed:
Maximum monster respawn delay increased to 10 hours
Monsters appearance levels changed:
  • Giant Agla-killer 3 -> 7
  • Jelly pig 3 -> 8
  • Beaklimb 3 -> 4
  • Sea dragon 10 -> 12
  • Ghost ship 10 -> 12

Barbershop appearance TH level changed 1 -> 7
Barbershop basic income changed from 75 to 80 (income at higher levels depend on basic income and changed accordingly)