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Dev Talk: A New 6eginning Additional Q&A



Hello players!

During our 6th Anniversary Dev Talk, we had the privilege of receiving a wealth of questions from passionate PUBG: BATTLEGROUNDS fans worldwide.

Today, we are excited to share with you the remaining questions and answers that were not addressed during the live Q&A session.

---

[h2]IN-GAME: TAEHYUN KIM[/h2]


Q: Are there plans to rework maps other than Erangel/Miramar this year?

A: While we don't have any reworks planned for other maps this year, we do have plans to rework Erangel and Miramar.



Q: Where do you mainly receive inspiration for new maps?

A: Finding inspiration for new maps is not always limited to a particular location. Our initial priority is to ensure that the new map's concept and atmosphere are unique and distinct from our existing maps. After that, we focus on selecting a specific theme. As we strive for realism in PUBG: BATTLEGROUNDS' world, we meticulously research areas that align with the chosen theme and narrow down the location where we can best capture the desired concept.



Q: I'm excited for the new map, Codename: NEON! Will the Care Package system in NEON be different from other maps?

A: While it has not been officially confirmed, we are presently engaged in discussions regarding the potential implementation of a unique method for acquiring Care Packages, which would set it apart from other maps.



Q: Will you add helicopters to NEON?

A: As for incorporating this form of transportation (vehicle), it is not currently within our development plans. But we may possibly reconsider this idea in the future.



Q: Will the new revival system give multiple opportunities to revive (like in Vikendi)?

A: The new revival system functions in a substantially distinct manner compared to Vikendi's Comeback BR. While specific conditions must be met to revive a teammate, it is theoretically possible to achieve multiple revivals. However, given the nature of PUBG: BATTLEGROUNDS gameplay, even attaining two revivals may be a daunting task. Moreover, the erratic nature of the Blue Zone adds to the difficulty of accomplishing multiple revivals.



Q: I understand that the revival systems in Taego and Vikendi are different, and that there is no revival system in Erangel and Miramar. Will the new revival system be implemented on every map?

A: We currently have no intentions of implementing the new revival system on Taego or Vikendi, as they already feature their own Comeback BRs. Instead, the new system will be exclusively introduced to larger maps like Erangel, Miramar, and Deston. We may contemplate extending the new revival system to other maps in the future, depending on player feedback.



Q: Will any weapons be removed during the weapon diversification updates?

A: Our objective is to maximize the use of existing weapons in the game, and therefore, we do not intend to remove any weapons.



Q: Are there any plans for additional animation updates after the animation refresh?

A: At present, there are no plans to release any further updates for animations.



Q: Will there be any other refreshes after the animation refresh, such as for in-game sounds?

A: Our focus, following the animation refresh update, is to refrain from modifying familiar elements unless there are known issues. In the absence of any problems, there are no plans for further refreshes.



Q: Are there any plans for updates aimed at newbies?

A: Our plans are centered around appealing to a broad range of players rather than targeting specific groups. We intend to enhance tutorials, improve understanding of the minimap, Blue Zone mechanics, navigation, and other aspects.



Q: I personally believe safe transportation between islands and land should be better secured. Could you share your thoughts on this?

A: In PUBG: BATTLEGROUNDS, players' choices can have both positive and negative consequences, and they should be prepared to face the outcomes of their decisions. We acknowledge that traveling between islands and land can be inconvenient and unstable, and we are monitoring the situation. However, we currently do not see any significant problems that require improvement or modification.



Q: Will more Care Package-exclusive weapons be added?

A: Our priority is to add commonly-used weapons, but we are also considering the gradual addition of Care Package-exclusive weapons.



Q: Is there a plan to add a feature where you can upgrade your weapon during a match?

A: We do not have any plans to introduce such a feature at this time, but possibly in the future!



Q: Regarding weapon balancing, are there plans to adjust attachment stats or add new attachments?

A: As we have recently released an update to improve attachment stats, we currently have no additional plans. We are also cautious about adding new attachments, as too many attachments can make gameplay more challenging.



Q: Is there a plan to incorporate vehicle spawns in Training Mode for practicing vehicle play with Smoke Grenades?

A: Although it would be beneficial to offer various simulation opportunities, we have observed that some players intentionally disrupt others trying to practice. We are currently exploring options to enable uninterrupted practice sessions, but no concrete plans have been established at this time.



Q: Will the three-match daily limit for Casual Mode be removed or increased?

A: We currently have no plans to modify the daily match limit for Casual Mode for now.



Q: Sensitivity settings in PUBG: BATTLEGROUNDS seem to be a challenging aspect for players. While the gameplay environment and knowledge of various weapons and how they're used may be important for beginners, the skill difference may also be largely determined by sensitivity settings. Are there plans to introduce a tutorial or mode to assist with adjusting these settings?

A: Our team is discussing this topic, though we are still determining the appropriate tutorial format to familiarize beginners with weapons in PUBG: BATTLEGROUNDS without overwhelming them with complex sensitivity settings. While no specific plans are in place, we are definitely interested in developing such a system.



Q: I believe a feature where you can destroy buildings already exists within the game (C4). Will you be adding a new feature that is even more powerful?

A: We cannot provide a definitive answer at this time, but we are attempting to implement gameplay where players can destroy buildings using a variety of weapons.



Q: The building destruction feature mentioned in the R&D part was interesting. Are there any other interactive objects being considered for addition?

A: We are definitely considering the addition of more interactive features as we believe it's important to have both meaningful and entertaining elements in the game.



Q: You mentioned striving to synchronize Esports and Ranked gameplay. I personally believe the most important thing is to assign team numbers before a player's nickname to make player count easier. In professional gameplay, players' unified nicknames make it easy to confirm remaining players/2:2 splits through killfeeds. However, in Ranked, players have different nicknames - making it difficult to quickly assess the number of players, which leads to a number of obstacles for orders and gameplay. Are there any plans for a killfeed update for Ranked?

A: We do not have any current plans for such an update, but the suggestion is under internal review. Our team has diverse opinions on this topic, and we acknowledge both pros and cons. However, we are actively considering the idea.



Q: In Esports, only FPP is used while Ranked has both FPP and TPP. If the ruleset is unified, will TPP be removed from Ranked or will TPP be added to Esports?

A: We don't aim to make Esports and Ranked entirely identical. Although the rules will be consistent, Esports will maintain its FPP setting, and we will continue to offer the current perspective options for Ranked.



Q: Are there plans to recruit various types of players for playtesting and feedback sessions? It can be helpful long-term to receive feedback and obtain diverse perspectives.

A: We are considering this option, but implementing and reviewing feedback would require substantial resources to deliver content promptly. As PUBG: BATTLEGROUNDS is a global service, it is challenging to conduct tests and receive feedback from every region, though we are open to finding viable methods for these sessions.



Q: Will PUBG prioritize improving existing systems or introducing new creative systems in the future?

A: Both aspects are crucial. While we mainly focused on new content development until last year, we plan to allocate more resources to enhancing existing systems alongside creating new ones this year, with a 50:50 ratio in mind.

---

[h2]OUT-GAME: SANGKYUN KIM[/h2]


Q: Are there any plans to release a Mountain Bike skin?

A: That's an interesting suggestion. We'll definitely take it into consideration.



Q: Due to dissatisfaction with Ranked rewards, more players are opting for Normal Matches. Are there plans to offer more diverse rewards for Ranked?

A: We intend to improve Ranked rewards, although we won't be adding currency-based rewards like Schematics/Contraband Coupons. Instead, our focus is on expanding rewards that players can permanently own.



Q: Will Clan Tags be added to in-game killfeeds?

A: We plan to incorporate Clan Tags in various game aspects and expand their visibility. The display of Clan Tags or Clan Plates will depend on the context, such as their location within the UI.



Q: Are there any plans to enable character movement in the Lobby?

A: We currently do not have plans for such a feature, but we may reconsider it in the future.



Q: Will there be a feature allowing squad members to swap positions or equip owned skins in the Lobby?

A: Although we have no plans to add position-swapping functionality, we do aim to develop a feature enabling outfit changes during the pre-game phase.



Q: Will PUBG prioritize improving existing systems or introducing new creative systems in the future?

A: For now, our focus is on refining and enhancing our current systems.

---

[h2]ANTI-CHEAT: SANGWAN KIM[/h2]
Q: Are there plans to strengthen measures against users who intentionally team kill, such as permanently ban or restrictions from Duo/Squad matches? Additionally, could players check teammates' team killing history before starting a match to avoid such players?

A: We are currently implementing penalties for intentional team killing and considering additional measures to reinforce these sanctions. We plan to collaborate with relevant teams to execute these actions. Checking team killing history before starting a match is possible, but not on the starting island. This issue warrants further discussion with the appropriate teams.

---

We would like to extend our heartfelt thanks to all the players who have generously shown their support and sent us numerous questions as we celebrated our 6th anniversary milestone.

The PUBG: BATTLEGROUNDS team is committed to continuing our efforts to connect with players and meet their expectations even more so in the coming months and years.


PUBG: BATTLEGROUNDS Team

Map Service Plan - April 2023



Hello players!

The PUBG: BATTLEGROUNDS 2023 Roadmap released last month ushered in a change in map service plans. We have mentioned that the goal of the 2023 map service plan is to allow players to access their favorite maps without waiting too long.

In today's announcement, we would like to elaborate on the PUBG team's intentions for the map service plan that will be implemented from Update 23.1. We will first provide an overview of the map service update schedule and plan summary before delving into the full details.

[h2]Map Service Update Schedule[/h2]

  • PC: April 12
  • Console: April 20

[h2]Map Service Plan[/h2]
(The details of the plan may be subject to change.)

From Update 23.1 onwards, maps will rotate on a weekly basis! The changes that will be applied to Normal Match and Ranked are as follows.

[h3]Normal Matches (One week cycle)[/h3]

  • Fixed: Erangel / Sanhok
  • Rotation Set 1: Taego / Deston / Paramo
  • Rotation Set 2: Miramar / Vikendi / Karakin
    • Rotation Sets 1 and 2 will alternate each week.
[h3]Ranked Mode (One season cycle)[/h3]

  • Erangel / Miramar / Taego / Deston

※ The plan above applies to both PC and Console.
※ Maps are rotated every Wednesday at 11 AM KST for PC / every Thursday at 4 PM KST for Console.
※ The map service plan and schedule for each update can be found in our monthly patch notes.

[h2]What PUBG: BATTLEGROUNDS Team Aims to Achieve[/h2]

Having a variety of maps is definitely one of the factors that add to a game's appeal. As players have diverse preferences given the availability of multiple maps, we aim to cater to as many players as possible by altering the rotation cycle.

Why not just offer all maps and make everyone happy? Learning a map is in some ways the toughest part of a game and going through a whole bunch of maps to master every one of them is a steep learning curve. Too many maps available as options will also slow down matchmaking.

Hence, we took into account multiple factors, including ensuring a seamless matchmaking environment, incorporating a diverse range of maps, fostering an environment where players can improve their mastery of the maps, and providing a stable service. We felt that 5 maps for Normal Match and 4 for Ranked would be the optimal choice that offers both variety and mastery.

This will provide some leeway for existing players, ease the onboarding process for new players, and offer pro teams the best environment to have deeper, more exciting playbooks. Shall we now go into more details about this year's map service plan?

[h3]Normal Match[/h3]

In Normal Match, Erangel and Sanhok will remain fixed, and rotation sets 1 and 2 will be rotated on a weekly basis.

We have come up with a one week map rotation cycle (4-5 rotations per update) so that a variety of maps will be more frequently available along with Erangel and Sanhok. The previous map rotation system had the advantage of offering certain maps for a whole month, but one month was a bit too long to wait when your favorite map was not included in the rotation. Although changing the cycle from a month to a week is a fairly drastic shift, we have decided to make this change for a more flexible map service.

Good news is each map rotation will be applied without maintenance after Update 23.1, allowing players to enjoy a new rotation more quickly than before. Also, when new content is added to a specific map, that map will be included in the update week's rotation.

Some of you may have questions about the composition of the rotation sets at this point, right? To answer those queries, we would like to share the graphs that show map select/leave rates for Erangel / Miramar / Sanhok / Haven below.



Haven is not included in the Normal Match rotation map pool due to its low usage rate. But for all the Haven enjoyers out there, it will still be accessible in custom matches.

Additionally, Sanhok is fixed based on global map preference shown in the graph above.

By improving the Normal Match map rotation system itself, we want to provide a more flexible service in terms of map rotation cycle and map pool change, and at the same time create a map rotation service suitable for PUBG: BATTLEGROUNDS.

[h3]Ranked[/h3]

In the case of Ranked, 4 maps will be rotated approximately every 2 months in a season cycle. Following the 23.1 update, Erangel / Miramar / Taego / Deston will be in service as previously described. Erangel, Miramar, and Taego will be fixed for 2023, giving players the opportunity to experience the maps they play in Ranked in Esports as well. This alignment will help bridge the gap between Ranked and Esports, along with synchronizing the rulesets as Taego, Deston, and Vikendi are gradually introduced into official Esports tournaments this year.

The map service plan for Ranked will proceed with 8x8km maps, and Deston has been added to the rotation map pool. The probability of the rotation map is subject to change depending on the service performance. Also, there is a chance Vikendi may be added to the Ranked map pool as a rotation map in the future, so those who love the desolate snowfield can look forward to it!


That's a wrap for our map service plan for 2023. Although today's announcement may not have addressed all of your inquiries, we will strive to develop improved plans to help players enjoy varied experiences in PUBG: BATTLEGROUNDS and keep you informed about our agendas.

As always, your feedback is a great reference while we are making decisions and we encourage you to always keep those thoughts and suggestions coming!

Thank you!

PUBG: BATTLEGROUNDS Team

PUBG The Big Score Survivor Pass deals out XP faster than ever before

Before some random PUBG player comes along and bonks you on the head with a frying pan, it might give you some comfort knowing you could have done it with loads of XP gained in the process. Whether it is Modern Warfare 2 or Fortnite, any game that has a battle pass can soak up your time easily. Thankfully, the latest PUBG update means you'll be cruising through the latest Survivor Pass in no time.


Read the rest of the story...


RELATED LINKS:

PUBG 6th anniversary plans promise a new map alongside vital changes

New PUBG Twitch Drops offer free items alongside action-packed event

PUBG Studios is developing an Escape From Tarkov rival

Special Drops - April 2023


Hello players!

Who here likes free rewards? I bet we all do! And what better way to get it than playing PUBG: BATTLEGROUNDS?

We've prepared a couple of events to make your gaming sessions even more exciting.
So don't hesitate – jump into the game and start getting some great bounties!

[h2]Special Drops: Spring Booster Event 1[/h2]
Boost your mood with our new Spring Booster Event! Enjoy the tried and true Contraband Coupons, with a sprinkle of Polymer on top for some extra value.

And for those who stay consistent, the Hunter's Chest awaits as a special bonus.

[h3]Event Mission[/h3]
Log in consecutively every day during the event period to receive all rewards.
Bonus rewards for consecutive logins are also prepared, so don't miss out!

[h3]Event Rewards[/h3]

Daily Login Rewards
  • Day 1: Contraband Coupon x 5
  • Day 2: Contraband Coupon x5
  • Day 3: Contraband Coupon x5
  • Day 4: Polymer x100
  • Day 5: Contraband Coupon x5
  • Day 6: Contraband Coupon x5
  • Day 7: Contraband Coupon x 10
Consecutive Login Rewards
  • Log in for 2 consecutive days: Hunter's Chest x1
  • Log in for 3 consecutive days: Key x 1


[h3]Event Schedule[/h3]
  • PC
    • PDT: April 12, 12 AM ~ April 25, 12 AM
    • CEST: April 12, 9 AM ~ April 25, 9 AM
    • KST: April 12, 4 PM ~ April 25, 4 PM
  • Console
    • PDT: April 20, 12 AM ~ May 3, 12 AM
    • CEST: April 20, 9 AM ~ May 3, 9 AM
    • KST: April 20, 4 PM ~ May 3, 4 PM


[h2]Special Drops: Spring Booster Event 2[/h2]
Another event for some extra boost! Play your favorite game and enjoy all the benefits of the log-in event.

Get your hands on the Contraband Coupons and who knows, maybe if you end up using those you'll obtain one of the skins that actually suits you!

[h3]Event Mission[/h3]
Log in consecutively every day during the event period to receive all rewards.
There are also bonus rewards, so make sure to get all of them!

[h3]Event Rewards[/h3]

Daily Login Rewards
  • Day 1: Contraband Coupon x 5
  • Day 2: Contraband Coupon x 5
  • Day 3: Contraband Coupon x 5
  • Day 4: Credit x100
  • Day 5: Contraband Coupon x 5
  • Day 6: Contraband Coupon x 5
  • Day 7: Contraband Coupon x 10
Consecutive Login Rewards
  • Log in for 2 consecutive days: Hunter's Chest x 1
  • Log in for 3 consecutive days: Key x 1


[h3]Event Schedule[/h3]
  • PC
    • PDT: April 28, 12 AM - May 11, 12 AM
    • CEST: April 28, 9 AM - May 11, 9 AM
    • KST: April 28, 4 PM - May 11, 4 PM
  • Console
    • PDT: May 5, 12 AM ~ May 18, 12 AM
    • CEST: May 5, 9 AM ~ May 18, 9 AM
    • KST: May 5, 4 PM ~ May 18, 4 PM


Thank you.

PUBG: BATTLEGROUNDS Team.

April Store Update 2023



Hello players!

Welcome to the fourth Store update of 2023. April's Store update introduces you to a new Survivor Pass: The Big Score, Steampunk themed skins with Special Vehicle skins, and a whole set of Esports team skins from GPT 2023: PGS Group 1!

Also, be careful not to miss out on the reopening of Your Shop and items that'll be leaving the Store soon!

New Items and Skins


※ The items shown below may reappear through other in-game platforms (such as the Workshop, Your Shop, etc.) and/or events and promotions even after their sales periods.

※ The sales periods shown below are subject to change.

[h2]Survivor Pass: The Big Score[/h2]

※ Due to legal regulations, the Survivor Pass is not available for purchase in Belgium and the Netherlands.

Eyes gleaming with greed and adrenaline, the menacing pack of criminals slinks into the Battlegrounds. The new Survivor Pass: The Big Score has arrived. Score big by completing missions!

Aim for the maximum level since the XP obtainable through missions has been adjusted to help players level up faster.

  • For a smoother leveling experience and increased rewards for your playtime, the proportion of XP gained through playtime and weekly missions has been increased in relation to the total amount of XP.
    • The XP earned per hour has been greatly increased.
    • The maximum XP you can earn through daily playtime has been greatly increased.
    • XP earned through daily missions has been slightly decreased.
※ For BP boost items obtained from the pass, when you own both of the 10% and 20% items at the same time, the effects are added together and a 30% effect is applied.

※ The Stocking Mask Set is designed after our developers who generously offered to model wearing actual stockings.




Items List
  • Set
    • Survivor Pass: The Big Score Weapon & Level Pack (3,270 G-COIN)
    • Survivor Pass: The Big Score Weapon Pack (990 G-COIN)
Sales Period
  • PC
    • PDT: April 11, After live server maintenance - June 6, 5 PM
    • CEST: April 12, After live server maintenance - June 7, 2 AM
    • KST: April 12, After live server maintenance - June 7, 9 AM
  • Console
    • PDT: April 19, After live server maintenance - June 14, 9 PM
    • CEST: April 20, After live server maintenance - June 15, 6 AM
    • KST: April 20, After live server maintenance - June 15, 1 PM
[h2]Steampunk[/h2]

The fusion of futuristic technology with the aesthetics and social norms of the past takes you to the Victorian Era. The Steampunk items also include two new Special Vehicle skins, so don't miss out on the chance to add some elegant touches to your vehicles!



※ A skin description has been added to the right of the preview so that you can check information about the skin before purchasing the Special Vehicle skin.

Items List
  • Set
    • Steampunk Mega Bundle (5,450 G-COIN)
      • Sky Captain Set
      • Victorian Assassin Set
      • Iron Set
      • Steampunk Gear Bundle
      • High Pressure - Pan
      • Bonus Items: Face, Charm, Desperate Prayer (Emote), "Getaway" SUV (Special Vehicle Skin), Steampunk: Aim Straight (Nameplate)
    • Sky Captain Set (1,500 G-COIN)
      • Bonus Item: Sky Captain Mask
    • Victorian Assassin Set (1,980 G-COIN)
      • Bonus Item: Hairstyle 41
    • Iron Set (800 G-COIN)
    • Steampunk Gear Bundle (1,000 G-COIN)
  • Individual Items
    • High Pressure - Pan (990 G-COIN)
    • Special Vehicle Skin - "Mafioso" SUV (200,000 BP)
    • Nameplate - Steampunk: Plague Raven (500 G-COIN)
    • Nameplate - Steampunk: Firing (700 G-COIN)
    • Victory Dance 110 (600 G-COIN)
    • Victory Dance 111 (500 G-COIN)
Sales Period
  • PC
    • PDT: April 11, After live server maintenance - October 10, 7 PM
    • CEST: April 12, After live server maintenance - October 11, 4 AM
    • KST: April 12, After live server maintenance - October 11, 11 AM
  • Console
    • PDT: April 19, After live server maintenance - October 18, 9 PM
    • CEST: April 20, After live server maintenance - October 19, 6 AM
    • KST: April 20, After live server maintenance - October 19, 1 PM
[h2]Special Vehicle Skin[/h2]

Details on the Steampunk-themed Special Vehicle skins are as below.



※ The two new Special Vehicle skins ("Getaway" SUV and "Mafioso" SUV) can be applied to UAZ, Pickup, and Zima. All 3 vehicles will equip the identical Special Vehicle skin you have selected at your Customize page.

  • When equipping a Special Vehicle skin, the following effects will apply.
    • Vehicle appearance is changed.
    • Vehicle sounds such as driving/honking sounds are changed.
  • Even after equipping the Special Vehicle skin, HP/speed, weight, fuel amount, driving method, etc. are maintained based on the condition of the vehicle before equipping the skin.
  • The following in-game effects will apply when equipping the Special Vehicle skins:
    • The UAZ, Pickup, and Zima will marginally increase in size.
    • When boarding in FPP, the field of view is somewhat limited.
    • The soft cover does not provide bulletproof protection.
    • The wheel's hit area is reduced when viewed from specific angles.
    • Driving may cause slight discomfort due to the Special Vehicle skin having a longer length than other vehicles.
    • When taking cover at a specific angle near the rear wheel, the area shielding the player increases.
Weapon Skin Update


[h2]Hideout: Contraband Crate[/h2]

April's Contraband Crates offer a perfect chance to complete your Steampunk look with two new Steam Gauge weapon skins!






TIER

WEAPON SKIN

PROBABILITY



Epic

[BATTLESTAT] Steam Gauge - Kar98k

0.75%



Epic

[BATTLESTAT] Steam Gauge - SKS

0.75%



Epic

[BATTLESTAT] Neon Dream - Mini14

1.00%



Epic

Turquoise Delight - Kar98k

1.00%



Epic

Turquoise Delight - M16A4

1.00%



Elite

Hellfire - Vector

1.25%



Elite

Hellfire - QBU

1.25%



Elite

Hellfire - M416

1.25%



Elite

Galactic Arms - AKM

1.60%



Elite

Galactic Arms - SKS

1.60%



Elite

Galactic Arms - MP9

1.60%


Elite

Gold Plate - SKS

1.70%



Elite

Silver Plate - SCAR-L

1.70%



Elite

Gold Plate - Groza

1.70%



Rare

Fractal Splash - Mk47 Mutant

2.40%



Rare

Fractal Splash - VSS

2.40%



Rare

Fractal Splash - ACE32

2.40%



Rare

Desert Digital - Kar98k

2.50%



Rare

Desert Digital - Mini14

2.50%



Rare

Gold Plate - UMP45

2.50%



Rare

Gold Plate - Sawed-Off

2.50%



Rare

Silver Plate - UMP45

2.50%



Rare

Silver Plate - Tommy Gun

2.50%



Rare

Gold Plate - Vector

2.50%



Special

Zero Hour - P18C

2.60%



Special

Zero Hour - PP-19 Bizon

2.60%



Special

Zero Hour - UMP45

2.60%



Special

Polka Death - M16A4

2.60%



Special

Polka Death - K2

2.40%



Special

Polka Death - Mosin Nagant

2.40%



Special

Polka Death - S12K

2.40%



Special

Gold Plate - Win94

2.80%



Special

Silver Plate - VSS

2.80%



Special

Silver Plate - AUG

2.80%



Special

Desert Digital - Win94

2.80%



Special

Desert Digital - Micro UZI

2.80%



Special

Rugged (Orange) - M416

2.80%



Special

Rugged (Orange) - AKM

2.80%




Schematics x3

0.90%




Schematics

0.90%




Polymers x200

1.50%




Polymers x100

3.50%




Polymers x50

13.15%





Item Name

Price



Contraband Crate (Open 1)

10 Contraband Coupons



Contraband Crate (Open 1)

200 G-COIN



Contraband Crate (Open 10)

1,800 G-COIN



Sales Period
  • PC
    • PDT: April 11, After live server maintenance - July 30, 7 PM
    • CEST: April 12, After live server maintenance - July 31, 4 AM
    • KST: April 12, After live server maintenance - July 31, 11 AM
  • Console
    • PDT: April 19, After live server maintenance - July 30, 9 PM
    • CEST: April 20, After live server maintenance - July 31, 6 AM
    • KST: April 20, After live server maintenance - July 31, 1 PM
[h2]Hideout: Scrap Broker[/h2]



New Items

Price



[BATTLESTAT] Steam Gauge - Kar98k

1,000 Scraps



[BATTLESTAT] Steam Gauge - SKS

1,000 Scraps



Sales Period
  • PC
    • PDT: April 11, After live server maintenance - July 30, 7 PM
    • CEST: April 12, After live server maintenance - July 31, 4 AM
    • KST: April 12, After live server maintenance - July 31, 11 AM
  • Console 
    • PDT: April 19, After live server maintenance - July 30, 9 PM
    • CEST: April 20, After live server maintenance - July 31, 6 AM
    • KST: April 20, After live server maintenance - July 31, 1 PM
[h2]PUBG Esports: Team Edition Skins[/h2]

We are thrilled to unveil the commemorative skins of the four teams among the eight participating in PUBG Esports - Global Parter Teams!



Items List
  • Set
    • FaZe Clan Set (1,550 G-COIN)
      • Bonus Items: Gloves, Spray
    • 17GAMING Set (1,550 G-COIN)
      • Bonus Items: Gloves, Spray
    • Natus Vincere Set (1,550 G-COIN)
      • Bonus Items: Gloves, Spray
    • Petrichor Road Set (1,550 G-COIN)
      • Bonus Items: Gloves, Spray
Sales Period
  • PC
    • PDT: April 18, 7 PM - May 16, 7 PM
    • CEST: April 19, 4 AM - May 17, 4 AM
    • KST: April 19, 11 AM - May 17, 11 AM
  • Console
    • PDT: April 19, After live server maintenance - May 16, 9 PM
    • CEST: April 20, After live server maintenance - May 17, 6 AM
    • KST: April 20, After live server maintenance - May 17, 1 PM
[h2]Lobby Skin[/h2]

April welcomes a new Lobby skin, which will always be on sale!



Items List
  • Erangel Remaster (40,000 BP)
Sales Start Date
  • PC
    • PDT: April 11, After live server maintenance
    • CEST: April 12, After live server maintenance
    • KST: April 12, After live server maintenance
  • Console
    • PDT: April 19, After live server maintenance
    • CEST: April 20, After live server maintenance
    • KST: April 20, After live server maintenance
[h2]PUBG - Pro-Tect AWM Value Pack[/h2]

Gear up with the Pro-Tect - AWM and protect your teammates on the battlegrounds!



Items List
  • PUBG - Pro-Tect AWM Value Pack ($9.99)
    • Pro-Tect - AWM
    • Bonus G-COIN
      • PC: 1,050 G-COIN / Console: 1,100 G-COIN
Sales Period
  • PC
    • PDT: April 11, After live server maintenance - June 6, 5 PM
    • CEST: April 12, After live server maintenance - June 7, 2 AM
    • KST: April 12, After live server maintenance - June 7, 9 AM
  • Console
    • PDT: April 19, After live server maintenance - June 14, 9 PM
    • CEST: April 20, After live server maintenance - June 15, 6 AM
    • KST: April 20, After live server maintenance - June 15, 1 PM
[h2]PUBG - 2023 PlayStation®Plus Exclusive Bundle #2[/h2]

An Exclusive Bundle just for PlayStation®Plus players has arrived. Pick up your bundle and receive Hunter's Chests and Contraband Coupons!



Items List Console (PlayStation®Plus)
  • Set
    • PUBG - 2023 PlayStation®Plus Exclusive Bundle #2 (Free)
      • Hunter's Chest Pack (x5)
      • Contraband Coupons (x80)
Sales Period
  • Console (PlayStation®Plus)
    • PDT: April 19, After live server maintenance - July 19, 9 PM
    • CEST: April 20, After live server maintenance - July 20, 6 AM
    • KST: April 20, After live server maintenance - July 20, 1 PM
[h2]Your Shop[/h2]

Your personalized shop with discounted goods is reopening this April!



Service Period
  • PC
    • PDT: April 25, 7 PM - May 16, 7 PM
    • CEST: April 26, 4 AM - May 17, 4 AM
    • KST: April 26, 11 AM - May 17, 11 AM
  • Console
    • PDT: April 25, 9 PM - May 16, 9 PM
    • CEST: April 26, 6 AM - May 17, 6 AM
    • KST: April 26, 1 PM - May 17, 1 PM
Items and Skins End Date Reminder
※ The items shown below may reappear through other in-game platforms (such as the Workshop, Your Shop, etc.) and/or events and promotions even after their sales periods.

[h2]Collaborative Skin: Ailee 2023[/h2]
Our collaborative skin with Korean singer Ailee will be out of the Store soon!



Items List
  • Set
    • Ailee Mega Bundle (2,290 G-COIN)
      • Bonus items: Ailee appearance, Ailee's Pan, Aileeans Spray
    • Ailee's Jacket
    • Ailee's Leggings
    • Ailee's M24
Sales End Date
  • PC
    • PDT: May 9, 7 PM
    • CEST: May 10, 4 AM
    • KST: May 10, 11 AM
  • Console
    • PDT: May 17, 9 PM
    • CEST: May 18, 6 AM
    • KST: May 18, 1 PM

Have fun shopping!

PUBG: BATTLEGROUNDS Team