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PUBG 3rd Anniversary Skin Contest



Got some killer PUBG skin ideas in your head? With the PUBG Community Skin Contest, your ideas come to life and best of all, have a chance to be added to the game! Submit your best designs for the M416, a custom hoodie or parachute. Each item category will have one winner, with the three winning designs getting turned into official PUBG skins!

To enter, simply download the template, create your design and then share it on your favorite social media platform with the hashtag #PUBGSkinContest and tag our official account on that platform, which is usually @PUBG. Our team will choose our favorites and upload the finalists to PUBG.com. The winners will be chosen by community votes. So even if you don't want to design a skin, you can still vote for your favorites.

More information and official rules can be found below! Thank you for taking this journey with us and we can't wait to see the creativity you bring!

[h3]Which Skins?[/h3]
  1. M416
  2. Hoodie
  3. Parachute
[h3]How to Participate[/h3]
Skin Designers
Download one of the skin templates above and design an M416, Hoodie, or Parachute!
Upload your artwork to your social accounts with #PUBGSkinContest and tag our official account on that platform.
  • Platforms: Facebook, Instagram, Twitter, Weibo
Voters
Visit the PUBG.com voting page once finalists have been uploaded and cast your vote! You can vote for one design per category.

[h3]How to Win[/h3]
  • 1st Round: PUBG chooses the finalists
    • Judging Criteria
      • Creativity
      • Accuracy based on design guidelines
      • Correlation with PUBG brand identity
  • 2nd Round: Public Voting on PUBG.com
    • The most voted items in each category will win

[h3]Contest Period[/h3]
  • Submission Period: Dec 20, 2019 – Jan 5, 2020
  • Finalist selection Period: Jan 6, 2020 – Jan 10, 2020
  • Public Voting Period: Jan 10, 2020 – Jan 20, 2020
  • Winner Announcement: Jan 21
  • Skin Release: Mar 23, 2020 (PUBG 3rd anniversary!)
*Dates subject to change. Notifications will be given in the event of date changes.

[h3]Prize[/h3]
  • The top voted entry in each category will be created and distributed free to all players on PUBG’s 3rd Anniversary!
  • Winners and finalists will all receive special gifts for their impressive work!

[h3]Rules[/h3]Submission Guidelines
  • All artworks you submit must use the original templates provided above
  • You must keep your original file in case we request it later
  • Sign your artwork with your social account ID and one of your in-game identities in the live server (Steam in-game ID / PSN ID / XBOX Gamertag) on the template
    • Please put your IGN or ID with the platform. (e.g. PSN ID – xxxxxx)
    • Invalid or unidentified nickname/social accounts will not be considered
  • Artwork must be submitted through Facebook, Instagram, Twitter, or weibo
  • Submissions need to be open to the public without any restriction to view
  • You must use the #PUBGSkinContest hashtag in your entry posts and tag the official PUBG account on that platform
  • Submission after the entry period will not be considered
Design Guidelines
  • Don’t use Ghillie suit textures or greenish camouflage color
  • Don’t use symbols that hint at any religion, organization, or political orientation
  • Don’t Draw over the line from templates
  • Don’t violate the rights of any other person or company by using their trademarks, music, logos, names, or images without their express written consent
  • Don’t use any content that is obscene, offensive; sexually explicit, derogatory of any ethnic, racial, gender, religious, professional or age group; promotes alcohol abuse, illegal drugs, tobacco, actual firearms/weapons (or the use of any of the foregoing) or a particular political agenda; defames, misrepresents or contains disparaging remarks about other people or companies or communicates messages or images inconsistent with the positive images and/or good will to which we wish to associate; and/or violates any law.

PUBG Labs - Motor Glider

Update Dec 23: Thanks to all the feedback and participation from the community, the Motor Glider LABS test will be extended. Fly above the skies of Erangel and Miramar on the Motor Glider until December 29 11pm PST / Dec 30 8am CET!

Players can find information on LABS Skill Based Rating via the "PLAY → LABS" menu in the lobby.

The Motor Glider is available in PUBG Labs on Dec 19 11pm PST - December 29 11pm PST.

You’ve been hittin’ the roads on the battlegrounds pretty hard, but where we’re going, we don’t need roads. Final boarding call for the Motor Glider mode only available for a limited time. Take to the air in the new Motor Glider and get the drop on enemy squads wherever they are. 

The Motor Glider can transport you and a squadmate in the air and get you to the far side of the circle in no time. To take off, you’ll need to get the speed up to 70km/h (so not quite the 88 miles per hour you’d need for time travel) and once you’re moving you can use sticky throttle to lock in your forward acceleration. Be careful around the rotor or you’ll learn who wins in a faceoff between your face and a mower.  

While in the air, using the high ground to their advantage, passengers can rain shots and molotovs. Only the engine can be destroyed with wings taking less damage compared to the body, but the tires can’t be damaged - so you’ll be able to keep it moving even after your engine is disabled by gliding and landing. 

PUBG Labs is a space where we introduce experimental in-game features to you, the community, and collect your feedback. The most important takeaway from PUBG Labs is your valuable opinions!

Please feel free to let our Community Managers know about what you think of your experience on whichever social platform you prefer, just tag us @PUBG. The Motor Glider is available in PUBG Labs on Dec 19 11pm PST - Dec 22 11pm PST.



Mechanics
"Fly like an Eagle."

  • Motor Glider has two seats; one for pilot and one for passenger who can shoot and use any weapon from the backseat
  • Motor Glider will be spawned around the map
  • To takeoff, you must gain the necessary speed of 65 km/h then pitch up with the S key.
    • You’ll start to take off automatically once you hit 70 km/h.
  • Motor Glider’s fuel consumption rate is tied to the engine speed – the more throttle you apply, the faster you will run out of gas.
  • There’s no maximum altitude you can reach, the sky is the limit! But engine will start losing power the higher the altitude you are at.
  • Controls:
    • Use W/S keys to control the pitch and A/D to control the roll of the aircraft
    • Adjust the throttle by holding Left Shift and Left Ctrl keys
    • Hold Spacebar when on the ground to engage handbrake
  • Period: Dec 19 11pm PST – Dec 22 11pm PST / Dec 20 8am CET – Dec 23 8am CET
  • Perspective: TPP/FPP
  • Mode: Squad
  • Map: Erangel, Miramar
  • Maximum Player: 80
  • How to join: Click the banner on the left bottom above the ‘START’ button

Update 5.3 - Now Live!



Welcome back survivors. We hope you’ve enjoyed all the updates and content we’ve brought to you in 2019 and we can’t wait to show you what we have in store for 2020. Patch 5.3 is here and we’re taking the opportunity to make a number of QOL updates and a special holiday themed lobby. Thank you for your commitment to our game and we’ll see you all next year!

For full patch notes, click here: https://www.pubg.com/2019/12/11/pc-update-5-3/

Survivor Pass: Badlands is in its final sprint, so finish off those missions, unlock those rewards and get ready to celebrate all of that sweet, sweet loot.
You can get all of the details of our current Survivor Pass here: pass.pubg.com

Dev Letter - Sound Improvement Plan Check up



Hello players,

Last August, the PUBG sound team announced a sound improvement plan for the second half of 2019. We wanted to give you an update on what’s been done so far as well as what still needs to be worked on.

First off, we adjusted the volume of sound effects such as "flies" which was high on the list of most inconvenient sounds. We also dealt with "red zone", "vehicle engine" and "wave" sounds which were louder than necessary and offered more of a distraction than information.

Conversely, the "Footstep Sound Rebalance," which was an attempt to improve auditory information, unfortunately included some unintended side effects and we had no choice but to roll back those changes.

The PUBG Dev Team fully understands the great impact and importance of sound in PUBG and wants to make sure we approach this delicate but important feature of the game much more carefully, which unfortunately means a slight delay on a few of the sound elements planned by the end of the year, including our fix for the rolled-back Footstep Sound Rebalance.

[ Postponed items ]

Our view that the audible range and sound drop-off distance of footsteps require improvement has not changed. However, as you can see from the image below, our 1st rebalance had an area that caused problems while expressing a sense of distance. We understand something like this needs to be approached very carefully to preserve the PUBG gameplay experience, and therefore we are currently working on the rebalancing with deeper analysis.



Our goal is to provide clear and informative soundplay without the need for excessive volume adjustment and without harming overall gameplay. Moreover, we promise to do our best to ensure that cases like the previous release and rollback do not reoccur by improving our verification process before releasing to players.

While we cannot give an exact schedule for these delayed improvements at this moment, our goal is to have all these issues addressed by early 2020. We agree that we can do better in regards to sound and are actively working towards that goal. Thank you for your patience and we’ll be sure to release additional information when we’re ready to roll these improvements out.

- James from PUBG Sound Team

PC Update 5.3 - Patch Notes


It's been a hell of a year here at PUBG. Thanks for taking this journey with us. As we approach the holidays we're hard at work on some exciting new features for you to play in 2020. As season 5.3 starts to wrap up, we're ending the year with a number of quality of life updates to give you a better PUBG experience. Read through the patch notes below for new settings, blood effects and skins that have landed on the Battleground.

GAMEPLAY
"Bloody realistic"

Blood Effect Improvements
  • Headshots including the neck area produce more distinct visual effect to ensure clear identification of hit
  • Blood splatter will be shown on walls and floors if the character is hit near it
    • The size of the blood splash is unified across all color settings
  • Blood impacts on characters will now provide a more precise visual representation of which body parts have been hit


Vending Machine
  • Reduced the maximum number of uses per Vending Machine from 15 to 10


Spike Trap
  • Increased the overall number of spike traps spawned


Loot Balance

This update was applied on Jan 7, 2020 PST

Erangel
  • Increased AR spawn amount by 20%
  • Slightly decreased Gas Can and Handgun spawns


Miramar
  • 22% increase to overall loot spawned
  • Additional 22% increase to total number of ARs spawned
    • This means the total number of ARs spawned on Miramar is now 44% higher than before



SETTINGS
"Your Settings, Anywhere, Anytime"

Cloud Saving
  • Settings now can be saved to the cloud in the settings screen
  • Saved settings can be loaded in the settings screen when needed
  • This also allows players to load their account settings even when playing on a new PC
  • Settings that are dependent on hardware cannot be saved
    • GRAPHICS: All settings in the GRAPHICS category except "Language Setting"
    • GAMEPLAY: "Inventory Character Render" setting cannot be saved
  • The Cloud Saving option can be found at the bottom right of the SETTINGS screen
  • Test Server settings will only be saved on to the test server account




WEAPON MASTERY
"Raindrops on roses and whiskers on kittens"

Favorite Weapon
  • Players can now choose their "favorite weapon" in the Mastery tab
  • The weapon of choice will show up as the first weapon stat in your PUBG ID, regardless of whether the weapon has the highest level or not
  • A grey star will show up when player's mouse is hovered over it. Clicking the star will favorite the weapon
  • A gold star will show up next to a chosen weapon when a player favorites it
  • Players can only favorite individual weapons and not categories
  • There can only be one favorite. That's just logical
  • The favorite weapon will always show up at the top of players' list, even when the sorting feature is used




UI/UX
Lobby Theme
  • Lobby background will change to a HAPPY HOLIDAYS theme once the patch is updated on live servers
  • To set the winter mood, the lobby music has also been changed


Weapon HUD Improvement
  • Heal and acceleration icons on the weapon HUD will now flash when activated


CUSTOM MATCH
Esports Mode
  • Boats and Aquarails now have fixed spawn locations and numbers on Sanhok


Observing UI Improvement
  • Enabled rear camera flip (180 degrees flip) by pressing Ctrl+R key during freecam perspective
  • Enabled adjusting camera movement speed during observing
    • Speed up: =
    • Speed down: -
  • Bullet tracer setting indicator will now be shown on the bottom left of the UI


REPLAY
  • Old replays cannot be played due to a version update to the replay system.


WORLD
  • All PGC signs and banners on Miramar have been removed
Survivor Pass: Badlands
  • The current season of both the Survivor Pass and Survival Title System will end on January 14 PDT
    • Starting January 1st,  there will be a countdown on the Survivor Pass lobby banner notifying players of the pass end date
    • A pop-up message will be displayed to users purchasing Premium Pass and Level-up items, alerting them of the time left until pass end
  • Premium Pass and Level-up items can be purchased until the Pass period ends


SKINS & ITEMS

The following items will be added to the Store after Update 5.3 hits live servers:
  • Added 2 BattleStat weapon skins (QBU and P1911)
  • Added 2 BattleStat weapon skins (SKS and P92)
    • Purchasable with BP
  • Added 3 Factory Worker skins
  • Added 4 Punk Destruction skins


Crates
  • Crates requiring keys to unlock are no-longer included in the pool of Random Crates purchasable with BP
  • Random Crate contents and percentages have been adjusted as shown below:


BUG FIXES
Gameplay
  • Fixed an issue where the reticle would shake when ADS with a 6x Scope equipped
  • Fixed an issue where character movement would stutter when firing the DBS in certain situations
  • Fixed an issue where BRDM collision damage was higher than intended
  • Fixed an issue where a disconnected player could float when displaced by a prone character
World
  • Mitigated an issue which causes players to be bumped into the air when moving close to certain objects
Custom Match
  • Fixed an issue while observing and using the x-ray feature where the character outline is not visible after a player is revived
  • Fixed an issue where healing items would not show while spectating in free cam when in observer mode
UI/UX
  • Fixed an issue where only the ammo of one weapon is updated in the inventory when holding more than one weapon using the same ammo type
  • Fixed an issue where the character size would show incorrectly in lobby when moving to lobby after seeing preview of PGC 2019 bundle
  • Fixed an issue where character rendering is done late when changing gender while creating a character
  • Fixed an issue where item equipped icon and new item notification icon would appear at the same location in CUSTOMIZE menu
Skins & items
  • Fixed an issue where [BATTLESTAT] Refined Mictlantecuhtli Groza kill count would not be displayed correctly.
  • Fixed an issue where character thighs would be displayed incorrectly when certain skins are equipped.