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START VOTING FOR FAN ART CONTEST: SURVIVE!


Hello players!


We’d first like to thank everyone who participated in our third Fan Art Contest.


With the contest’s theme based on one of the most popular icons of PUBG: BATTLEGROUNDS – the HELMET (LEVEL 3) – we’ve received many submissions from talented participants all around the globe! And of course, selecting the top five was extremely difficult as every design manifested outstanding qualities.


But without further ado, let us go ahead and announce the top five finalists. Out of the final five designs below, the final winner’s design will be nominated based on public vote’s results. The design will then be created and released as an in-game skin.


We encourage you all to vote for the Helmet design you’ll want to see and equip on the Battlegrounds! 


※ PLEASE NOTE THAT ALL DESIGNS SUBMITTED THROUGH EMAIL DUE TO ISSUES RELATED TO THE SUBMISSION PAGE HAVE ALSO BEEN RECEIVED AND INTERNALLY ASSESSED.

[h2]HOW TO VOTE[/h2]

  • ACCESS THE [2022 FAN ART CONTEST FINALIST VOTING PAGEand vote for one out of the five designs.

    • Make sure to select carefully as each account is given only a single chance to vote. You will also NOT be able to change your vote once you submit!



[h2]VOTING AND WINNER ANNOUNCEMENT SCHEDULE[/h2]

※ The following dates are subject to change. We will inform you in the event of schedule changes. 


  • PUBLIC VOTING PERIOD (VOTING PAGE OPEN PERIOD)

    • PST: February 8, 11 PM – February 22, 11 PM
    • CET: February 9, 8 AM – February 23, 8 AM
    • KST: February 9, 4 PM – February 23, 4 PM


  • WINNER ANNOUNCEMENT

    • PST: February 27, 11 PM
    • CET: February 28, 8 AM
    • KST: February 28, 4 PM



[h2]CONTEST PRIZE[/h2]

  • WINNER (1 PERSON)

    • 6,000 USD

      • The winner is responsible for the payment of taxes and charges applicable when receiving the prize.




  • FIVE FINALISTS (INCLUDING THE WINNER)

    • 50,000 G-COIN



[h2]FAN ART CONTEST: SURVIVE – FIVE FINALISTS[/h2]

AEON_GH**T / DAEHO1**3 / DORM**Z / K0**S / NERDPHO**A 

[h2]IMPORTANT NOTES[/h2]

  • All participants of [2022 Fan Art Contest: SURVIVE] should comply with the “Submission Guidelines” and the “Official Rules” shared via our prior notice. Find more details at [2022 Fan Art Contest: SURVIVE].
  • [2022 Fan Art Contest: SURVIVE] announces the five finalists, and the final winner will be announced once public vote is over.
  • Each account is given only a single chance to vote and you may not vote for more than one design. You will also not be able to change your vote once you submit.
  • The public will vote through PUBG.com, where the finalists’ designs are displayed, and the winner earning the highest vote will receive the prize money of $6,000.

    • We will collect the winners’ personal information such as name, phone number, account information, copy of identification card etc. used to send the reward and pay taxes and public charges (paid by the winner). Also, the winner will be asked to give consent to the collection and usage of their personal information. You may decline the reward if you do not agree.
    • If the reward is declined, the prize will be given to the next eligible entrant based on the announced judging criteria.


  • Winners may not be eligible to receive rewards if they fall under any of the following conditions:

    • A. The applicant’s contact information has been entered falsely;
    • B. Any taxes and public charges owed by you have not been deposited by the notified deposit period;
    • C. The winner does not meet the age-rating requirement of the game;
    • D. The recipient of the actual prize does not match the name of the winner; 
    • E. The winner does not submit the required documents or pay relevant tax by the notified period; or
    • F. The winner does not accept or reject the prize within the allotted time.


  • The prize will be given after the champion is announced(after the Fan Art Contest: SURVIVE is over).


Thank you.


PUBG: BATTLEGROUNDS Team

PUBG Studios is developing an Escape From Tarkov rival

February 9, 2023 Krafton has confirmed to The Loadout that PUBG Studios is developing its upcoming game Project Black Budget. The headline and body of this article has been updated to reflect this.


Publisher Krafton has revealed in its latest earnings report that one of its upcoming projects will look to capitalise on the extraction shooter trend, and it also confirms that PUBG Studios will be developing the project. Codenamed Project Black Budget, it could look to tussle with Escape From Tarkov and Call of Duty Warzone 2's DMZ experience.


In its previous earnings report in November 2022, Krafton revealed that it was in the process of developing Project Black Budget, which at the time it simply described as a new "PvPvE looter shooter". In this new report, Krafton confirms that this project will aim to "popularise the extraction shooter genre" by drawing on its experience with PUBG, suggesting it will be closer to things like Tarkov, Marauders, or DMZ than something like Destiny 2 or Outriders.


The logo for PUBG Studios appears beneath the description of Project Black Budget in place of the concept art that is shown beneath Krafton's other upcoming games. After spotting this, The Loadout reached out to Krafton for clarification as to whether this is indeed a new project from the PUBG developer, and received the following confirmation:


Read the rest of the story...


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PATCH NOTES – UPDATE 22.1

[h2]22.1 HIGHLIGHTS[/h2]
[previewyoutube][/previewyoutube]

[h2]LIVE MAINTENANCE SCHEDULE[/h2]

※ The times shown below are subject to change.


  • PC

    • PST: February 14, 4:30 PM – February 15, 12:30 AM
    • CET: February 15, 1:30 AM – 9:30 AM
    • KST: February 15, 9:30 AM – 5:30 PM


  • Console

    • PST: February 22, 8 PM – February 23, 4 AM
    • CET: February 23, 5 AM – 1 PM
    • KST: February 23, 1 PM – 9 PM




[h2]LIVE SERVER FIXES[/h2]
  • Fixed the issue where the sleeve part of the Ursa Hunter Jacket covered your aim sight in ADS mode.
  • Fixed the issue where the incorrect time is shown in Thai when there is less than 23 hours remaining until a Survivor Pass ends.
  • Fixed the issue where you can hear footsteps/gun shots at a location where a player does not exist.
  • Fixed the issue where the ranking of the last teammate to leave the End of Match screen is shown as their Comeback BR’s ranking.
  • Fixed the issue where the remaining number of weapons (when there is only one) at the Salvage page of the Hideout is shown in English for all languages.
  • Fixed the issue where the text of Medals with long names overlap with your teammate’s when you activate View Medals at Match Report.
  • Fixed the issue where the White Tiger – Pan skin is flipped backwards at Hideout – Weapon.
  • (PC) Fixed the issue where the preview for Spring Fest 2023 Prime Parcel did not show up.
  • (PC) Fixed the issue where the Team Management UI did not show up when a random player joins your team while you have the System Menu open at the starting island.
  • (PC) Fixed the issue where the purchase window activated when you rapidly hovered your cursor over a deactivated Step Up item.
  • (PC) Fixed the issue where the animation was not played when you open a Daily Supply cache.
  • (PC) Fixed the issue where you could see another player inside a Blizzard Zone clearly.
  • (PC) Fixed the issue where the hover sound effect is not played for the Exit to Lobby and Start buttons on the LABS screen.

[h2]MAP SERVICE[/h2]

  • TEST SERVER

    • Normal Match: Vikendi

      • AS region: Squad
      • NA region: Squad – FPP




  • LIVE SERVER

    • MAP SELECTION REGION

      • Featured Map: Vikendi
      • Normal Match: Erangel / Miramar / Taego / Sanhok / KARAKIN
      • Ranked: Erangel / Miramar / Taego


    • RANDOM MAP REGION

      • Normal Match: Erangel (20%) / Miramar (20%) / DESTON (20%) / KARAKIN (20%) / Vikendi (20%)
      • Ranked: Erangel / Miramar / Taego


    • CONSOLE (XBOX, PLAYSTATION®)

      • Normal Match: Erangel (20%) / Miramar (20%) / DESTON (20%) / KARAKIN (20%) / Vikendi (20%)
      • Ranked: Erangel / Miramar / Taego







< Dev’s Comment >


Deston is returning to Random Map regions this update! For every rotation, we try our best to base each of our decisions on map popularity rates, dodge rates, surveys, etc., but we’ve been receiving feedback that the extraction of certain maps from the random map pool was upsetting several players who enjoyed playing maps that were excluded from a rotation. Therefore, we’ve decided to implement your feedback by placing Deston back to the random map pool and taking Taego out for a bit.


Also, we can’t say much now, but we are planning a change to the map rotation system based on all your feedback sometime this year. With this update, every player from every region will be able to meet various maps at a faster pace. Until then, enjoy the return of Deston and Karakin this update!



※ PLEASE NOTE THE FEATURES AND UPDATES INTRODUCED BELOW MAY BE MODIFIED OR EVEN POSSIBLY REMOVED DUE TO REASONS SUCH AS BUGS, IN-GAME ISSUES, AND/OR COMMUNITY FEEDBACK. ALSO, IMAGES USED BELOW ARE PROVIDED AS VISUAL GUIDELINES – FEATURES MAY TURN OUT LOOKING DIFFERENT IN THE ACTUAL GAME AS BUILDS ARE CONTINUOUSLY DEVELOPED AND FIXED BEFORE THEY GO LIVE.

[h2]WORLD[/h2]
[h3]VIKENDI[/h3]
[h3]NEW CREATURE: BEAR[/h3]

The lumbering pack of malice has awoken from hibernation and is ready to blow up bloody winds on the Battlegrounds. Introducing a new creature available only in Vikendi: the BEAR.


These Bears may look soft to the touch, but they’ll never be your friendly neighborhood pets so make sure to flee or fight back if you wish to keep all your body parts intact!


  • Bears can be killed.
  • Bears will begin to attack if you are within a certain range.
  • Bear warning signs have been added throughout the map.
  • Bear kill/damage stats will not reflect on your Profile Overview, Stats, Match History, Mastery, and End of Match screen.
  • Available modes

    • Bears reside in Vikendi only.
    • Normal Matches, Custom Matches



[h3]THE RETURN OF MOONLIGHT[/h3]

As the sun sets on the frost-laced lands, a beautiful aurora blooms within the serene darkness.


The weather everyone’s been waiting for – MOONLIGHT mode – has returned this update.


  • Moonlight weather will appear randomly in matches.
  • Available modes

    • Only available in Vikendi.
    • Normal Matches, Custom Matches



[h3]NEW SCOPE: THERMAL 4X SCOPE[/h3]

Would you perhaps remember LABS: Thermal Scope Mode, where you had to fight in darkness using only infrared rays? Well we’ve collected your opinions based on our previous experimental mode and decided to add the popular feature to the snowy grounds: detect snooping players with the new THERMAL 4X SCOPE! (Shouldn’t it be your best friend in Moonlight weather?)


  • The Thermal Scope utilizes heat signatures to help you detect obscured enemies more easily.

    • This includes enemies hiding in smoke, darkness, brush, etc.


  • The Thermal Scope is a world spawn item.
  • Available modes

    • Only available in Vikendi.
    • Training Mode, Normal Matches, Custom Matches

      • (PC) Available on every map through Sandbox Mode.





[h3]ADDITIONAL UPDATES[/h3]

  • Supply Drops have been added to Vikendi caves.
  • To make the recently added natural disasters a bit more realistic, smoke and flame from throwables such as Smoke Grenades, Molotov, etc. will no longer work properly within the Blizzard Zone.

    • Players who are caught on fire will also not receive damage within the Blizzard Zone.

      • However, you will still receive initial damage when your body is hit with the Molotov.




  • We’ve noticed the friendly Folded Shields seemed a bit too hidden in the snow. We’re digging them out by increasing their spawn rate by approximately 172%.
  • Item spawn spots have been increased in Train Station, Villa, Castle, and Winery to further richen looting experience in various parts of Vikendi.

[h3]KARAKIN[/h3]

  • Adjusted footstep and weapon sounds of the surface/underground so they sound more distinct from each other.

[h2]GAMEPLAY[/h2]

  • Weapon Balance

    • We’ll be balancing the Mk12 a bit this update. Our graphs on weapon loot rate, kill rate, etc. were showing us Mk12’s overperformance over its other DMR fellows. Therefore, we’ve decided to go ahead with some healthy balance changes and made sure to adjust the Mk12 so that it’ll still remain a helpful, hard-hitting weapon but not outshining other options too much.

      • Damage: 51 -> 50
      • Initial Bullet Speed: 930m/s -> 900m/s
      • Recoil recovery: Reduced by approximately 6%.
      • Recoil speed: Increased by approximately 2%.




  • Weapon spawn balance

    • We have adjusted the general spawn rates of 5.56mm and 7.62mm weapons (AR, DMR, LMG only) to have them share similar spawn rates, and to provide more primary weapon options to our players.

      • This spawn balance applies to every map and mode.




  • Vehicle adjustments

    • Zima has been slightly sized up.
    • Vehicle models with open roofs such as the UAZ, Mirado, and Pickup Truck have been removed as they made drivers/passengers a bit too vulnerable.
    • Dacia and UAZ will now spawn in Taego.
    • Trunks have been added to Pickup Trucks and UAZ.

      • Capacity: 250




  • An option to hide your in-game vest and belt has been added to settings.

    • Inventory shortcut (Show/hide Vest/Belt) UI only available in PC.





< Dev’s Comment >


We’d like to add a few extra words about the removal of UAZ, Mirado, and Pickup Truck’s roof-less models. As we have released and balanced many of our existing vehicles, we’ve noticed specific vehicle models and types needed some tidying up. So we’ve decided to stick to a single model only for the UAZ, Mirado, and Pickup Truck and keep their roofs on for better cover.



[h2]KNOWN ISSUE[/h2]

  • (Console) We are looking into the issue where the sounds of vehicles and certain weapons do not play on the Xbox platform. Sound optimizations are ongoing and will be reflected in Update 22.1 and 22.2.

[h2]RANKED – SEASON 22[/h2]

A new challenging Season of Ranked – Season 22 has arrived this update.


  • The leaderboard will reset after the Live Server maintenance.
  • Check out your final Tier from the previous season through your Career page.

[h3]SEASON 21 REWARDS[/h3]

Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.





TIER

SEASON 21 REWARDS





Bronze

Bronze PUBG ID Emblem



Silver

Silver PUBG ID Emblem



Gold

Gold PUBG ID EmblemRanked Parachute Skin



Platinum

Animated Platinum PUBG ID EmblemRanked Parachute SkinPlatinum Medal



Diamond

Animated Diamond PUBG ID EmblemRanked Parachute SkinPlatinum, Diamond Medal



Master

Animated Master PUBG ID EmblemAnimated Master NameplateRanked Parachute SkinPlatinum, Diamond, Master Medal



Top 500

Bonus rewards for Top 500 players:Animated Top 500 PUBG ID EmblemAnimated Top 500 Nameplate






  • TheParachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 22 starts.
  • Once Season 22 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.

[h2]CUSTOM MATCH[/h2]

  • Intense Battle Royale mode has been added to Custom Matches. Enjoy that quick Chicken Dinner even more with friends!

    • Min: 2 players, max: 16 players
    • FPP/TPP both available.
    • Maps are selectable among Erangel/Miramar/Taego/Deston, but the specific play areas within each map will be selected randomly.


  • The new Moonlight weather/Bear/Thermal 4x Scope have been added to Vikendi’s Custom Match settings.
  • Haven has been added to Custom Match.

[h2]UX/UI[/h2]

  • The preview for equipping item slots in Customize Lobby have been added.

[h2]PERFORMANCE[/h2]

  • Optimized several in-game UI such as the health bar, blood effects when hit, Inventory, etc. to improve frame rates.
  • Fixed several hitches (in-game footsteps, PUBG ID loadings, equipping weapon skins, etc.) to improve frame rates.
  • The logic for interaction canceling in vehicles has been improved for certain in-game situations.

    • This especially applies to low-end devices.



[h2]BUG FIXES[/h2]
[h3]GAMEPLAY[/h3]

  • General in-game bugs have been fixed.
  • Improved the issue where you were unable to revive your knocked out teammate you were carrying.
  • Fixed the issue where you are unable to see another player’s emote from within a certain range.
  • Fixed the issue where a spectator is unable to see the Airboat’s boost effects.
  • Fixed the issue where your body moves slowly out from the window when you’re shot from seats 2~4 in a Pickup Truck.
  • Fixed the issue where your settings from Custom Match – Match Settings – DBNO Revive Time are not applied to your session.
  • Fixed the issue where the area goes black within a certain range in the ocean.
  • (PC) Fixed the spectating issue where you hear a specific ringing sound from the player you’re spectating but the sound persists even after switching to a different player.
  • (PC) Fixed the issue where your perspective looks briefly awkward after you follow certain steps in FPP then switch to TPP.
  • (PC) Fixed the issue where the screen is awkwardly displayed when you reaccess the game when you’re on an Emergency Pickup plane.
  • (PC) Fixed the issue where your footsteps sound slightly louder when you sprint left/right/back when your movement speed is identical as normal walking.
  • (PC) Fixed the issue where the sound is not played consecutively for Victory Dance 56.

[h3]WORLD[/h3]

  • Fixed collision, texture, performance, and more general issues in Vikendi, Miramar, and Karakin.
  • Fixed the issue where a loss of grass was discovered at a certain area in Sanhok.
  • (Console) Fixed the issue where Tactical Trucks were attacking each other in Haven.

[h3]UX/UI[/h3]

  • Fixed the issue where the K2’s rail preview UI did not match its in-game UI.
  • Fixed the issue where equipment such as the vest or helmet shown with red gauges in the Inventory show reversed red gauges when placed in the Drone’s inventory.
  • Fixed the issue where the “Not enough space” UI shows up when a character with a full inventory (holding a Self-AED) gets knocked out in front of an item.
  • Fixed the issue where only the player coming in first place is displayed on the results screen for both the host and observer in Custom Matches.
  • Fixed the incorrect translation issue with the “Basic Killfeed Skin” and “Special Killfeed Skin” in Hideout – Weapon.
  • Fixed the issue where the player who killed you is not shown on the report window in Arcade – Team Deathmatch.
  • Fixed the issue where the progressive weapon item slot’s Lv.1 UI is not consistently displayed on the Step Up page.
  • (PC) Fixed the issue where the menus weren’t working properly in the Event page.
  • (PC) Fixed the issue where you are unable to separate your weapon skin stacks in Customize.
  • (PC) Fixed the issue where the “Phase 1” label is displayed on the minimap when you’re waiting on the starting island.
  • (PC) Fixed the issue where the Phoenix weapon item’s images are not shown in Steam – Item Inventory.
  • (Console) Fixed the issue where the sound is not played when moving focus in Hideout – Scrap Broker.
  • (Console) Fixed the UI issue of the next page of the pop-up that shows up when you Salvage a high-tier weapon skin.

[h3]ITEMS & SKINS[/h3]

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.


  • Fixed the issue where a female character’s left arm goes transparent when equipping Handwraps with the Huya Biker Jacket.
  • Fixed the clipping issue on the waist when a female character equips Dead by Daylight “The Legion” Jacket with Wasted Future Pants.
  • Fixed the clipping issue on the head when a male character equips the Legend Status Hat.

THE FASTEST CHICKEN DINNER CHALLENGE


Hello players! 


How have you been enjoying the new Intense Battle Royale mode? Are you keeping up with the fast pace of the new mode? 


There’s a saying.. ‘Good Chicken Dinners come to those who act fast’.


How fast can you win the Chicken Dinner? To test your speed, we have set up a challenge that will reveal the fastest survivor among us: The Fastest Chicken Dinner Challenge.


Go engage in the Intense Battle Royale mode and capture and upload the moment you win the Chicken Dinner online. Those who are selected will earn a Chicken Dinner Spray and a Bronze G-COIN Box!


Read on for the full guide for the Fastest Chicken Dinner Challenge.

[h2]CHALLENGE GUIDE[/h2]

※ This event is available to both PC and Console platform users.


  1. Take a screenshot or video of you winning a game in the Intense Battle Royale mode.

    • A screenshot of ‘Winner Winner Chicken Dinner’ screen or a video of you taking down the last enemy and winning the game with the result screen included
    • This event will be held ONLY IN THE INTENSE BATTLE ROYALE MODE.



  2. Upload the screenshot/video onto your social media account on one of the following platforms.

    • Twitter
    • Instagram
    • Facebook
    • Regional platforms


  3. Please include the following information along with your entry:

    • Your PUBG: BATTLEGROUNDS in-game nickname
    • Your game platform (ex. Steam, KAKAO, Epic Games Store, Xbox, PlayStation®, etc.)
    • REQUIRED HASHTAGS

      • #FASTESTCHICKENDINNER
      • #INTENSEBATTLEROYALE
      • #LIGHTNINGFASTCHICKEN
      • Please read your region’s announcement at pubg.com for your region’s required hashtags! 





[h2]CHALLENGE REWARDS[/h2]

600 winners selected from the submitted entries around the world will receive the following rewards: CHICKEN DINNER SPRAY AND A BRONZE G-COIN BOX.


[h2]CHALLENGE SCHEDULE[/h2]

※ The following dates are subject to change. Updates will be given in the event of date changes.

[h3]SUBMISSION PERIOD[/h3]

The Fastest Chicken Dinner Challenge will be held during the following period – winners will only be selected from submissions made within the provided dates!


  • PST: January 29, 11 PM – February 13, 11 PM
  • UTC: January 30, 7 AM – February 14, 7 AM
  • CET: January 30, 8 AM – February 14, 8 AM
  • KST: January 30, 4 PM – February 14, 4 PM

[h3]WINNERS ANNOUNCEMENT[/h3]

  • PST: February 27, 11 PM
  • UTC: February 28, 7 AM
  • CET: February 28, 8 AM
  • KST: February 28, 4 PM 

[h2]IMPORTANT NOTES[/h2]

  • A single PUBG account may participate only ONCE in this event.
  • Submissions showing games ONLYIN INTENSE BATTLE ROYALE MODE will receive a chance to be one of the 600 winners.

    • Participants who submit screenshots/videos that are not their own will be immediately disqualified and have their rewards withdrawn even after reward delivery.


  • Only entries submitted through the provided platforms above (Facebook, Instagram, Twitter, etc.) will be counted.
  • Your social media post is required to be PUBLIC (everyone can see it) without any viewer restrictions during the event period and until rewards are delivered.
  • WE ADVISE YOU TO NOT CHANGE YOUR PUBG NICKNAME AFTER PARTICIPATING IN THIS EVENT AS THERE MAY BE DIFFICULTIES DURING THE PROCESS OF DELIVERING YOUR REWARD(S).
  • Your screenshots/videos may be used in KRAFTON and/or PUBG: BATTLEGROUNDS’ official channels.

    • Please hold on to your original files as we may ask for them later on!


  • The winners’ screenshots/videos can be used by the company for promotional purposes, and the screenshots/videos may be transformed freely during the process.
  • The winners announcement on our official websites/community sites may include your social media link/account/content.
  • Additional personal information may be requested and collected from the winners for account verification and reward delivery.


Now run fast and win that Chicken Dinner in the Intense Battle Royale mode before everyone else!


PUBG: BATTLEGROUNDS Team