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After a number of DDoS attacks which degraded the network quality for all players, the devs explain in a blog post, the PUBG servers in North America were moved from Dallas to Virginia. This meant players on the west coast often had to play with upwards of 80 ping, resulting in stuttery and unsynchronised matches.. The server relocation plan, however, introduces locations closer to the centre of the US, which should give all players based in the country a smoother experience overall.
As for the European servers, DDoS attacks forced the developers to move the servers from Frankfurt to Ireland. Due to the feedback received from the community, PUBG Corp launched more servers across various cities in Europe to provide the "best network conditions for the most amount of players".
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PUBG has revealed the next step in its ongoing battle against cheaters - a community anti-cheat initiative now in open beta called PUBG Shield.
"Cheating is a problem that affects the entire PUBG community", says a recent post on the game's official site. "The problem itself is quite nuanced, so it requires a holistic solution of game design changes, automated systems, and player reporting to help alleviate and stop."
Players from NA and EMEA regions can now submit reports of those who break PUBG's rules of conduct via the game's Discord. The report will then be looked over by other members of the server "to determine the validity of the submitted evidence." Finally, the reports that have been voted on "by a majority of players" will then be checked by the developer before a decision is made on whether to ban the reported player.
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