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PUBG: BATTLEGROUNDS News

PUBG's new jammer protects you from blue zone damage

PlayerUnknown's Battlegrounds continues to add new mechanics as Season 8 winds down. Two major new features are currently live on the test server and will make their way to the live branch with PUBG update 8.3: a brand new ferry service on Erangel and the long-teased jammer pack that temporarily protects wearers from blue zone damage.


Erangel's new docks will soon have a practical use - they're where you'll be able to board ferries that take you to Sosnovka Island and back if you'd rather avoid the long truss bridge, which has long been a playground for snipers. There are two routes with two ferries each, and you'll have 20 seconds to board them once they've docked. They'll sound a horn seven seconds prior to arrival and departure.


If you're playing on the Karakin or Sanhok maps, keep an eye out for the Jammer Pack. This looks like part of a level three bag with a radio strapped to the upper portion of the frame, and wearing it gives you some brief protection from blue zone damage.


Read the rest of the story...


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Update 8.3 - Patch Notes



Season 8 is winding down, but we've got a few more big improvements to drop before we're out of the jungle.

Update 8.3 brings a new Ferry system to Erangel, a new item that can temporarily negate Bluezone damage, two new Team Deathmatch stages on Sanhok, a number of bug and hitching fixes, and more. We've even, at long last, added destructible haystacks to Miramar!

Read on for info in all this and more coming with Update 8.3.

[h2]New Feature: Erangel Ferries[/h2]
For those of you wondering what the new docks on Erangel were all about since we added them last update, your ship has come in!

Two new Ferry lines will now carry passengers across the water from Southern Erangel to Sosnovka Island and back. There's a total of 4 ferries that make round trips throughout the game for those of you not feeling lucky enough to yolo it across the bridge.

  • Four Ferries have been added to Erangel
  • Ferries allow players to board and travel via two set routes between the Erangel Mainland and Sosnovka Island
    • Each route has two Ferries
  • Each Ferry will depart from the docks with the first phase of the Blue Zone
  • Once arriving at a dock, ferries will stay docked for approximately 20 seconds before taking to the sea en route to their destination
    • Ferries will sound a horn 7 secs prior to arrival and departure. Hop aboard!
  • Ferries are not available in Ranked Mode or Esports Mode in Custom Matches

[h2]New Item: Jammer Pack[/h2]
We've been teasing the Jammer Pack for a while, and it's finally making its Battlegrounds debut! The Jammer Pack allows you to prevent Blue Zone damage for a short time at the expense of level 3 bag space. For now, the Jammer Pack will only spawn rarely on Sanhok and Karakin in Normal and Custom Matches.

  • The Jammer Pack uses its energy to temporarily prevent players from taking damage from the Blue Zone
    • An new energy bar for the Jammer Pack will be displayed on screen once equipped
  • Once all energy has been depleted, the Jammer Pack will function only a regular backpack, not giving any protection against the Blue Zone
    • Energy depletes more quickly as the Blue Zone deals more damage
  • Available in Normal and Custom Matches as rare world loot spawn on Karakin and Sanhok
    • Also obtainable from the Sanhok Loot Truck
[h2]Gameplay[/h2]

General
  • Decoy Grenades have been added Karakin and Training Mode
  • Miramar haystacks are now destructible (much like their Erangel counterparts)
  • Added Pai Nan and Bootcamp to Team Deathmatch
    • With the added maps, the map ratio for Sanhok in TDM has been increased
Added additional natural cover in the form of trees and rocks outside Bootcamp, Sanhok on both the North and West sides Since the recent sound improvements to the Kar98k and SKS, we've received feedback that the overall volume of the sounds are too loud. We've heard your feedback and have lowered the volume when firing both the Kar98k and SKS Destructible wooden shacks have been re-added to Erangel
  • These were temporarily replaced with concrete shacks in Update 8.2 due to a technical issue

Sanhok Loot Truck
  • Added Jammer Pack to available loot pool
  • Greatly reduced the number of Level 3 Helmets and Ghillie suits drops
  • Limited the number of duplicate item drops from Loot Trucks, to prevent situations where excessive loot of the same type is dropped from one Loot Truck


[h2]Assist System[/h2]
Up until now, assists were only tracked during the recap of Ranked Mode matches. Now we're expanding upon it's visibility and adding it to Normal Matches as well, with new UI elements added to show when your assists happen.

Assist UI and messaging has been added to Ranked Mode, Normal Matches in Duos/Squads and team modes in Battle Royale Custom Matches. The current assist system for TDM will remain unchanged.
  • Assists are earned after dealing at least 25 damage to an enemy who is then killed soon after by a teammate
    • You'll be granted an assist for enemies knocked within 60 seconds of you dealing the minimum damage, who are then later killed by one of your teammate, without being revived beforehand
    • Assists also apply when these conditions are met in situations where an enemy dies instantly, due to being the last member alive in their team or squad

[h2]Teammate Combat Indicators[/h2]
We've added a visual indication for when your squad mates are attacked by enemy players. This will help teams react more quickly to allies under fire, especially those not using voice comms.
  • Additional indicators will now display alongside the existing teammate UI to help you identify when teammates are engaged in combat.
  • You'll see these indicators in the existing locations you get information on your teammate's current status.
    • Team HUD
    • Minimap
    • On-screen 3D teammate icons
    • The notifications won't display while spectating (including replays) or watching the Deathcam

[h2]Bot AI improvements[/h2]
  • We've made a few improvements to bots to make them act a little more naturally


[h2]M416 Sound Adjustment[/h2]
Sound is a crucial factor in PUBG's gameplay, realism, and fun and the PUBG Sound team has been looking for places to increase this quality further. One place we've targeted is improving weapon sounds to try and bring them as close to realistic as possible. To this end, the sound team recently updated the weapon sounds of the M416. However, we've received a large amount of feedback that these new sounds are not up to the standards and goes against the familiar gameplay experience you expect.

With the above in mind, we've made additional improvements on the M416 sounds. We hope these new changes are more to your liking, and will be monitoring your feedback. Our goal is to provide the highest quality and most realistic gameplay sounds for you, so you can rely on the best gameplay experience and fully immerse yourself in the Battlegrounds.

Sound is a crucial factor in PUBG's gameplay, realism, and fun and the PUBG Sound team has been looking for places to increase this quality further. One place we've targeted is improving weapon sounds to try and bring them as close to realistic as possible. To this end, the sound team recently updated the weapon sounds of the M416. However, we've received a large amount of feedback that these new sounds are not up to the standards and goes against the familiar gameplay experience you expect.

With the above in mind, we've made additional improvements on the M416 sounds. We hope these new changes are more to your liking, and will be monitoring your feedback. Our goal is to provide the highest quality and most realistic gameplay sounds for you, so you can rely on the best gameplay experience and fully immerse yourself in the Battlegrounds.
[h2]Ranked Mode[/h2]
Train your skills while matchmaking

Players will now have the option to join Training Mode while waiting for their Ranked Match queue. About 30 seconds after your queue begins, you'll be given a popup asking whether you want to stay in the lobby or join Training Mode.

This is a good, completely optional way to warm up and pass the time before getting into your Ranked Match.

  • After matchmaking for 30 seconds, you'll be presented with the option to enter Training Mode while remaining in queue for your Ranked Match
  • You can choose to either stay in the lobby or enter Training Mode while continuing to wait for a match
    • Bear in mind, you won't necessarily be placed into the same Training Mode instance as your teammates
  • You and your teammates will automatically be removed from Training Mode and sent into a Ranked Match once found
  • Leaving Training Mode manually will return you to the main menu, where you'll remain in the Ranked Mode queue
    • You won't have the option to rejoin Training Mode if you've manually left
  • Matchmaking will be cancelled if any teammates exit PUBG, or cancel matchmaking

[h2]Performance and Optimization[/h2]
  • Reduced the chance of hitching or stuttering to occur while the game is spawning items
    • Items will be loaded in advance during the loading splash screen
    • We expect this improvement will also resolve most cases of items not being displayed upon landing and cases where throwing a melee weapon can result in the projectile visually stuttering.
  • Character Spawning Optimization
    • Reduced instances of hitching or stuttering which could occur during the loading of multiple vehicles or players at once.
  • Optimized shadow animations when exiting vehicles
  • Optimized the cost of world particle effects to ease potential overloads which could cause a decrease in performance
  • Optimized the rendering pipeline to improve performance

[h2]Custom Matches[/h2]
Loot Truck Icons

  • New icons for loot trucks has been added in the observer mode.
  • Loot truck icons show two state of the truck. Live or Dead.
General
  • Player headup UI displayed in the observer mode has been slightly optimized for better experience.
  • Added Jammer Backpack (Sanhok and Karakin)
Esports Ruleset update
  • Esports Mode has been updated with the latest global S.U.P.E.R. ruleset
  • For full details, including specific spawn rate adjustments, please refer to the Global Esports Ruleset available at https://www.pubgesports.com

[h2]Social Features[/h2]


In an effort to make our friend system easier to use and a better place for all things social, we've revamped the system into a brand new Social Page. Here you can see your friends list, people you've recently played with, etc.
  • Improved the friends list popout, replacing it with the new full screen Social Page.
  • The Social Page can be accessed by clicking the social widget in the lower right corner of the lobby on the main menu.
  • Team invite settings can be changed on new Social Page

Have a quick click around the Social Page next time you're in-game to discover how it all works.

[h2]UX/UI[/h2]
Store - Featured page Overhaul



Store featured page has gone through an overhaul to provide better experience. Browse and interact with the new featured page!

Other
  • The outgame background color has been changed to improve readability and quality
  • Improved some design components for consistency
  • Indicators and a message will now be displayed In situations where connectivity issues to Steam are preventing certain outgame features from working correctly
  • Ranked Mode insignias have been aligned on the lobby screen


[h2]Skins[/h2]
New Items



CHUSEOK LUNAR

Sets
  • Battle Bunny Set
  • Floptop Set
Individual items
  • Battle Bunny Outfit
  • Battle Bunny Mask
  • Bunnycomb - M24
  • Floptop Tank
  • Floptop Hoodie
  • Floptop Pants
  • Floptop Mask
  • Floptop Shoes
  • Moondust - AUG
CULT CLASSICS



Sets
  • CULT CLASSICS WEAPON PACK
Individual items
  • Shackled Monarch - SKS
  • Blue Whale Cult - AKM
  • Seahorse Cult - Beryl M762
Striped Graffiti - September 30 Release

Individual items
  • Striped Graffiti Pink - Helmet (Level 3)
  • Striped Graffiti Yellow - Helmet (Level 3)
2020 Halloween - October 7 Release



Sets
  • CARRIONETTE COSTUME SET (2018 Halloween option available)
  • MALEVOLENT MIME COSTUME SET (2018 Halloween option available)
  • GRIM GOALIE COSTUME SET (2018 Halloween option available)
  • EXECUTIONER COSTUME SET (2018 Halloween option available)
  • CARRIONETTE GEAR PACK
  • MALEVOLENT MIME GEAR PACK
  • GRIM GOALIE GEAR PACK
  • EXECUTIONER GEAR PACK
Individual items
  • Carrionette Backpack (Level 1)
  • Carrionette Costume
  • Carrionette Leggings
  • Carrionette Wig
  • Carrionette Mask
  • Malevolent Mime Costume
  • Malevolent Mime Leggings
  • Malevolent Mime Beret
  • Malevolent Mime Helmet - (Level 2)
  • Malevolent Mime Backpack (Level 3)
  • Faceless Freak Mask
  • Grim Goalie Mask
  • Grim Goalie Costume
  • Scrapyard Slasher
  • Spiker Helmet - (Level 1)
  • Caution Tape Backpack (Level 2)
  • Executioner Costume
  • Executioner Pants
  • Twisted Cleaver
2018 Halloween Sets
  • Killer Clown Set
  • Ancient Mummy Set
  • Bloody nurse Set

[h2]Bug Fixes[/h2]
Gameplay
  • Fixed the excessive reverb when firing the AWM
  • Fixed the Kar98k reverb sound not playing when shooting outdoors
  • Fixed an issue where players could use melee weapons inside the starting plane in War Mode
  • Fixed a visual issue with the Skorpion where the bolt moved too far forward in single fire mode
  • Fixed a visual issue where the bullet ejector on the Skorpion ejector didn't open after switching to full-auto firing mode
  • Fixed an issue where Panzerfaust warheads would float in-place when firing as the player is DBNO'd
  • Fixed the issue where throwing a grenade at the exact moment of death created a duplicate grenade in the inventory
  • Fixed the issue where vaulting whilst switching weapons may interrupt the action and unholster the weapon
  • Fixed the issue where a character's face would display abnormally when performing a throwing action after holding a melee weapon
  • Fixed the issue where M24's front iron sight would display abnormally in ADS
World
  • Fixed the issue where boats could spawn on top of wooden docks on Erangel
  • Fixed an issue where characters could take damage while jumping contentiously at the front-side of trains on Vikendi
UI/UX
  • Fixed misaligned text on the Match History screen
  • Fixed an issue which omitted helmet level information of some helmet items on the customize screen
  • Fixed the issue where new makeup skins are misaligned in the customize screen
  • Fixed the issue where some killfeed images overlap with other UI during the Deathcam
  • Greatly mitigated an issue where squadmates were not displayed in the team list UI
Sound
  • Fixed the issue where menu navigation arrows did not have any sound effects
Skins & Items
  • Fixed the strange texture displayed when equipping Plaid Skirt (Flannel Gray)
  • Fixed an issue where characters would load into the game only wearing some items, when equipping a bow tie costume and another item
  • Fixed an issue where part of the character's body is partially transparent when equipping Heavy Fur Coat and Summer Bikini items together
  • Fixed the issue where female character's legs displayed abnormally when equipping Lucha Royale Wrestler Boots
  • Fixed the clipping issue when wearing Duncan's Pants
  • Fixed the mirrored text on a Retro Synthwave skin
  • Fixed the issue where earrings disappear when equipping facial skins (Mustache, masks etc.) along with Sassy Shades (Red)
  • Fixed the clipping issue when equipping hoodies along with the PCS1 Mask
Replay
  • Fixed the issue where the TOP 4 UI displayed even when jumping back on the timeline
  • Fixed the issue where the TOP 4 UI was empty when skipping forward on the timeline

[h2]Replay System[/h2]
The replay system has been updated. Replay files from previous updates are now unable to be used.

PUBG's next update will be more player-versus-environment than PvP

The next PlayerUnknown's Battlegrounds update will switch gears from player vs. player to player vs. environment, according to one of the developers. A new weapon is coming to the battle royale game that will hopefully encourage players to get a little braver as rounds whittle down.


During the latest Dev Corner on community feedback, Dave Curd, the creative director of PUBG Corporation, dropped a hint on how the next patch shifts focus for the team and players. "8.2 introduces the decoy grenade, which really influences player-versus-player engagements," he explains. "In 8.3, we have something in store that really is more player-versus-environment. It's going to be a bit of equipment that allows for players to try to gamble on making a play towards the endgame."


The decoy grenade added in PUBG patch 8.2 creates gunfire sounds wherever it lands when you throw, making it a potentially very useful asset in those tense stand-offs. Given that that's an environmental power in its own right, it'll be interesting to see what the next piece of inventory does to further shift the paradigm of combat on Sanhok. Curd fascinated to see what players make of it, too: "I'm really excited to see how the community responds to it."


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WackyJacky101 says PUBG ranked solos needs "at least 80 players"

After years of fan requests, ranked mode finally arrived in PlayerUnknown's Battlegrounds earlier this year. While that was positively received, it was immediately met head on with another request: ranked solos. The developers have confirmed that ranked solos is being worked on, but that the idea is for the new mode - whenever it comes - to not damage the other modes in the game.


"Since ranked mode was introduced to PUBG many of you have been asking for the addition of ranked solos," the developers say on Twitter. "We want you to know that we've heard your request loud and clear, and are actively working on the best way to add ranked solo without harming the health of other queues and modes."


Henrik 'WackyJacky101' Kjærulff, one of the leading content creators and YouTubers in the PUGB scene, has some suggestions on how to implement the mode, including expanding from 64 players to "at least 80."


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PUBG Labs: Faction Warmode



Hello players,

Last year, we introduced PUBG Labs as a way to experiment with fun game settings and try out new features and modes before they’re ready for normal matches.

While we haven’t had a new LABS mode in a while, we’ve seen you asking for new event modes and different ways to play.

To help scratch that itch, we’re spinning up Labs again, starting with an already existing mode: Faction Warmode. This time around, you'll be able to form your own 8 person party before entering, so grab your friends and get ready rumble!

Faction Warmode is a team vs team (8v8) match that takes place on Sanhok. When you spawn, you’ll be able to choose from one of several different “Spawn Kits” that each have their own load-out. Your team has to work together to earn points by eliminating enemies within a small safe zone to reach the point threshold!

Faction Warmode Schedule
  • September 4th (Fri) 1600 (KST) - September 7th (Mon) 1600 (KST)
Matchmaking
  • 8 person squads, 8 vs 8 combat
  • You can invite players to form up your squad of 8 and matchmaking will automatically fill any missing slots.
  • TPP / FPP
Faction Warmode Rules

  • Faction Warmode takes place on Sanhok during several different weather types.
  • Each match takes place in a small Safe Zone surrounded by a static Blue Zone.
When first entering the game, you will select one of four Spawn kits to play with:

Assault - M416 (red dot), R1895, Level 1 Vest/Helmet, ammo, bandages
Medic - UMP (red dot), Sawed-off, Level 3 Vest/Helmet, ammo, First Aid Kit, Med Kit, Painkillers, Adrenaline Syringe, Critical Response Kit*
* Critical Response Kit: Allows you to revive a downed teammate much faster
Support - S12K (red dot), Skorpion, Level 2 Vest/Helmet, ammo, Frag Grenade, Bandages
Scout - Kar98K (4x Scope), P18C, Level 1 Vest/Helmet, Ghillie Suit, ammo, Bandages
  • No Red Zone.
  • No world spawn items. no vehicles, or Flare Guns and Care Packages.
  • No Deathcam
  • Respawn from the plane upon death
Win Conditions 
  • The team that reaches 200 points first wins the chicken dinner
  • When the 15 minute timer reaches 0, the team with higher points wins.
    • Points are granted by the conditions:
      • Kill an enemy player: +3 points
      • Down an enemy player: +1 point
      • Revive a teammate: +1 point
      • Down or kill a teammate: -5 points
      • Killed by your own grenade or falling: -5 points
Other

In Faction Warmode you cannot:
  • Earn BP or Survivor Pass XP
  • Complete Survivor Pass missions
  • Earn Weapon/survival mastery XP
  • Utilize the Team Up feature after the game
Faction Warmode Known Issues
  • In situations where a teammate reconnects to the game while dead, others in the team may be unable to see the UI which indicates they're a part of your team.

Hope you enjoy the return of the PUBG LABS and the introduction of Faction Warmode.
We're always watching your feedback, so please keep it coming! We'll be back with additional modes in the future.

Thanks for playing!

PUBG